Tool-assisted game movies
When human skills are just not enough

Submission #5310: Spikestuff's GBA Guilty Gear X: Advance Edition in 03:57.66

Console: Game Boy Advance
Game name: Guilty Gear X: Advance Edition
Game version: USA
ROM filename: Guilty Gear X - Advance Edition (U).gba
Emulator: BizHawk
Movie length: 03:57.66
FrameCount: 14195
Re-record count: 1543
Author's real name: Adam Stamatakos
Author's nickname: Spikestuff
Submitter: Spikestuff
Submitted at: 2016-12-04 16:06:18
Text last edited at: 2016-12-09 02:37:00
Text last edited by: Fog
Download: Download (4502 bytes)
Status: published
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Author's comments and explanations:
And this is one of the reasons why you should not upload my TASes to niconico, cause stuff like this happens.

(Link to video)

The Stuff

  • Whatever the previous did, but faster.
  • Better manipulation than the last one.

What's with the bios.

So those that complained that I didn't use the bios won't kill me this time...
Making it as a VBA-Next TAS, the input pretty much stays the same 1:1 just without the bios.

Info Dinfo.

Now, I'm going to start off with a mentioning of the Ky improvement that I actually did make.
There was a newer Ky run that I created which was able to improve on the previous by +148.
Why a positive you ask, positives are slower? 'Cause the bios is accounted in that.
The improvement pretty much corrected everything wrong with the Sol fight, by adjusting the previous battle before.

Zato is much faster than Ky's stabbing.
It's possible to have Zato be infront of someone's face to get out of a fight faster than killing at a distance.
However. I use the way to get out faster less in the run, as I did enounter the uncoopertive AI with later fights and used them when it was most benificial.

Zato's improvement over the newer (not known about) Ky run is -1029 frames.

Screenshot Suggestion

Sol's upwards slash at the nothingness (5877)

Masterjun: Judging.

Masterjun: DESTROYED. I mean, cool improvement. Accepting to the Vault as an improvement to the previous run.

Fog: Processing.

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