Tool-assisted game movies
When human skills are just not enough

Submission #5439: MUGG's GBA Mario Pinball Land in 07:21.22

Console: Game Boy Advance
Game name: Mario Pinball Land
Game version: JPN
ROM filename: 1630 - Super Mario Ball (J).gba
Emulator: Bizhawk 1.12.0 mGBA-core 0.5.0
Movie length: 07:21.22
FrameCount: 26353
Re-record count: 46311
Author's real name: Christoph H.
Author's nickname: MUGG
Submitter: mugg
Submitted at: 2017-04-01 04:56:51
Text last edited at: 2017-04-04 16:55:09
Text last edited by: fsvgm777
Download: Download (11088 bytes)
Status: published
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Author's comments and explanations:

(Link to video)

This run beats Bowser about 43 seconds (47 seconds if you exclude the GBA BIOS intro) faster than the previous run, mainly due to abuse of the Save&Quit feature and better execution.


  • Submitted on April 1st
  • Emulator: Bizhawk 1.12.0 mGBA-core 0.5.0

Finally I managed to make a good run of this game. You see, I tried multiple times in the past but always backed off because it seemed really tedious. But this time it was a breeze! Almost every room has been improved. I also recently found that you could save&quit on the pause screen, and resume gameplay almost immediately afterwards. Doing this while collecting Star Keys or while inserting Star Keys in the Bowser map skips cutscenes and lets you move on quicker. This is the major time saver in this run.


The desert boss music is pretty good!

And I hope someone makes a 35 star run.

Masterjun: Judging.

Masterjun: Hah, what a nice April Fools submission! This was a funny TAS! Alright then, rejec-

Hold on this is an actual good run with awesome optimizations. The Save&Quit to skip cutscenes really improves on the entertainment and certainly makes things faster. Accepting for Moons as an improvement to the previous run!

fsvgm777: Processing.

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