Tool-assisted game movies
When human skills are just not enough

Submission #5488: adelikat's PSX Pink Panther: Pinkadelic Pursuit in 19:35.45

Console: Sony PlayStation
Game name: Pink Panther: Pinkadelic Pursuit
Game version: USA
ROM filename: Pink Panther - Pinkadelic Pursuit.cue
Emulator: BizHawk 1.12.1
Movie length: 19:35.45
FrameCount: 69696
Re-record count: 34554
Author's real name:
Author's nickname: adelikat
Submitter: adelikat
Submitted at: 2017-05-01 01:17:11
Text last edited at: 2017-05-08 11:38:25
Text last edited by: Spikestuff
Download: Download (43279 bytes)
Status: published
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Author's comments and explanations:

(Link to video)

This is a 3 minute 7.04 second (11090 frame) improvement over my previous movie


  • Skipping score tally screens
    • I made an embarassing noob error in my published movie, the score tally screens at the end of levels can be skipped...by simply holding start. About 40 seconds were saved by fixing this.

  • Hard Obstacle glitch
    • It turns out that bombable objects can also be skipped by moving left and right. This one is harder to pull off because it requires jumping and a very precise input pattern to pull off. This is the biggest source of improvements. The most notable use of this is the prehistoric level where most of the level is skipped by going through the stone wall at the beginning

  • Dinosuar boss skip
    • You can skip the boss fight entirely by bringing the bone up to the top and restarting the game just before he attempts to eat you. The dinosuar will eat you during the exit level animation and puts the game into a broken state. It puts you back at the level select but gives you the key anyway. Unfortunately it does not unlock the later levels, but never fear! We can still access them by glitching through the cover of the furnace in the basement (the cover is supposed to keep you from getting in until all levels have been completed)

  • Route improvements
    • Many improvements in many levels, that I'm too lazy to list in detail here :)

  • The plant boss
    • By simply changing the order I bomb the limbs (2, 1, 3), I am able to reduce most of the wait times. Almost 10 seconds were saved.

  • Jumping at th end of skate levels
    • This only saves about a half a second overall, but you can jump at the end of the level to avoid slowdown from the game taking over control


  • BizHawk 1.12.1
  • Takes damage to save time
  • Heavy Glitch Abuse
  • Any% category

Special Thanks

  • wesen was invaluable for this TAS and I credit him for most the major improvements of this run. Giga-thanks!

Fog: Judging.

Fog: Really nice improvements made here.

Accepting as an improvement to the previous publication.

adelikat Replacing the movie file with a 972 frame faster version. New version improves upon the Dinosaur level skip glitch.

Spikestuff: Publishing

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