Tool-assisted game movies
When human skills are just not enough

Submission #5968: chatterbox's NES EarthBound Beginnings "warp glitch" in 23:07.85

Console: Nintendo Entertainment System
Game name: EarthBound Beginnings
Game version: JPN
ROM filename: Mother (J).nes
Branch: warp glitch
Emulator: FCEUX 2.2.3
Movie length: 23:07.85
FrameCount: 83408
Re-record count: 4759
Author's real name: 潤坤
Author's nickname: chatterbox
Submitter: chatterbox
Submitted at: 2018-05-12 12:27:00
Text last edited at: 2018-05-28 17:40:57
Text last edited by: Spikestuff
Download: Download (6546 bytes)
Status: published
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Author's comments and explanations:

(Link to video)

Mother's Day is nearing the end of the day. This run improves the last published movie by 39 frames (0.65 seconds). Overall, this run is very similar to the previous movie since it has improved the record with only better luck manipulations without creating a new route. So I'll only write about the characters' states he didn't describe.

Relationship between Strength and HP

When each character is leveled up, they gain Fight, Speed, Wisdom, Strength, and Force abilities based on their unique constants. Basically, each ability affects its corresponding state. For example, Fight are Offense, Speed are Defense, Strength are HP, and Force are PP. The value of each ability and state is proportional to each other, and must be absolutely high maximum HP of Ninten in order to survive the attack of the Giegue. Therefore, to increase Ninten's maximum HP, you must always increase Strength ability to 3 when leveling up. Other abilities don't need to be increased to 3. Under the above conditions, after defeating six Last Starman, Ninten can gain a total of 105 HP at level 13.

Thanks to

pirohiko: Through his EarthBound TAS, I first knew the Mother series. And his previous movie also helped me a lot.

Starmen.net: Largest EarthBound fan site that no need to explain.

Suggested screenshot

Frame 33761

Masterjun: Judging.

Masterjun: Replaced movie file with a 64 frames improvement.

Masterjun: Accepting to Vault as an improvement to the previous run.

The discussion thread posed the question why we have two runs of the same game with the same goal in Vault. The answer is simply one uses the USA version, and one uses the JPN version. Our movie rules allow different versions of games with significant gameplay differences to be published side by side.

Spikestuff: Published.

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