Tool-assisted game movies
When human skills are just not enough

Submission #6081: mamuuuut's NGP Metal Slug: 2nd Mission in 15:01.71

Console: Neo Geo Pocket
Game name: Metal Slug: 2nd Mission
Game version: unknown
ROM filename: Metal Slug - 2nd Mission (World) (En,Ja).ngc
Emulator: BizHawk-2.2
Movie length: 15:01.71
FrameCount: 54331
Re-record count: 44152
Author's real name: jean
Author's nickname: mamuuuut
Submitter: mamuuuut
Submitted at: 2018-08-25 09:55:15
Text last edited at: 2018-09-02 19:21:32
Text last edited by: feos
Download: Download (14391 bytes)
Status: published
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Author's comments and explanations:

(Link to video)

Game objectives

  • Emulator used: BizHawk 2.2
  • Aims for fastest time
  • Luck manipulation
  • Heavy glitch abuse

About the game

Metal Slug: 2nd Mission is a run and gun video game for the Neo-Geo Pocket Color handheld platform created by SNK. It was released in 2000 in both Japan and North America. (http://metalslug.wikia.com/wiki/Metal_Slug:_2nd_Mission)


Speed and movement

Movement Average Speed
Running 512
Bunny Hopping 576
Slug advancing
Slug hopping

Weapon and damage dealing

Weapon damage
Handgun 1
Heavy machine gun
Fire gun
Missile pipe

Note that you can only have 2 grenades (or bazooka bullets ; 1 missiles shot) on screen, then you need to wait the end of the explosion animation to shot . Maybe to prevent things like this : https://imgur.com/MWRTydO (i found a trick that skip this waiting by offscreen the explosion, but uselessl until last boss, and it slower than actual sub).

Route planning


Glitches and tricks

  • Event skipping : By jumping at a certain (tight) X position you can cancel the screen lock that trigger the event. I empty shot in the air to let you guys know when it used.

  • Pineapple cap glitch : in stage 20, jump on the machine gun then rejump (after throwing pine).

  • Instant trolley max speed : press down for two frames before landing in.

Stage by stage comments

Mission 1 The Front Line

Skip a shopfilter. gif

Crash then Drop Pack is faster than complete slugflyer part.

Mission 3 Dire Straits

Sunk the submarine to reach mission 5. There is one specific x/y position to reach in order to get incomplete screen faster (not necessary to say that i found it by pure luck).

Mission 5 Battlefield Bridge

Nothing here, just keep max speed as long as possible.

Mission 6 Turbulent Transmissions

Miss a shot, it just pass near the left ear of a soldier. I don't even try to tasediting it cause all my past try change the behavior somewhere later.

Skip an assault. gif

Mission 7 Fatal Express

A veeeeeery long auto-scroller stage... I try my best to keep it "entertaining".

Mission 17 Contact

Skip a chopfilter. gif

Mission 20 The Enemy Below

Pineapple glitch.

Usually this boss have multiple pattern/fights (with long introduction) that takes forever.

Mission 24 The Ice Queen

Keep the Slug to reach mission 31.

Skip a chopfilter. gif

Frog bonus rng.

Boss : (incoming)

Mission 31 The Fortress

Skip a chopfilter. gif

Skip an assault. gif

Trolley trick. I put here a link to another Lt. Colonel Macba fight that i found better...unfortunetly, rng/frames saving fu#@! me.

Mission 34 The Stronghold

Skip aliens. gif

Skip a vehicle. gif

Skip an assault. gif

Skip aliens. gif

Skip aliens. gif

Skip aliens. gif

Mission 37 Lone Assault.

Secret fight with Macba to save time. Fool vertical shots to manipulate rng.

Skip a char. gif

Mission 38


Other comments


Special Thanks : lapogne36 as usual and fsvgm777 for the encode

Prefered screenshot : https://i.imgur.com/TD11I3u.png?1

Memory: Judging

Memory: Not sure where you got the 512/576 numbers from but jumping is definitely faster despite the long landing lag, so this appears to be well optimized.

I definitely liked the movie, the action was fast paced despite a couple of autoscrollers and the audience liked it too.

Accepting to Moons.

feos: Pub.

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