TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #609: Walker Boh's NES Rygar "warpless" in 20:26.7

Console: Nintendo Entertainment System
Game name: Rygar
Game version: Europe
ROM filename: Rygar (E) [!].nes
Branch: warpless
Emulator: (unknown)
Movie length: 20:26.7
FrameCount: 61335
Re-record count: 10150
Author's real name: Hans Olsson
Author's nickname: Walker Boh
Submitter: Walker Boh
Submitted at: 2005-03-29 18:45:13
Text last edited at: 2005-04-01 18:39:20
Text last edited by: Bisqwit
Download: Download (12460 bytes)
Status: published
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Author's comments and explanations:
Rygar time again! This time it's the full warpless version.

The most text below is copied from the warp-version. There are changes though.

This is still one of my favourite childhood games. Since I started time attacking I've learned so much about this game. It's the most glitchfilled game I've ever played, timeattacking or not.

This is an improvement by 35 seconds, atleast according to the time that was used with Famtasia in my old run (when delivering the final blow to Ligar). I still use the European version of the game since the USA version doesn't allow you to jump over the river.

Yes, I could have avoided this mix up with the version by choosing PAL-emulation when I started recording. I didn't however because when I learned about this I was already pretty far in the game. But I don't see this as all bad because now (atleast I think) it's slightly faster because of the emulation and also the time is easier(?) to compare with my old run.

Ok, for the gameplay. The goal in Rygar is basically to obtain several items so that you finally can go and slay the most evil boss ever, Ligar, who has threatened the land.

This version does not use the warp-glitch but instead collects all items and kill all bosses to be able to reach Ligars floating castle the way it was ment to be reached.

I've said that I would write a trick page for this game. I haven't though because of school, laziness and other things.

Here is a collection of the tricks used:

Use: The first non-jumpabale wall you come across, where the first rope in the game is. Thanks to Bisqwit who pointed out this from the beginning, I only changed it a bit.

Use: I use it to reach the door to Garloz (The overworld-view) really fast. Also to hover downwards at various places in the game. Thanks to some guy at gamefaqs for this.

Use: To reach whatever you want, in this version to bypass various areas that would have taken longer time without it.

Well, that was the tricks involved in this warpless-version. I have also discovered several other glitches like endless rope-climbing, glitch up Garloz and jump through certain doors (results in glitched-up places).

Some other notes. The randomness in this game is weird and really hard to manipulate. This is not a problem really because of the length of the movie. This is because now (compared to the warp-version) I can slay much more enemies and therefore increase my chanses of getting items that I want. However, I used "Attack & Assail" against the enemy just before the boss in the Tower of Garba. This is because I can't afford to not kill him because he gives me a good 60-70 tone points. After this I need to collect 3 more star-icons to be able to use "Attack & Assail" on Ligar aswell. This resulted in some minor lag on my way to Lapis. Unfortunately I found no way to bypass this but it's only for a small amount of time.

Also, tone points works as experience sort of. This means the more I kill the stronger I become. Therefore I have to take minor "detours" and kill enemies. For example I turn around quite often to kill enemies. It could be done without this but then the bossfights would have been MUCH longer.

I'll hope you'll enjoy it!

/Walker Boh


Bisqwit: Updated submission data for PAL timing.

Bisqwit: processing...


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