TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #6429: Masterjun's Linux VVVVVV in 05:49.86

Console: Linux
Game name: VVVVVV
Game version: 2.2
ROM filename: vvvvvv.x86_64
Branch:
Emulator: libTAS v1.3.4
Movie length: 05:49.86
FrameCount: 10290
Re-record count: 4624
Author's real name: Julian N.
Author's nickname: Masterjun
Submitter: Masterjun
Submitted at: 2019-06-18 20:55:23
Text last edited at: 2019-06-28 19:41:41
Text last edited by: slamo
Download: Download (2546 bytes)
Status: judging underway
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ALERTS POSSIBLY COMPROMISING MOVIE INTEGRITY:

Version info:

libTAS version: 1.3.4

Annotation info:

Game: VVVVVV 2.2, drm-free version, 64-bit binary. | OS: Ubuntu 18.04 amd64 with Linux kernel 4.18.0-21-generic

Configuration, libTAS v1.3.4: | Game executable: /vvvvvv/x86_64/vvvvvv.x86_64 | Run path: /vvvvvv/ | Library path: /vvvvvv/x86_64/

Author's comments and explanations:
VVVVVV is a game where you flip gravity around so hard that you accidentally clip into the end area.


(Link to video)

Game objectives

  • Aims for fastest time
  • Uses death to save time
  • Skips the Gravitron Skip from the previous movie

Comments

This run saves almost 3 minutes over the previous run by clipping into the end area. It also improves the previous movie by using libTAS instead of Hourglass.

Gravitron OOB trick

It was known that abusing the R key to trigger a death after completing the Gravitron (the 1 minute bullet hell section) will keep your hitbox in a smaller state while you're able to get to the upper section of the Intermission 2 area. It was also known that you could clip out of bounds into Outer Space by using this smaller hitbox.

But now a new trick was found where using a timed flip near out of bounds will make you flip between two screens, making it possible to move horizontally to a new area.


(full size image)

The top right room is the final room of the game. The room to the left of it is the upper section of Intermission 2, with the Gravitron under it.

Route

The route is very simple. You want to reach Intermission 2 as soon as possible.

Playing the game normally, you will end up with this order: Rescue Violet. Rescue a second crewmate. Rescue a third crewmate. Do Intermission 1. Rescue a fourth crewmate. Do Intermission 2. Rescue the fifth and final crewmate. Do The Final Level.

   V -> 2 -> 3 -> I1 -> 4 -> I2 -> 5 -> TFL
By abusing the R key to die at the start sequence, we can skip Violet and rescue two other crewmates. You can then rescue Violet which will run a different cutscene, skipping Intermission 1 (and this was previously used to skip Intermission 2 due to the long Gravitron sequence). After rescuing the fourth crewmate, Intermission 2 is started and we can end the game.

Just like in the previous run, a trick called telejumping (dying while teleporting) is used to clip into walls and get to crewmembers faster.

(TODO: more details on exact route)

Special Thanks to

  • tzann, Theepicosity, chubbystickfigure, and Azrez for finding this trick
  • Spikestuff for telling me this new trick was found
  • libTAS for being better than Hourglass

Suggested Screenshots

6604 9260 10290


slamo: Judging!


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