TASVideos

Tool-assisted console game movies
When human skills are just not enough

Tool-assisted movies

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Please read the Why and How page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and slow-motion.
☆ = Special star

☆NES Castlevania (USA PRG1) in 11:34.12 by Joshua Horst (aka. Morrison).
Download AVI file via BitTorrent (size: 32 MB, length: 13:03) (currently unavailable)
Download FCEU movie (.fcm) (date: 2006-10-09)
Read author's comments in submission #1305
Discuss this movie
Obsoletes movie #524 (11:41.17)
Rating: 8.1 (29 votes)
- Aims for fastest time
- Takes damage to save time
- Abuses programming errors in the game
- Manipulates luck
- Genre: Platform

This movie has been obsoleted!

Click here to see the new movie.
The original Castlevania is set in the year 1691. Simon Belmont must fight his way through the castle and destroy Count Dracula.

Morrison's Castlevania TAS is about 4 seconds faster than Phil's previous version. Like the precedent movie, this movie uses several techniques for speed:

  • (Ab)using monsters as a platform for shortcuts
  • Optimized usage of weapons
  • Luck abuse for items (Ⅱ and Ⅲ)
  • (Ab)using the main character as a critical hit weapon at bosses
  • Using bottles to restrain and pass through enemies
And standard optimizations such as not using stairs when jumping is possible.

The improvement consists mostly of new weapon strategy, and of systematic utilization of the multiple-targets-multiple-damage glitch, which enables enemies to receive damage at a much faster rate than is normal ― even to share the pain of the player character.

Note: Although this run's time is listed as 7 seconds faster than the previous time, it is partly because of a way to end the input a few seconds earlier than before as opposed to reducing the length of the movie as a whole. Thus, the FCM file is 7 seconds shorter, while the AVI is only 4 seconds shorter.