Tool-assisted movies

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Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site),
  2. The movies must be prominently labeled as tool-assisted speedruns,
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, read Why And How or ask for details.
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「.torrentファイルって、何でしょうか?」こちらには、BitTorrentの日本語で導入がございます。
Please read the Why and How page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and slow-motion.

GBA Castlevania: Aria of Sorrow (USA) in 12:17.5 by Rodrigo F. (aka. pirate_sephiroth).
Download AVI file via BitTorrent (size: 40 MB, length: 15:20) (currently unavailable)
Download VBA movie file (.vbm) (date: 2006-10-09)
Read author's comments in submission #1043
Discuss this movie
Rating: 7.8 (26 votes)
- Aims for fastest time
- Takes damage to save time
- Abuses programming errors in the game
- Plays at hardest level
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the new movie.
The other installments of Castlevania on the GBA have extreme warping glitches, and this game is no exception. Using enemy platforms and selected soul abilities to disregard the boundaries of the game, pirate_sephiroth manages to cut off nearly half the time from the normal route. Moreover, the author proves glitch warping to be so effective that the usual teleporters are left completely ignored, and several parts of the castle have been skipped entirely.

You may notice some tiny slowdowns before getting a certain item or soul: those are done for the means of luck manipulation, which is very tough in this game. You may want to read the author's comments for more details.

Note: this run is played on hard mode where the previous movie by Atma left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.