Tool-assisted game movies
When human skills are just not enough

Submission #7042: XTREMAL93's NES Earthworm Jim 2 (Shin-Shin) in 09:40.53

Console: Nintendo Entertainment System
Game name: Earthworm Jim 2 (Shin-Shin)
Game version: unknown
ROM filename: EarthWorm Jim 2 (Unl) [p1][f1].nes
Emulator: Bizhawk 2.6.1
Movie length: 09:40.53
FrameCount: 34889
Re-record count: 4789
Author's real name: Turgut
Author's nickname: XTREMAL93
Submitter: XTREMAL93
Submitted at: 2021-03-14 10:07:24
Text last edited at: 2021-04-08 17:10:08
Text last edited by: Samsara
Download: Download (9616 bytes)
Status: decision: rejected
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Author's comments and explanations:
This unlicensed NES port of Earthworm Jim 2, known as the "Shin-Shin" version, was developed by the Ex-Sachen developer team, and was published by NT (also known as Ka-Sheng or Shin-Shin). Compared to the also unlicensed port by Super Game, this version feels more official, however this port's graphics seem to be confused about what perspective they're supposed to be. TAS of short version had been rejected, so I made full version.

(Link to video)

Game objectives

  • Emulator used: Bizhawk 2.6.1 with TAStudio
  • Aims for fastest time
  • Genre: Platformer
  • Takes damage to save time
  • Uses easiest difficulty

  • Easy difficulty decreases damage from enemies, so it is able to perform "damage boost" more often

Samsara: Earthworm Judging.

Samsara: The damage animation can be cancelled just by firing for a couple of frames, which if applied over the entire run would save a significant amount of time. I'd recommend investigating the game a bit further and really squeezing everything out of it. Tricks like this that are both significant timesavers and easy to find shouldn't be left out. I guess the fourth try's gonna be the charm on this one, eh?


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