Tool-assisted movies

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Please read the Why and How page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and slow-motion.

NES Gradius in 10:52.35 by Andrés Delikat (aka. adelikat).
Download AVI file via BitTorrent (size: 28 MB, length: 11:39)
Download FCEU movie (.fcm) (date: 2006-11-02)
Read author's comments in submission #1324
Discuss this movie
Obsoletes movie #19 (14:12.0)
Rating: 8.2 (53 votes)
- Aims for fastest time
- Uses death as shortcut
- Uses warps
- Abuses programming errors in the game
- Genre: Shooter
In this run, adelikat picks up maximum speed upgrades and has fun with perfect reflexes, much like the previous movie. That is certainly something nice to do, because the game scrolls automatically and the player cannot affect the speed. However, the point of this movie is not just to beat this game as fast as possible, but rather to do all kind of unpredictable and awe-inspiring things rarely seen in any TAS — without losing time. See for yourself.

This is probably one of the best illustrations on how to create art out of a simplistic and otherwise uninteresting game to watch.

What is also different about this movie is an extra warp which significantly shortens the game, and the use of a new tool (input macro) as described in the submission text. Bots were occasionally used to generate pseudorandom input while still avoiding death.