Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies

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[Tier: Stars]NES Mega Man (JPN/USA) in 15:48.33 by Bisqwit & AngerFist.
FCEU movie (.fcm) (date: 2006-11-12)
MKV file via BitTorrent (size: 25.05 MB, length: 18:23)
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #1336 — Author's comments
Discuss this movie
Obsoletes movie #515 (16:09.82)
Rating: 8.3 (23 votes)
- Uses death to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
On this site, we make perfect movies, and then we surpass them. Of course, if we can surpass them, they were not perfect in the first place, but who would have known?

Once again, this was proven to be the general direction on this site. This movie is an update to the previous movie by Bisqwit and AngerFist, surpassing the previous version by about 22 seconds. Most of this improvement is caused by an esoteric death shortcut in Wily4 stage. For the first time, all robot master refights are skipped entirely.

A lot of wall-crossing techniques are used in this movie. It is very difficult for even an expert player to comprehend what’s going on in this movie.

Most of the strategies in this movie come from FinalFighter and Morimoto. Huge thanks to both of them.

The foundation of all of the techniques used in this movie are explained at Rockman Tricks, but the applications are myriad and complicated. Some of the applications are explained at FinalFighter’s website, but in Japanese.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

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Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
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