Submission #7940: DreamYao's NES Batman in 09:12.49

Nintendo Entertainment System
baseline
FCEUX 2.2.3.3256
33204
60.0988138974405
124366
PowerOn
Batman - The Video Game (USA)
Submitted by DreamYao on 1/7/2023 2:26:36 PM
Submission Comments
I improved Batman again. 43 frames
I hope you are not tired of Batman! It's my favorite game, so I'm happy to improve Batman again.
The improvement started from the 2-4 Boss battle, and there was no change in the level before 2-4, because I couldn't find any improvement.
This improvement mainly comes from better Boss strategy and better control luck.
Because the randomness of some enemies is controlled by the global time, controlling luck becomes the most important part of this improvement.
The way to control luck is mainly to control Lag, because the Lag of this game will affect the luck of the global time, which leads to a large amount of work for this improvement, because I need to make two or three TASs simultaneously to compare the best luck.
The workload of this improvement is still large. As long as there are levels generated by Lag, I need to do multiple TAS synchronously to get different Lags, so as to control the randomness of the enemy in the next level. However, this is not an easy task, because it is difficult to ensure that different Lags are generated at the same speed.
improvement:
2-4: I try to find a way to avoid bullets, so that I can reduce a pause (get 3 frames)
3-3: Improve Lag. Optimize the climbing wall and better control luck so that I can kill the Flamethrower by reducing pauses when climbing (get 8 frames)
3-4: This improvement of Boss combat is the first improvement I found. Batman can avoid being hurt by staying away from Boss as far as possible, so two pauses are reduced (get 7 frames)
4-1:Better control luck,Let Batman not stop(get 1 frames)
4-2: Better control of X sub-pixel (get 2 frames)
4-3: This level lost 1 frame, and the second Flaming chariot was suspended for 4 times due to less luck than last time. However, since the first Boss of the 4-4 level has 8 frame rules and the second Boss has 4 frame rules, it will not waste time if the 4-3 level loses one frame....... I tried to find a way not to lose frames, but it will generate Lag, which will also affect the luck of the 4-4 Boss fight. Therefore, I made several TASs to compare the best fighting luck of Boss and kept this TAS. ( 1 frame lost )
4-4: As I said above, the reason for keeping this TAS is that the Boss has better luck control in battle, because the Boss has frame rules (get 6 frames)
5-1: Optimize Lag, kill the flame thrower of the climbing wall, instead of rushing through the cracks of the flame as before (get 4 frames)
5-2: Good overall time, the Boss battle will be reduced by one pause (get 3 frames)
5-3: Cause more damage to Batman when he approaches the clown (get 10 frames)
Total: 43 frames
Editor:When I checked the movie again, I found an improvement of 10 frames in the last clown battle - https://tasvideos.org/UserFiles/Info/638110156833183104

ThunderAxe31: I'm happy to see so much enthusiasm for a game! Judging.
ThunderAxe31: File replaced with a 10 frames improvement, and accepting to obsolete the current publication.

EZGames69: Processing...
Last Edited by EZGames69 on 2/8/2023 12:28 PM
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