- emulator used: fceu-0.98.12-blip.win
- aims for fastest completion
- takes damage to save time
- manipulates ramdomness
1st level: I waited before killing some enemies so that they would release biggest experience points for my early sliding tackle level up.
The strongest moves are the knee drop (because of its damage+speed) and the double flying kick (because of strength), so i dont need any kind of magic attacks. The flying magic would also be useless, so i skip the magic power ups and rush to the end. The only magic items i take are used to "warp" ahead on the stage, saving some time.
I take damage at some places to be able to move further where it isn't possible to use the tackle (because of holes in the ground, the sliding tackle is unstopabble).
There was a lot of hexediting here so the re-record count may be a little smaller than what it really was.
PS.: At the end of the ending sequence the game says "press start for a more difficult quest". This only adds HP to all enemies, like this:
if the enemy has X hp, he will now have 2X.
at the end of the second quest, the game will say the same thing again, and this time that enemy will have 3X HP. I have tested it and there's a 4th quest with 4X HP. My guess is it never stops. So i did it on quest #1.
Bisqwit: Processing...