This is my version 3 of this game which is now 10 seconds faster than my previous (cancelled) submission and 54 seconds faster than the current published run.
some notable improvments from the published movie:
level 1 - collected enough pods to get all the speed upgrades, finished this level 8 seconds faster!
level 2 - collected as many pods in order to max out missles and guns. this allows me to complete the 1st 2 bosses much faster. Also allowed me to collect the "force" (which comes in handy later)
level 9 - took the alternate route that changes the order and make-up of the levels, the new route saves about 10 seconds
level 23 - instead of running out the clock I use the "force" shield and kill the boss instead, saves about 10 seconds.
Save the children levels - it is faster to save only 1 instead of all of them, I tried some "bizarre" strategies to defend the remaining child. I make a pseudo drama out of both levels.
Saving 1 child is 2 seconds faster on both levels (4 sec total)
Bonus levels - shooting all the targets results in getting the 1up which costs about 70 frames. Therefore I intentionally miss the 1st target.
in addition every level is completed at least 10-30 frames faster
at times a shoot for seemingly no reason, the point is luck manipulation. by shooting I make the turrets not fire when they appear on the screen
I aimed for the highest score possible without losing time. You will see that this time I shoot all the boats I can and get bonus points whenever possible.
well thats about it
summary:
- aims for fastest time
- aims for highest score (whenever it doesn't lose time)
- Genre - racing/shoot em up
- takes damage to save time
- uses no deaths
- uses no glitches
Bisqwit: Processing...