Submission #840: adelikat's NES Cobra Triangle in 17:01.23

Console: Nintendo Entertainment System
Game name: Cobra Triangle
Game version: USA
ROM filename: cobra triangle (U).nes
Movie length: 17:01.23
Re-record count: 7820
Author's real name: Andres Delikat
Author's nickname: adelikat
Submitter: adelikat
Text last edited at: 2005-10-15 18:30:41
Text last edited by: Bisqwit
Download: Download (10163 bytes)
Status: published
Click to view the actual publication
Submission instructions
Author's comments and explanations:
This is my version 3 of this game which is now 10 seconds faster than my previous (cancelled) submission and 54 seconds faster than the current published run.

some notable improvments from the published movie:
level 1 - collected enough pods to get all the speed upgrades, finished this level 8 seconds faster!

level 2 - collected as many pods in order to max out missles and guns. this allows me to complete the 1st 2 bosses much faster. Also allowed me to collect the "force" (which comes in handy later)

level 9 - took the alternate route that changes the order and make-up of the levels, the new route saves about 10 seconds

level 23 - instead of running out the clock I use the "force" shield and kill the boss instead, saves about 10 seconds.

Save the children levels - it is faster to save only 1 instead of all of them, I tried some "bizarre" strategies to defend the remaining child. I make a pseudo drama out of both levels. Saving 1 child is 2 seconds faster on both levels (4 sec total)

Bonus levels - shooting all the targets results in getting the 1up which costs about 70 frames. Therefore I intentionally miss the 1st target.

in addition every level is completed at least 10-30 frames faster

at times a shoot for seemingly no reason, the point is luck manipulation. by shooting I make the turrets not fire when they appear on the screen

I aimed for the highest score possible without losing time. You will see that this time I shoot all the boats I can and get bonus points whenever possible.

well thats about it

summary:

  • aims for fastest time
  • aims for highest score (whenever it doesn't lose time)
  • Genre - racing/shoot em up
  • takes damage to save time
  • uses no deaths
  • uses no glitches


Bisqwit: Processing...

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