Submission #86: Frenom's SNES Disney's Aladdin in 17:50.07

Super Nintendo Entertainment System
(Submitted: Aladdin)
baseline
(Submitted: Aladdin (U).smc USA)
Snes9x 1.43
64204
60
575
Unknown
Submitted by Frenom on 7/11/2004 11:15 PM
Submission Comments
Aladdin - SNES
  • Movie length: 17 min 50 sec
  • Frames: 64204
  • Re-record Count: 575
  • Rom used "Aladdin_(U).zip" smc
Let me introduce Aladdin..
"Can we just say AL or maybe just DIN.. or what about LADIS. Sounds like "Here boy" *whissle* Come'on LADIE."
Hehe.. Jokes from the Genie in disneys movie. ;)
Or maybe we can just call him the "Carpet-boy" or just the "Towel-boy".
You will understand if you watch this run ;)
Aladdin.. 2 game versions. One to the Genesis(which is a copy from the PC version) and one to the SNES.
This is the SNES version.
  • Takes no hits
  • Apple used: 9
Be sure to use the right Rom to avoid desyncs
2004-07-12 //Monday
Magnus Seger - Frenom/Reminscence http://frenom.areta.org

Bisqwit: Why should this movie be published?

Frenom: Never saw this question comming.
Why this movie should be published: It is very well done/played. Cute/Nice graphics and music that every Disney games should have. It is a fun game.
Besides, It is 61 second faster then Michael Virag's version :)

Bisqwit: Ok. I should have looked further before asking the question. It looks okay after the beginning.
Isn't the parachute-movement faster horizontally than regular running? It seems like you didn't use it always when you could have. Like in the very beginning.
Last Edited by adelikat on 9/2/2023 8:49 PM
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