Submission #935: nesrocks's NES Yo! Noid in 20:23.50

Nintendo Entertainment System
baseline
FCEU 0.98.12
73410
60
5708
Unknown
Yo! Noid (U).nes
Submitted by nesrocks on 1/6/2006 9:01:52 PM
Submission Comments
Emulator used: fceu-0.98.12-blip.win
Objectives/Features:
  • Kills no enemies (except for 1)
  • Aims for fastest time
  • Uses warps
  • Abuses programming errors (keeps speed+ even after powerup is gone)
  • Manipulates luck (on the pizza contests)
The enemy i "kill" is the one that carries the pogo device. The pogo is not needed at all, it was possible to finish the level without it, in fact it would have been slightly faster, but i decided to show all vehicles (skateboard, pogo and helicopter, for entertainment purposes).
This run aims for fastest completion without killing a single enemy or dangerous devices. It's a 100% pacifist run (except for the bosses who starve to death!). Why this? because the game is too easy for a normal play through, anybody who have played the game will see that this is no easy thing to pull out. Personally, i think it's humanly impossible to beat the game this way, especially because of the acquired momentum jump required over the green worm box outside the factory stage. There was only 1 possible way to pass through it, 1 frame or pixel wrong meant certain death.
The warps proved useless, except for when they were used to skip pizza contests. It was, surprisingly, faster to just finish the level, if it had no pizza contest at it's end. So, the run uses 2 warps only, the one at the circus and the one at the haunted mansion.
The bug i exploit is to keep the extra horizontal speed of either the invincibility or the black outfit powerups after they wear off. This is acomplished by not standing on the ground for longer than 1 frame (keep jumping, rabbit!).
Hope you enjoy it!

nesrocks: cancelled, improving it
Last Edited by adelikat on 9/9/2023 6:01 PM
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