Hi joel96. Nice to see you are lurking less now =p. Anyway a couple of misconceptions I should fix for you. Indeed H.264 (x264) is the preferred video codec, but ogg is not the only preferred. Besides ogg, there is also AAC, which is also preferred. Next, while indeed ffdshow does decode H.264, it does not encode to it (unless you have an old version, in which I would say get a new version due to the outdated encoding to the H.264 part). The x264 executable is what encodes to H.264. As for Avisynth, ffdshow lists it as saying it can use it, but to use it you still need to install Avisynth, which you seem to have done. For lossless codecs, like all codecs, it really just needs to be registered in Windows to be usable, so the location of the lossless codec is not really important. Just as the location of ffdshow and Avisynth is not important. The location of x264 is important though. As for which lossless codecs, there are several which feos has kindly linked to.
What the hybrid encoder script means is that you should rename your DOSBox AVI to movie.avi and place it in the same folder as where you ran the batch file. I'm guessing that would be "C:\Program Files (x86)\TASVideo Encoding\TASEncodingPackage\".
Yep, good idea. I'll ask Swordless to add that.
Quite the contrary, I've never felt insulted and what you say is true, the original source is better, and that's all I watch =p. After all if I was really insulted, why would I bother to help you at all? I don't believe I've placed words in your mouth, and I think you misunderstood what I wrote, but I'll just leave it at that.
Thanks, you too. Hope my poking fun has not gone too far.
Okay, so before this gets out of hand. I will say I was just poking fun at your comment and kept feeding you. I didn't expect this to get so big, lol. My bad. So going back to the subject. Again, do you still want the Mupen folder?
Last poke: It sure was easy to get the run you're asking help for to playback correctly =p. Sorry, had to do it.
I made the savestates and save data files because other people had problems. Another tip was to set the CPU affinity to only one CPU for Mupen. As for your full screen crash, I've not encountered that problem.
Except you didn't really give me the feedback, just stating it in a thread I had not noticed until now. Also I wasn't exactly complaining about it, but you were asking for some citation. I just gave you the citation. So do you think calling "sucks" is not insulting? This is what I think you believe currently.
I am the one who encoded that run, so yes I can. Yep there is no link to the save states, but here you go:
http://www.mediafire.com/download.php?5dpx357uhdkq8xu
Not sure why you need a citation. Calling anything "suck" is insulting as far as I know. Is it different for you?
Last time I checked the 320x240 10-bit 4:4:4 encode was 96.17 MB. Where did you get 500 MB? Did you even bother to look at the 1920x1440? Or did you assume just because of the size.
Edit: Apparently there is a misunderstanding. Your 2 hours tick it off, the link you want is from here instead: http://tasvideos.org/forum/p/312229#312229. That file is 2.8 GB for 1920x1440. The original link was to the any% of the run. Apparently you want the "All Dungeons, Temples, & Ganon Trials" run. To sync that run may require save states as said in the submission post (I think?). That may help.
As mentioned by Guga and the publishing page, there are encodes of higher resolution here:
http://tasvideos.org/forum/p/321794#321794
As for your desyncing problem, yep it's a pain to pinpoint but if you really need it even after those links, I guess I can give you my Mupen folder as I am the one who made those encodes.
loadplugin("pointsize.dll")
directshowsource("your_dumped_emulator_video_goes_here.avi")
left = last
right = last.crop(0,0,width(),height()/2))
right = right.pointresize(right.width()*2,right.height()*2)
stackhorizontal(left, right)
Er this is a bit off. First off, using DirectShowSource() should be last last resort as it is not frame accurate. Second, PointResize() is an internal Avisynth filter thus not needing pointsize.dll.
How to use mkv though? Timecodes are required for the video track, and I'm sure they could be made from an NHML file, but I don't have a tool to do so.
Old and very late, but MKVMerge reads VFR MP4s fine, you just add the file and mux. The resulting MKV is correct.
The main problem with that screenshot is that you don't see the main character completely. I believe in the guidelines, the character should be completely visible, though I may be wrong on this.
It looks okay, but I think it can be improved. Here are some suggestions.
Moving to ASS format may help.
If possible, if you could keep the position of the input buttons, that may make it more readable. For example:
←
S
A
← A
Notice how the button A is always in the same spot.
If possible, using the arrow characters like ←↑↓→ instead of the current method may be helpful also.