Posts for Aktan

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Did you try the WIP version available here? http://www.emuxhaven.net/forums/showthread.php?t=7202
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djchilxxn wrote:
the archive.org stream is broken fyi
Hmm you're right, assuming you mean the player on the publish page. That's weird, guess I'll bug some people about it.
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Wow, nice job mz!
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FatRatKnight wrote:
That... Shouldn't be possible. From what I know, the game requires a button press (start) before it will ever display the secret password. Just in case, I ran the emulator out to somewhere past frame 100000 with A still held down, and never saw the password show up. This was in New PPU. Only when I hit start do I see this message. So now I ask, did you press buttons at the ending, either accidentally or just playing around? I wish to confirm.
My bad, you are indeed right. I tried again with both PPU and yep, it doesn't show.
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I actually did enjoy it though as many people said, it did get a bit boring. I did notice something. In the submission text, you said this: "Fails to reveal the ENTIRE ending (won't show PASSWORD TGL in there) " It does show the password, you just need to wait a while (or fast forward). I found this out when playing around to see the differences between new and old PPU.
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BadPotato wrote:
I would like to know if the encode have to be 60FPS for the full movie is still a requirement? I know that aktan already did this, probably to save some space. Thought I'm unsure how he did this. Right now, I feel "ok" with this... must people prefer to trade FPS for better bitrate. If someone want to watch something accurate, he should simply replay the input file.
I think you misunderstood how I did that BadPotato. I used a filter to make sure I ONLY dropped duplicate frames. Supposedly deldup in direct264 does the same but recently but I have my doubts (in Bisqwit's run it seems it dropped legit frames). Since the run you pointed out BadPotato had a lot of duplicate frames, it's why the FPS went that low. On other games where there are less duplicate frames, the FPS won't go down as much.
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Swordless Link wrote:
Kind of. ;D
It's too bad that you feel that way. It is clearly an exception this run got accepted because it outdoes the old run by a lot. The reasons why it is using the J ROM have been already been speculated, but here I'll list them again. One, the author originally did not intend to submit this run to the TAS site, and two, the author's native language is Japanese. It is obvious that even if the author did not use the J ROM, it would beat the old run by a lot. I do see that since he was using the J ROM, there is a clear disadvantage in total run time verses the U ROM, but most people still prefer the U ROM and it has been clearly stated here that judging won't account for that. Now you making a run using the J ROM out of protest, I don't see how this would be productive for either you or the site, but I digress.
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Dacicus wrote:
How do you determine the amount of extra audio, and where in the movie do you trim it?
In VDub, if you goto File -> File Information per part, you will see an extra ~60 ms (I was wrong before) on the audio length. To trim, you select the start and end of the video with VDub (the last two buttons at the bottom which should turn the whole bar into blue) and then save to a new AVI with direct stream copy on for both video and audio (it's on by default for audio, but for video it must be set in the video menu).
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All, make sure if you are doing famtasia runs that the audio is sync! Each AVI part has around 200 ms extra in audio which will desync over time (around every 5 mins). You need to trim this extra with VDub!
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boct1584 wrote:
I had the audio desync on the mp4 when I played it on my parents' PS3. Don't know if it's just the PS3 being idiosyncratic or what, but I figured you'd want to know.
That's interesting. As I have no PS3 to test on, I can't really tell. Sorry. It could be that it doesn't like the VFR video. Does it work well on other places? Like the computer?
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Sir VG wrote:
Pretty much every PSX game has a audio track that works on CD players, basically telling you to stop being an idiot because THIS IS A GAME PUT IT IN A GAMING SYSTEM! (Gotta love the one in SotN, done by Alucard.)
The first audio track was background music of some sort. I don't know where it's being used but it lasted 4+ mins. The second audio track was blank (admittly I just seek forward so it could be a track that says this is a game, like you said).
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Dacicus wrote:
How should the old Famtasia movies be handled? I downloaded the emulator using Bisqwit's patch generation page and found the old encoding instructions for it via archive.org, but it doesn't seem like you can specify any AVI capture options. It just starts recording from the moment you load a ROM. Whatever codec it uses causes VLC to display nothing and MPC-HC (with the lastest ffdshow tryouts) to display incorrect colors. It plays back without any problems in WMP, though.
That's raw RGB16. You would need to convert it to RGB32 to fix your problems.
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Yea, I don't think it's CD audio either. Edit: Checking the CD, it does have an audio track.. Edit 2: Checking the audio tracks and testing it in pSX emu shows that the stages don't use audio CD
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Well I made apparently a few blunders. So here is all the fixed links and streams. Encode: http://www.archive.org/download/FractalfusionsPsxMegaMan8In4706.23/megaman8-tas-fractalfusion.mp4 http://www.archive.org/download/FractalfusionsPsxMegaMan8In4706.23/megaman8-tas-fractalfusion.mkv HQ Stream: http://aktan.site90.com/?vid=FractalfusionsPsxMegaMan8In4706.23/megaman8-tas-fractalfusion_512kb Note: FractalFusion will probably fix his submission text later. The current links as of this writing are somewhat off. The encode links point to the CORRECT file but the URL is to my blundered page. The HQ Stream link is just plain the blunder encode with the wrong subs.
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Okay, the files are fixed from my blunder. Oops. HQ Stream next whenever archive is ready.
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klmz wrote:
Yes, I TASed it. But I don't think an ED 1 run is acceptable here. I wish Aqfaq will make an ED 8 run next time.
Great job. Why don't you or you both work together to make such a run? =)
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I thought it was still interesting, despite the similarities to Rockman 2. I do agree that the missed shots look sloppy. Since you can convert the movie to fm2 without desync, why not do that and modify out the missed shots? Anyway, yes vote.
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Aqfaq wrote:
No thanks.
Aw, that's too bad. I would like a TAS of this published. Oh well.
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I just realized yesterday that this was a game I played (and was somewhat addicted to) when I was younger! Good run Aqfaq! I was going to post an encode, but then I saw klmz's link and saw it can improved. Are there any plans Aqfaq to do such an improvement? Since I played this game, I also agree that "best ending" would be fun to watch, but I guess that only applies to people who have played the game. klmz: Do you know who TASed the right side?