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Alyosha
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Ah, ok it's fixed.
Alyosha
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Can't find the (J) version. What's the hash? With that I can add it to the DB.
Alyosha
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Kurabupengin wrote:
Hello. Um... I made a palette. This palette replicates Nintendo's 3DS Virtual Console palette that they use for their rereleased games. https://files.tasvideos.org/dekutony/3DS%20Virtual%20Console.pal Maybe it can be added to the official BizHawk palettes folder with the others, since I didn't saw this palette in there. You can add it if you want to of course.
Does it really look brownish tinged like that? Here is what I am seeing:
Alyosha
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I tested this out and Moon Patrol seems to work ok for me. At least, I didnt see any regressions between versions. I think Virtu just needs a lot more work. I'll put up an issue on the tracker though since DK defeinitely doesn't work.
Alyosha
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That's true I editted the title for SMS. Also I'm playing at 60hz since this game has a brazil release, and I'm a bit skeptical about the (E) flag since the music sounds too slow when played on 50hz and the game doesn't seem to adjust it.
Alyosha
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After a very long and boring re-sync process, here is the complete re-sync of Psychic world by dammit. I didn't really keep track of where I gained and lost frames, timing was slightly off throughout the run, so any improvements will be based on this: http://tasvideos.org/userfiles/info/45319699143100821
Alyosha
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arkazal wrote:
Hey, thanks for the post, Alyosha. I tried it in 0.6.1, but it's the same sound. It's particularly bad in Magical Houshin, but even other games sound slightly... fuzzy compared to VBA-next. I don't know what endrift's issue tracker is though. I just saw this thread about mGBA and thought I would post what I know.
https://github.com/mgba-emu/mgba/issues You can post your issue there, that way endrift (mGBA author) can take a look at i.
Alyosha
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How do you jump? The only manual I found online says press 'A' but that doesn't work and I can't get by the first ditch on 1.11.8.2
Alyosha
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arandomgameTASer wrote:
Isn't there some button Prince of Persia needs to run that isn't implemented or something?
These might be the 'white apple' and 'black apple' buttons, which aren't implemented. Also I tested DK on stand alone Virtu, and it's also unplayable there as well, so maybe this core just really isn't that mature.
Alyosha
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^ Make sure you try the most recent version of stand alone mGBA (0.6.1). If the bug is still there, report it on endrift's issue tracker. This isn't likely something we'll fix on our end since we just port the core. Also I don't know anything about save RAM.
Alyosha
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DK seems to be buggy on all tested versions going back to 1.11.0, what is an example of a game that worked before but doesn't now, and what version did it work in?
Alyosha
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^ I think that's just a result of memory mapping.
YaLTeR wrote:
But, I think this discussion is better continued elsewhere (like the BunnymodXT thread).
I don't even remember seeing that thread before. Seems cool though. We're probably out of the loop on a lot of these tools that individual communities have developed, I bet there is a lot of neat stuff out there.
Alyosha
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Augusto wrote:
Thanks very much Alyosha for reply. QuickNES is fast, but not start several games. QuickNES is more accurate than Nestopia ? "For A7800, nope EMU7800 is gone for good." The slowdown is accurate. Right.
I believe Nestopia is more accurate at least for it's most recent releases. Yeah QuickNES has low compatibility but that's not really it's goal. A7800Hawk is much more accurate yes. But it's also slower just because it's in C# and I haven't really optimized it at all since finishing it.
Alyosha
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^ Fixed. I think I actually remember considering whether this edge case would ever come up and deciding to ignore it, that's what I get for doing that.
Alyosha
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^ issue is known and there is already a issue for it in the tracker. Most likely a savestate issue related to mapping out the BIOS in memory (there was a near identical bug in EMU7800 a whle back) but not sure when it might get fixed.
Alyosha
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GJTASer2018 wrote:
#2 is not a game, but one of the required pieces of firmware for Intellivision emulation (scroll down to the bottom of the page).
Do you (or anyone) know if the intellivision outputs anything if it is turned on with no game inserted?
Alyosha
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5 to go! I'm about 50% through re-syncing Psychic world, hopefully I can start making iprovements somewhat soon.
Alyosha
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PikachuMan wrote:
Put in code 1 without symbols in name, code 2 with many symbols in name, code 3 without symbols in name, save, re-open, is there a code or 2 missing? The Always Load Cheats is problematic. It sometimes deletes cheats and messes up the compare values.
I'll need a speicifc example of exactly what you put in.
MESHUGGAH wrote:
BizHawk 2.2.1 1. Colecovision TMS video mode 1, Gulkave and Pit Stop 2. Intellivision The Executive ROM HLT
1. Known issue, I'll make an issue on the issue tracker for it. 2. What game is this?
Alyosha
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Everything is pretty closely coupled together, I don't think you can really remove anything to speed it up.
Alyosha
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For NES, you have the QuickNES option (Config -> Cores -> NES) its much faster. For A7800, nope EMU7800 is gone for good. Occasionally I try to make the code faster, but with limited success, but maybe in the future.
Alyosha
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Hmmm, Try getting a fresh install of 2.2.1. Then put ONLY the USA/Europe BIOS in the firmware folder. Then try loading the ROM. I tried this just now and it worked without issue. If this still doesn't work then I'm pretty stumped.
Alyosha
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Sure, it's under the 'SMS' header in the menues. Ah, I think I see the problem, you probably can't even get to that since it's not letting you load the ROM. (It's probably looking for the JPN BIOS and not finding it.) Try deleting your config.ini file. This will reset the core back to it's default which is 'export.' Then you should be able to load the game up. I should fix that.
Alyosha
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Tested sonic Chaos just now. Works fine with: Active Firmwares: Export : C315672807D8DDB8D91443729405C766DD95CAE7 Check your region settings and make it's on 'auto' or 'export.'
Alyosha
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My goodness y'all sure are throwing a lot of firepower at this one. The results are impressive so far but I hope you don't get burned out.
Alyosha
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Cool! I'd also be interested in knowing what went wrong with the previous ACE setup, must be something rather obscure or subtle for bsnes/lsnes not to have caught it. Voting yes.