Posts for Bag_of_Magic_Food

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Yeah. I think the way to do it is to reserve one or two savestate slots for "milestone" states, which you save at a point where you're pretty sure you're never going to have to go back. Typically it would be the beginning of a level, so you can easily watch your whole level alone.
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Do you remember how disgusted Gamedirector was that someone made a topic for Castlevania: Harmony of Dissonance and bashed it in the first post? Well, he was telling me on AOLIM that he should do the same for Final Fantasy Tactics Advance, except the topic was already made.
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I was thinking of doing that. But I think I'll wait until the final run to actually do it, since I'm just finding my way right now.
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Now it desyncs after you equip the sword. You back up, then you brush up against the left wall for some reason until you get hit by the boulder. I think we're still missing something here. Also, you should probably use http://www.filespace.org/CoolBumpty/OoT_Testrun.zip rather than http://fast.filespace.org/CoolBumpty/OoT_Testrun.zip, since the fast link doesn't update right away.
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Here's the robot fight. http://www.filespace.org/BagOfMagicFood/BOMBERMAN64U_USA.zip Faster than I expected.
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Ha ha, then I wouldn't have to fullscreen my emulator!
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That savestate doesn't help. Yes, I am using the exact same plugins, and yes, I did try it both with Copy Framebuffer to RDRAM turned on and with it turned off. Maybe you should upload a savestate from after you get out of the house, so at least I can see what you did even though we can't fix this desync.
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Those links aren't even that wide for me, anyway, 'cause I'm using 1280x1024 resolution.
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Well I missed the answer.
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I thought maybe it was nonintuitive on purpose to make you think about your choice for a few extra seconds... I don't know.
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Hey, are you still going to finish that Little Samson run, or should somebody else give it a try?
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Aw, it desyncs when you gain control of Link. You roll too early or something and hit the stuff beside the door. I think the deal is that when the camera switches to the overhead view, there's some delay for me that wasn't there for you.
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I think the ROMs are out, actually. We just need something that can play more than one game.
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Don't forget that Juiced Belmont walks like the Totally Rad guy!
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http://www.filespace.org/BagOfMagicFood/BOMBERMAN64U_USA.zip I got all the gold cards there! I got one during a cutscene even! I had time to bomb another minecart guy though, which means I should have skipped another enemy. Oh well. I'll fix it next time. I just went with the obvious path this time because I didn't feel like trying out my crazy sequence break ideas that probably won't work anyway.
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I hope it's slacking, because that means I don't have to be smart!
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Oh, is it like Bomberman?
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Because it would be totally extreme.
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Gamedirector thinks you should start over and play Castlevania: The New Generation instead.
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Making points appear?
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So why consider Game Boy part of Game Boy Advance?
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Plus I didn't write that. Come on now.
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Buuuuuuuuuuuut it doesn't!
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Back when it was just Blip's/Phil's patches, I noticed that FCEU would lose its hotkey settings if I loaded one of the older, "official" versions of FCEU. Though sometimes it would lose some of its hotkeys anyway... Is that related to this?
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I think Daniayaw has a good point here. Would you consider Playstation and Playstation 2 to be the same system just because Playstation 2 can play Playstation's games?
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