Posts for Bag_of_Magic_Food

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Sorry, I'm just imagining someone in charge of these games going "It won't be immersive enough unless you slow down the text to appear at the same rate as someone speaking it aloud!"
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DrJones wrote:
What I don't understand, is why is there a built-in cheat that does this in the first place. Shouldn't that have been an option in the game? After few replays (and movie views) most people want cursor and story parts to move faster. So, why was it hidden? It proves that the slowness of the cursor is done on purpose rather than due to technical limitations.
Right, I don't think any option should be a secret button code unless it's so helpful that it breaks the game. But I suppose some developers have a broad definition of "break the game".
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No, it would have to be some kind of gyroscope.
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Wow, VGMaps is a little short on Sonic maps compared to you guys now.
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adelikat wrote:
Again, I'd rather see just it rounded to 60fps for all movies. These partial framerates seem too pedantic to me.
Should WonderSwan be rounded to 75 fps?
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Hey, last night we were chatting, and I convinced Minish to try VisualBoyAdvance. So now we may see a new Minish Cap speedrun!
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No no, nothing so tedious! You get to watch the results of your button presses in real time! You can redo things from the middle of what you already made!
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I take it Minish didn't find the FAQs for this site and got the idea that TASers type in the raw input file from start to finish before watching the emulator run it. How much experience do you have with emulators, Minish? If you have ever used a "save state" feature, and if you have ever made a movie of yourself playing with the emulator's own movie feature, then it's just those two things combined: A gameplay movie with unlimited do-overs. And with slow speed settings, you have as much time as you need to react to everything, so you can perform complicated maneuvers flawlessly.
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He left the screen on, though. Hmm, what would the speed be like if you connected the audio output but not the video? My other thought about timing is that the hours:minutes:seconds format is easier for most people to remember than an enormous six-digit number, so it would be nice to have a consistent frames-per-second conversion everywhere. "I think this one's faster--oops, I forgot to check the thousands digits!"
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Dwedit wrote:
On a real NES, the framerate is 60.099 FPS, assuming the screen is turned on during the pre-render scanline. Otherwise, it's 0.00112% faster if the screen is off.
Whoa, so speedruns could be ever-so-slightly faster if you played them blind?
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Did you already try collecting enough screwbolts to buy everything in the shop?
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Now that you have the Ice Wall, you can push it and then jump on to ride it places!
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Yeah, that's one way of putting it. Maybe DevilSpree is worried about finding a rare Pokemon, realizing how cool it is, and then feeling sad that it'll be very unlikely to find again. Or it could be a scientific test to compare the effects of finding Shinies versus not having any Shinies. But I have a feeling it's the first explanation, in which case a hack like what DevilSpree described doesn't really solve the problem; it just hides the problem so you don't feel bad. So DevilSpree, if you want to find more Shiny Pokemon in your real game, then don't play on an emulator at all so that you don't lose time you could have spent playing your real game! Or cheat. I see no shame in cheating in a game like Pokemon once you've mastered it.
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What's the point in preventing something pointless if it doesn't hurt anything else? You can make the same challenge videos with your Shiny Pokemon; they'll just be different colors.
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Hey, it doesn't have to be anything dangerous, just embarrassing, like if somebody peeked into some deep part of your hard disk by chance and discovered all your weird pornography.
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Well, then, EVERYTHING you do on the emulator is useless. I don't see how it hurts anything to have something rare just in your emulator playing. Or are you worried that someone you know will see your video with a Shiny in it and ask you why you never use it on your real life cartridge? Why don't you stop worrying about it and put your energy into finding a way to transfer emulator save files to your real game?
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You do know that finding a Shiny Pokemon in an emulator won't affect your odds of finding it in another game, right?
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I think taking Blublu's "gradient between edges" and stamping a TASVideos blurb on top of it would look nice in situations when the middle area can't be reconstructed.
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I don't think you're supposed to get confused about what the colors actually are, but about which stripes are the real stripes laid on top of the main spiral and which stripes are actually the main spiral showing through, since the colors switch in certain places. But I could be wrong.
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Exactly. The images on the sides aren't supposed to disappear; you just ignore them.
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But that little bit of stereo vision just makes the effect eerier on The Haunted Mansion!
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Yeah, in real life, you need the keep the viewer a certain distance away from the illusion so their depth perception doesn't take over and notice that the object is inside-out.
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gia wrote:
Kuwaga wrote:
Oh, mine don't. Interesting.
You aren't supposed to see an illusion there, you have to feel weird, it screws with your brain that insists on forming an average face. ie feeling uneasy would be an ok effect, crying too i guess, my eyes tried to cross at some point, brain must have though if you cant beat it join it :P
All right, whatever, but for a while there was an ad on MySpace that had a picture of a baby edited to have four eyes and two mouths, only it was presented as one of those "Take the Dumb Test" things where the caption was something like "How many eyes do you see? 97% of Americans get this wrong!" And I'm thinking, "How do so many people struggle to count to four? Am I missing something here? Why do I have to see this freaky baby every time I log in to MySpace?" Oh, by the way, I hate those "Take the Dumb Test" style ads because whatever question is in the ad isn't answered right away by clicking on it; it just takes me to a test with a whole bunch of completely different questions that are also like a poor man's MindTrap--but I only wanted to see the answer to the question that you said bazillions of dumb Americans got wrong! How many eyes did the baby have? How many triangles were there? JUST TELL ME!!!
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Yeah, the first half of world 1 is a bunch of freebie gimmies to show you how the game works. Then again, so is 11-1...
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Not to spoil Disneyland's Haunted Mansion for you, but that's how they make the busts in the library "follow" you across the room.
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