Posts for Bag_of_Magic_Food

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See, that right there looks like a bad translation. What are you trying to say?
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Deep Loner wrote:
One of his names was "Shining Shinryuu".
And there is another user just named "Shinryuu"! This is getting confusing. People should stop putting "Shinryuu" in their names.
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"Your mission, should you decide to accept it, is to complete as many levels as you can without using a warp in Super Mario Bros. There are 32 levels in total. You will get a full completion by beating the game without using the warps. As always, should you or any of your IM Force be caught or killed, the Secretary will disavow any knowledge of your actions. This tape will self-destruct in five seconds."
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theenglishman wrote:
theenglishman-->qubit. Fits with my name at TSC and it's easier to say. I'm serious.
How about calling yourself TheEnglishMuffin? That sounds much tastier!
mmbossman wrote:
BTW, the mm stands for mighty mighty, as in the ska band Mighty Mighty Bosstones, which was, and still is, one of my favorite bands. Thankfully it also makes it very unlikely someone else will have taken my name at any random forum.
You mean it doesn't stand for Mega Man boss Man? You are not the guy who sits on the ceiling of the room on the far right?
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You may as well ask why we should bother to upload to sites like Youtube when other people are already scooping up the published videos from this site and uploading them to those other sites.
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Inzult wrote:
ITS SHOWTIME
You are right! Angerfist is Doc Brown in a Hamburglar costume!
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Floogal claimed to have done some analysis on final parties...
Floogal wrote:
Also, let me dash any hopes of a Ninten-Loid-Teddy party: if you reach Ellay without Ana in your party, the crowd won't let you dance (they damand a trio), and Teddy therefore won't appear to spar and then join you. Here are some of the party options as I can see it: 1) Just Ninten and Loid - level up Ninten to 29 so that he knows Lifeup beta, and level up Loid until he has about 80 HP - during the waiting phase of the Giegue battle, set up a PSI shield on both characters - during the singing phase, Ninten alternates between himself and Loid with Lifeup beta, while Loid sings away - skips Snowman and Reindeer station altogether 2) Ninten, Loid, and Ana - Ninten at level 25 is fine, get Ana to level 22 for lifeup pi, and Loid to 80 HP - after shielding everyone, Ana repeatedly used lifeup pi (stopping occasionally to use a PSI Stone) while the other two sing 3) Ninten and Ana (and ignored Loid) - Ninten at level 25, Ana with 80 HP, Loid at 1 - same as method #1, but Ana heals while Ninten sings - since Loid isn't levelled, need fewer snakes 4) Ninten, Ana, and Teddy - after killing EVE and reading the tombstone, teleport to Ellay and get Teddy. - Teddy's starting level is good enough -- use method #2's strategy - save time not needing to level the third character, but waste time dancing in Ellay
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AngerFist wrote:
I wish to have the nickname: ShowTime (WHAT!?!)
No that's not distinctive enough. How about BigOIt'sShowTime?
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Should there be a run for every different ending?
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erokky wrote:
What a shameless attempt to grab attention. You don't see me making a topic about it when mine got changed.
Uh oh! What was it before?
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Inzult wrote:
My name was going to be Phil, since it is Phil. But some other member was already using it. ...maybe I should ask for it now? :o
YES.
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Yeah, in a game like this, just try seeing if you can get somewhere without doing something you're supposed to do. Maybe it'll work!
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Tragedy wrote:
The Boomerang's in Queen Mary's Castle. It shouldn't take too long out of a route to get (I think you visit Queen Mary anyway as part of the plot), and the rewards are great.
Oh, that's right. So you wouldn't have to save up money for a weapon. And maybe Loid could just help out with his beams and bombs, since they don't require leveling.
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Don't forget to look at all 4 screens as you record, or your movie will suffer a terrible fate!!!!!!!!!!!!!!!!!!!!!! (if you just stare at 1 screen, the other 3 megamans will not do so well) That's all I could figure out.
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Tragedy wrote:
Well, like I said, my goal is to spread out the levelling equally because I think it's a bit boring to fight Red Snake after Red Snake at one section in the game. I guess it's a sacrifice of speed for entertainment. The Fish should only take a couple level-ups. Grouchos being the best way, of course. I'll have a good attack boost with the Boomerang. I'm definitely going to change my level-up strategy, likely going off of Starmen and potential OHKOs, maybe some enemies I can kill in one hit, and I'm going to fight every Groucho I come across (even though it wastes a bit of time), but that's understandable... right?
Well I think you should level up the fastest way possible to spend the least time in battles that you can, but it may make sense to do some easier enemies first so that tougher battles don't take forever. And you talk about getting the Boomerang. Is this before or after roaming around Magicant? I guess you could go to Merrysville first, buy the boomerang, then run back to that first cave, so you'll have your Onyx Hook and whatever other goodies you can get in Magicant. Would it make any sense to get Loid right away?
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Tragedy wrote:
Thing is with Big Woodohs, also from what I remember, they explode after battle. Unless I'm just thinking of Earthbound (the Starmen page doesn't say the Woodohs explode).
Yeah, they do burst into flames. I'm not sure if there's any way to avoid the flames apart from maybe some powerful psi, but I found you can halve the damage by equipping a water pendant.
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No, you want him to use PK Beam so it'll hit your Franklin Badge.
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Ah, I meant how Jabo's plugin has that "Copy framebuffer to RDRAM" option thing, and I think one of the other plugins has something like that, but I don't feel like looking it up right now.
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Maybe you should go ahead and find the ROM that Nitrodon used so you can watch Nitrodon's run and see if you missed anything important. I think I saw a spot in the cemetery where you missed a shortcut through a diagonal crack in the scenery, for instance. I think there's also a technique of putting "unnecessary" diagonal movement into your path so you end up facing an object immediately upon reaching it rather than having to stop and turn toward it. The ROM I have that I watched Nitrodon's run on is called "Earthbound (U) (Prototype).nes". (Your ROM is labeled "Earthbound Zero (Demiforce Hack).nes" for me.) Now, has anyone started to plan equipment for the characters? I noticed Nitrodon didn't take the Plastic Bat. When is Ninten going to get his first weapon?
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I wonder if he just copied that from some site that makes elaborately generic posts like that.
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Isn't there some plugin that everybody can use with a framebuffering option to get rid of that?
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You know what, don't worry about it. Just come up with a decent plan and do a test run on whatever ROM you feel like, and by the time you finish, we'll probably have come up with a good decision on what ROM to use and we'll fix all the mistakes in the final run.
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Ooh... In the unpatched ROM, it desynchs after you get Pippi.
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Another thing to consider is that the unreleased English version was used as the basis for the remake on Game Boy Advance. The original version is said to have looked a bit rushed at the end, as you don't get the eighth melody from anywhere specific, and there isn't really an ending cinema at all. But it also doesn't have the silly censorship of later versions, and the Game Boy Advance version isn't quite as authentic with its sound and not confining you to squares. So, I really don't know what to choose.
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But I didn't say HOW leveled up, because I'm not quite sure.
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