Posts for Baxter

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Since you're already TASing mm3,4,5 and 6 seperately, did you ever consider making an improvement to the megaman 3-6 quadrun?
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It has been quite a while since the last major update in the star list. Since then, a lot of new movies have been published, which means we can hand out a couple of new stars. (The % of TASes starred should be somewhat steady.) Also, once a star doesn't mean always a star. To keep the list fresh, it would be good to remove some of the stars and replace them by others. (Likewise, removing a star from a movie doesn't mean it will never get it back). It would be nice to get some opinions: - Which TASes do you want added to the current star list and why? - Which TASes do you want removed from the current star list? Keep in mind that a few more TASes can be added than need to be removed. Suggesting just one movie to be added or removed is also fine, all opinions are very welcome!
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Besides just showing the cool glitches, you also balanced out everything very well over the course of the game. Well planned what to show when to provide a nice variety. I hope you will make more entertaining TASes :)
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I think this run shouldn't be rejected: - The technical quality is very good - It is a significant improvement over the previous movie - It will take quite a lot of time before an improvement is finished 27 yes votes, 1 meh and 0 no votes also should have to count for something.
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Both submissions you linked were not rejected because they were too slow or because they did not finish 4 levels, but because the game was considered to be not suitable for making an entertaining TAS (poor game choice). When looking at the gameplay, this movie looks just like the other submissions... what do you think makes this submission significantly different from the other two submissions (in entertainment)? On another note, using autofire is probably not the best/fastest way. At every shot, you have a 50% chance that you lose a frame.
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Sonikkustar wrote:
Why do you only use the boss glitch on Dive Man?
Submission text wrote:
This TAS took me three months to complete and I finished this in November of 2008.
Experienced Forum User, Published Author, Skilled player (1403)
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Doesn't look like a great game, but I think you did everything possible to make it entertaining, voting yes.
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OmegaWatcher wrote:
and.. well, I don't really think the "viewer feedback" was that bad at all. Ony one "no" vote against 12 "yes" and 6 "meh" is not a bad reception. That applies also to this thead comments
Here is a short summary what people posted (literal quotes) about this TAS in post order: 1) Starting cool, but got a little repetitive 2) <author of the TAS> "As you mentioned, this run got a little repetitive" 3) Rather similar to Tetris Blast run 4) Rather dull 5) Absolutely boring 6) Poor game choice 7) Game looks like terrible choice 8) The run isn't something I'd want to watch again and again 9) Too long to really make for a good TAS 10) I loved the strategies used here. Quite solid movie. 11) I loved the run! 12) Not as entertaining as I've expected. Out of 12 posts, 2 people really loved it, and 10 people agreed that it was repetitive. You might argue that I particularly picked the negative parts, but nevertheless all of these posts contained something negative, and quite a few used phrases like "soft yes" etc. With the current votes, if all yes votes said they really loved the TAS and provided some reasons, and the meh votes didn't actively post then the TAS might have been accepted... but this viewer feedback was rather negative, especially compared to other TASes.
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Warp wrote:
Derakon wrote:
Gameboy: Kirby
While technically speaking the very first Kirby game (Kirby's Dream Land) was for the Gameboy, I have the feeling that Kirby is best known for Kirby's Adventure for the NES, so it might be a bit confusing. Wouldn't the quintessential Gameboy game be Tetris? (After all, it was the single game which helped sell millions of units.)
This quintessential gameboy game lies in gruefood currently... might be a bit strange to use it as a trophy...
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Bezman wrote:
Just wondering - how does this have speed/entertainment tradeoffs (as listed in its categories)?
It doesn't, it completes the goals that are set as fast as possible. Thanks for noticing, speed/entertainment tradeoffs category removed for this movie.
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Mitjitsu wrote:
How come every time I try to watch this on Snes9x the emu crashes? I was able to watch it thanks to the encode
Same for me... playing this smv completely messes up my snes9x :S Anyway, very nice improvement... voting yes.
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I think some extremely crazy combo's need to be made to be even remotely as interesting/entertaing as the Tetris Attack publication. It would still be a lot slower game. I personally am not quite sure if it suitable enough for TASing... the game seems very slow and not very capable of showing anything out of the ordinary that isn't possible for humans. And no offense at all, I know very well that people making TASes spend effort on them, and it's frustrating if it isn't appreciated... but I don't think 168 rerecords is enough effort to make any TAS interesting. So besides from that I don't think the game is particularly interesting if someone would use spend a lot of time and rerecords on it, spending only 168 on it (which, lets be honest, takes about 3 minutes) surely didn't help. I would much rather see an improvement to the published Tetris Attack movie I linked above, which is very possible, as there is already an improvement out there on youtube.
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I wasn't really impressed by the game. Most of the horizontal stages looked like pressing jump at the right moment while holding right was enough, and the vertical stages weren't impressive either due to the standard jumping height the character has. Same for the bonus stages and bossfights. There isn't much wrong with the TASing as far as I see, but the game isn't suitable for making an entertaining TAS (in my opinion of course). Voting no. I wish you spend the time making this run on making a Rockin Kats TAS! ;)
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Is it possible to keep dodging enemies to get virtually unlimited time? If so, then 100% kills is a good objective, if not, then it might be cool to aim for finishing with the most time left. If the run were labeled as "100% kills", then a movie doing it faster would obsolete it. Labeling it as a "playaround movie" would avoid that... but then it's not (really) open to competition. Anyway, the movie was entertaining, voting yes.
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I think if it's a non-BLJ run, it has a clear objective, and a clear reason why there are 70 stars collected. Especially since the any% run, and probably also the 120 star run will use a lot of BLJs, I think a non-BLJ (70 star) run has gained more and more support. I don't think it will have too much trouble getting positive feedback.
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You are actually the first to submit a run that obsoletes a published run of mine, congrats :). Very nice improvement too, 4 seconds is a lot more than I thought would be possible. Great job! Voting yes.
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If you are at the place in the movie you want to record from, make a savestate, set the movie to "read+write" (hotkey = shift+8), then load the state. You are then recording from that point.
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Boco once had, but that was a long time ago.
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Aktan wrote:
mmbossman wrote:
So who's going to submit Glitchman's megaman run for him? It beats the published run by 30 seconds, IIRC.
Sure, I'll do it. Let me ask first.
So we have a policy to accept whatever version beats the current TAS? This sure won't drive people to go that extra mile and get it as perfect as possible. I especially think it a horrible idea considering that Glitchman plans on making a lot better version, both more optimized and with more new strategies. Publishing it would only take away some of the awesomeness the final movie has to offer. I state again, posting a wip/testrun on the forum is not the same as submitting a run... sure, it can both be seen by everyone, but posting it at a regular topic in the forum and not as a submission is done for a reason. Although I think even asking is a bad idea, at least you are asking first. If you ask, hopefully you will wait for an answer first. If we allow people submitting TASes without the author's consent, we shouldn't be against people making a site of their own and posting all of the content here also. I personally wouldn't like it at all if someone took my TASes and posted them on their site without asking me.
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I still dislike it. It could very well be that to the author, it was just a wip, and he wanted to add more to it, or just a good testrun, that happened to be faster than the currently published run. This particularly reminds me of Glitchman's Mega Man 4 (it was 4, right?) movie he posted, which beat the published run. He however knows he can do better, and only wants to submit the absolutely best there is. I admire something like this, and it would mean that posting movies like this would be taking a risk that someone submitted it. Does the author have to go through great lengths to note at everything he posts that it should be submitted by someone... or go through great lengths to get something unsubmitted or unpublished? Posting something in the thread of a game isn't making it nearly as public as submitting it, it only shows the movie to people who are interested in that game particularly. It should obviously be possible to submit for someone else... this is basically what's done for team movies anyway... but I'd say only with the author's consent. This is what's needed in the end anyway, otherwise the movie won't remain published... and what's the hurry? Waiting until the author agrees doesn't do any harm.
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alden wrote:
mmbossman wrote:
alden wrote:
in no way can you really "own" a set of key strokes that could be generated again through someone trying to achieve the same goal... Someone could independently write a program to generate the exact same input to beat the game as fast as possible.
Counterpoint: The same could be said for many of the best works of literature in the English language... they could be theoretically generated by someone else trying to achieve the same goal, or by a program brute-forcing prose, however both would generally be considered plagiarism.
The difference to me is that key input for "fastest time" can be generated in a "mathematical/scientific" fashion. If I try to, say, write a sonnet, there is realistically zero probability that I or a thousand monkeys typing will reproduce Shakespeare or any other sonnet. Whereas if I were to try to beat King's Bounty as quickly as possible, there is a high likelihood that I would reproduce the input file we have here.
Shakespeare can't be compared to King's Bounty... you are comparing a long piece of text attempted to be written by monkeys to the shortest TAS attempted to be done by a person. Try comparing King's Bounty to the shortest piece of text next time. It is true that the number of words that can be used is greater than the number of different input one can give... there is however an extremely low likelyhood that you will produce a same input file without seeing it. While I agree there are more possibilities in writing, the amount of possibilities in TASing is still so stupifying that I don't see why you can't "own" a set of keystrokes (and by own, I mean that the original ideas within the input file should at least be credited to you... not so much that others can't use the same strategies when trying to improve the TAS).
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I don't know much about the game, but bobmario511 posted some tutorials for it on youtube. I think this movie answers your first question: http://www.youtube.com/watch?v=U3aK-BATtJw
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alden wrote:
FractalFusion wrote:
TAS is serious business.
I absolutely loathe this line in the submission text. People have the full right to disagree on something, and this line gives these people a label that they are are taking things too serious at the moment they post. I think it's very cheap.
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Why not let him decide himself if he wants to submit this or not? Maybe he was planning to add more modes, and make a more finished movie, like he did before (publishing this certainly won't motivate anyone to add more). Maybe he wanted to redo it on another emulator version. Maybe he found a way to improve it. Maybe he's just not interested in TASvideos, and doesn't want his movie published here. You sent him a PM and he didn't respond for a whole four days? What is the big rush? The site had been doing fine for years without a published Tetris DS TAS, it will be fine without one until he gets a chance to respond. Either way, he is fully capable of submitting a movie himself if he wants to... I think doing it for him without his consent is a bad idea.
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mz wrote:
Baxter wrote:
Also, if you think arguments should have stopped a long time ago
I said "Useless arguments should have stopped 5 days ago if Baxter would have accepted this movie." (Note the "if" there.)
I wasn't arguing, I merely posted my opinion. Can't I post my opinion just like any other member of the site, just because I'm a judge? Note that posting my opinion as a member of the site is something different than judging a movie...
mz wrote:
Baxter wrote:
and you say you don't care about the site... why isn't that reflected in your post?
I meant, I don't care enough to waste efforts trying to make it better anymore.
But you care enough to make it worse, by making statements like:
mz wrote:
"This elitist judging system sucks really hard and it needs to die now"
mz wrote:
We don't give a fuck if some judges don't like it or think they can make it better.
Me being a judge doesn't have anything to do with this, as I've posted my opinion as a member of the site, and didn't judge the movie as a judge. And I've said this time and time again... my complaint with this movie wasn't the technical quality.