Posts for Baxter

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odin wrote:
Is this project still alive? This is my favorite game in the series and I love the published run, can't wait to see what you do with it this time.
Yes, I am almost done with the second level. I know that doesn´t seem like much considering I made the last post over a year ago, but I did a lot of other TASes in the meanwhile. Mega Man 5 is the TAS I´m currently working on, so the progress will go faster from now on. I´ll make a more detailed post when I´m done with the second level on how I´m doing, but thanks for showing interest.
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nfq wrote:
how did he figure out that energy is exactly mc2? wild guess?
No, there is a beautifully intuitive theory behind it, but you will never know it because you are only interested in the truths you make up for yourself.
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Does "Best glitch" mean the coolest looking glitch, or the coolest concept? Looking at the currently listed glitches, I think it's more about the concept, and about what is skipped than about the looks... In this case I would also nominate the SMW2 glitch, which warps to a level that corresponds to the amount of gathered coins. (I am wondering though, that BLJ through the 30-star door... was that really something new? It looks like using a glitch that was already known at a place where it wasn't used before.)
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Wockes wrote:
Quantity vs quality is always hard to judge. How do you prove you spent more than 20h on a run(exampel)?
Well, quality is subjective, but it's not that hard to tell if someone spent a lot of time in a run (20 hour btw is not a lot of time for a TAS). The point of these things are that people have different opinions... there would be nothing to vote on if it was just about quantity. Like already suggested (I think), if people want this, it's probably best to suggest, discuss and decide what categories there should be in this thread. Then seperate topics can be created once those categories are decided on. Might be good if in those topics you can nominate a certain amount of members for that category, and then hold a poll between who are nominated the most... something like that...
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Aqfaq wrote:
Who was it!
I don't really know if these things are good for awards though... aren't you supposed to have several nominees for an award, and then let people vote who of these will get it? If you ask a too specific question, it won't be anything people could give their opinions about.
Experienced Forum User, Published Author, Skilled player (1403)
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Wow, really great movie :D
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Glad to hear that emu. I'll keep posting the movies where something new/remarkable happens then :) http://ccgi.gdward.plus.com/cgi-bin/tetris/index.php?replay=5612 I've never gotten a red tetris as late in a game as this. I was already at 10.5 million before I finally got the red tetris I had been preparing from the start. The movie ends up with 19.8 million, which is unfortunately a little lower than the highschore. Next time I post a movie, hopefully it will be a new highscore :)
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Nice to see you continued this again. It is possible to clear the second level 36 frames faster, by doing this.
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Not really sure if it was mentioned already (didn't see it), but Legend of Zelda, Second quest has a screenshot from a first quest TAS.
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Isn't it the 120 star version of Mario 64 that has the current star? I'm not quite getting if people are joking about a 0 star movie getting a star, if people didn't consider that it was the 120 star version has the current star, or if people are serious about giving the Mario 64 star to the any% version... just wondering.
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negjay wrote:
I'll take it one step further and state that I don't think any recourse against Sir VG should be taken. The man is freely entitled to his opinion regardless of how he expressed it.
How is it that Sir VG is allowed to express his opinion, while others aren't allowed to do so (about Sir VG). If you argue that doing this would be off-topic, then you might be right... but remember that Sir VG is the one who took this off-topic, by not just stating his opinion of this movie, but by personally offending the author of the movie.
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GLibba wrote:
Is there a possibility to get around the invi wall after reaching the room behind the door with BLJ ?
As far as I know, the areas beyond the key doors aren't loaded yet, untill you open the key door with the key. You can glitch through the doors, but you will not be able to advance unfortunately.
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Not that I really care, but 'one of TASvideos earliest TASes' sounds like he was TASing right alongside Morimoto.
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Kuwaga wrote:
AQwertyZ wrote:
The fact that there are multiple incompatible religions in the world shows us that a religion can be wrong and still exist almost indefinitely.
The fact that there are multiple incompatible theories about how the world works shows us that theories can be wrong.
Well... of course theories about the world can be wrong. nfq the prime example of this. nfq's beliefs seem however more religious that scientific. One will change his scientific beliefs is a better theory is presented... nfq will not change his beliefs though.
Kuwaga wrote:
nfq stated lots of theories. Just because other theories are more common, it doesn't make them more true. Evidence is the result of subjective interpretations of reality.
Indeed... it's not the fact that other theories are more common than nfq's theories that makes them more true, it is the reason why they are more common that makes them more true. The reason why they are more common is that these theories correspond to what everyone is observing. If everyone is is observing the same, it is called objectivity... not subjectivity. I think you were arguing that due to subjective interpretations, not everybody is observing the same really, for example the perception of color. First off, because this can't be disproven, it does not mean that it's equally likely to be true as it is to be untrue. You even go a step further, but saying that it is true (of course, without proof, but hey... who can blame you, you don't belief in proof after all (funny that you do use it as an argument (proof?) that nothing can be proved)). But ok, lets assume this is true. Everyone is seeing their own, subjective reality. Everyone is however also agreeing with one another on the observations, and the predictions a theory makes. The theory seems to be valid for each of them, even though they make different observations, and the theory provides different predictions for everyone. I would find this even more remarkable, and would assign more truth to such a theory, than to a theory which would be valid for observers that actually observe the same.
"Kuwaga wrote:
None of you can prove nfq wrong, so please stop trying.
They should indeed stop trying to argue with nfq. Not because he can't be proven wrong, but because he will never accept (or maybe even understand) that he is proven wrong. AQwertyZ: When Kuwaga was saying that nothing can be proven, I don't think Kuwaga was talking about the problem of induction.
Experienced Forum User, Published Author, Skilled player (1403)
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You managed to not mention the author, who spent his time making this movie.
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Warp wrote:
without any external forces
Are there particles in the universe that don't experience external forces?
Experienced Forum User, Published Author, Skilled player (1403)
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Because all particles interact with one another
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I always thought this is pretty cool: No apparent mistake :) Sorry if this was posted before.
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Warp wrote:
that doesn't mean inertial frames of references don't exist
Too bad there isn't a single particle in universe that moves inertially.
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Experienced Forum User, Published Author, Skilled player (1403)
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If you want to see my biker mice TAS on youtube, just search for this.
Experienced Forum User, Published Author, Skilled player (1403)
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Really awesome run, great job :)
Pasky13 wrote:
It does look like you can save some frames during a couple of the boss fights by standing close to the weak point and firing rather than firing from across the screen. I'm not sure but it seems that way, great job anyways.
If you fire once he gets vulnerable, it doesn't matter how far you are away... if you however also run up to the boss, you will hit him more often / second due to the doppler effect :P
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Made a red tetris with a game that didn't start with a red piece. You need to clear the entire board, and get a red piece right after that... so you have to be pretty lucky. This movie gets a bravo almost right away, which is kinda cool... I went game over at 12.7 million though.
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That's some great information AnS... it should definately be useful to Dasrik I think. It seems to work a little different than at TMNT2. ====== Sorry for going completely offtopic: Are you currently working on some TAS AnS? And if so, which one?
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Dasrik wrote:
* I've whined about this before, but luck manipulation is terribly strict in this game. The slighest twitch of a movement will cause enemies to appear in less convenient locations and, in some cases, later (this is especially true of the stone soldiers, who will wait up to 40(!) extra frames to appear if you move incorrectly). So if you see something that appears to be inefficient, that is the reason. When I made the TMNT2 movie, I used memory adresses which changed their value on the exact frame they got vulnerable. Their point of entrance, and the moment the enemies get vulnerable had both to do with my movement, and also a big factor was at what frame I killed the previous enemy. Sometimes killing an enemy a few frames later made the next enemy vulnerable sooner. I'm not sure, but there might be adresses like this too for TMNT3... they were a great help for me, and gave me a lot more convidence that what I was doing was somewhat perfect (instead of just randomly trying thing. You might want to check out if there is something similar at TMNT3