Posts for Baxter

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In my opinion, you should either show the glitch you're constantly talking about, or not talk about it at all.
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Nice... 500 frames is a lot! Can't really say much else, since already mentioned your version is improvable aswell, which I think is true... nice though.
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Thx Randil, I hope you'll be able to watch it soon. Some notes on the improvements: For all improvements it's noticable the actual amount of frames saved is close to a multiple of 16. Lolo spends 8 frames walking half of a square, and 16 frames walking a whole square (you should think about why an improvement in a level can never be a half square). Levels 1-2 and 1-3 are improved by a multiple of 16, so no further notes. Level 2-1 is improved by 62 frames, I lost 2 frames by manipulating the enemies movement, but saved 4 squares (4*16-2=62). In level 3-1 I am 2 squares faster, but lose a frame by having to shoot the snakey again (this second shot saves the 2 squares, so this is 2*16-1=31 frames faster). At 3-3 I used a strategy that involved shooting enemies, instead of freezing them, manipulating their movements costs 1 frame less this way. 4-2 and 6-5 are both a frame faster since I plan the shooting of the snakey's better. The route in 7-1 is 2 squares faster, but I lose a frame for having to shoot the enemy.
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AngerFist wrote:
Not in a million years will this site accept Mario Golf, Im sure of it
Why is that? I like Mario Golf... :P Besides, it is a wishlist.
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My list would be: Super Mario 64 Legend of Zelda: OOT Legend of Zelda: MM Donkey Kong 64 GoldenEye 007 Killer Instinct Gold Mario Golf (speedgolf) Super Smash Bros. Resident Evil 2
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I don't think you can get it from the same URL, I think you meant this one: http://dehacked.2y.net/microstorage.php/info/215/Lolo2_pro_levels.fcm Since the other one only plays the first level.
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From my submission text:
I was pretty happy with the previous version of my movie, but right after I submitted it, BagOfMagicFood pointed out two levels that could be slightly improved. I always felt like improving them some day
Randil and BagofMagicFood both started speedrunning Lolo2 recently, which gave me back inspiration to redo my Lolo1 run.
Which also helped me greatly with actually finishing this movie is the fact that I made some major improvements on 2 of the first levels.
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Tetris doesn't really give a "game over" (although the game is clearly over. Dr Mario does, and I think it's even faster than tetris, since the intro screen can be skipped faster. Abadox is also very fast, you do have 3 lives, but you can get killed very fast, and the menu screens and death screens are fast aswell... although dr mario is faster.
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Since your version (PRG1) didn't desync while I played the movie on a PRG0 rom, I think there is not much difference... Strangely enough, my PRG0 movie does seem to desync on a PRG1 rom.
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Here is a way to pick up tornado 16 frames faster than your version: http://dehacked.2y.net/microstorage.php/info/187/Baxter%20KIRBYADV%20take%20tornado.fcm *Note that I corrected for the 117 frames again.
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Not really a trick... he used tornado right before falling in the water. It looks really fast, but it's only slightly faster, since the have to swim up, which takes the longest time for me aswell...
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@nitsuja This is very interesting indeed. I have tested tornado a LITTLE, but I didn't think it would be faster than wheel horizontally, and due to the lack of cancellation I supposed wheel was faster. Since I was faster than wheel, without wheel, I supposed my strategy was best (without wheel or tornado, at least for the first level). BUT... it seems that your wip IS faster than my progress... I kinda stopped working on it, at a point where I had to chose between 2 power-ups, which is quit a while ago (right now, I'm pretty happy I did, since your wip is a little faster). My WIP plays throught the first, and nearly throught the second world. I was wondering where tornado saved time, so I compaired the times of your wip, with mine: (door1 is the frame the screen turns totally black after entering door1, 1:2:4 is the frame the screen turns totally black faster finishing the fourth room, in the second level, of the first world) Room__Frame my WIP__Frame your WIP__Room difference__Total difference ======================================================= Door1__560___________443____________-117____________-117 1:1:1___1222__________1455___________+350___________+233 1:1:2___1755__________1987___________-1______________+232 1:2:3___2336__________2517___________-51_____________+181 Door2__3089__________3278___________+8______________+189 1:2:1___3722__________3819___________-92_____________+97 1:2:2___4524__________4727___________+106___________+203 1:2:3___5239__________5339___________-103____________+100 1:2:4___5629__________5695___________-34_____________+66 Door3__6384__________6449___________-1______________+65 1:3:1___7045__________6987___________-123____________-58 1:3:2___7754__________7491___________-205____________-263 1:3:3___8160__________7846___________-51_____________-314 1:3:4___8773__________8385___________-74_____________-388 Door4__9497__________9112___________+3______________-385 1:4:1___9770__________9472___________+87____________-298 1:4:2___10330_________10013__________-19_____________-317 1:4:3___10738_________10449__________+28____________-289 1:4:4___11421_________11096__________-36_____________-325 DoorB__12204_________11881__________+2_____________-323 Boss___13312_________13084__________+95_____________-228 Notes * I know I lose 1 frame for entering the first door... you might be wondering why your version is 117 frames faster, this i s due to a soft reset... since Bisqwit didn't have a soft reset in his published movie, I figured I wouldn't too. This makes my WIP of world 1 111 frames slower, instead of 228 frames. * I win frames at every boss battle. * I lose frames at nearly every normal room (not at all). * I'm faster in 1:1:1 since I don't mix here. * I'm alot slower in 1:3:2 since I mix here. Here's my WIP: http://dehacked.2y.net/microstorage.php/info/186/Baxter%20KIRBYADV.fcm
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Does the trick also work for the nes version?
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Try the IRC channel aswell, it's also pretty good :)
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Xaphan: you can't divide by zero (but you probably knew that). If that "problem" was written as: 1*0 = 2*0 you'd see it right away.
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I agree on that... I didn't say I could beat this time on B... I said to make a time equally fast is very possible for me. Since I also don't know how to manipulate the objects, I can't beat the time on A... My mode A movie's length is 12348 frames long, and I predict that yours will be aswell.
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Like I said in previous post at the forum, and on IRC... I think it's unfair to publish a movie when the only reason for it being faster is the fact that it's played on another mode. I can easily reproduce this time on B mode, but I can't get a time equally as fast as Phil on A mode. Therefor the quality of Phil's run is higher, and I think it's silly to obsolete a better run for a run that's played not as good, on another mode... Therefor, voting no.
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I already told him at IRC, and he fixed it.
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Voting 'No' because I can do a faster run of this game. The reason I won't submit it: I tried both mode A and mode B, my mode B run is faster than Randils mode B run. My mode A run is played equally accurate as my mode B run. My mode A run is about a second slower than the published mode A run. Therefor, the faster mode B run I have is of lower quality as the run currently published. This is why I think if someone gives this game another try, he should do it on mode A. If it's faster than the run currently published, I'll vote yes. I'll only vote yes to a mode B run, if the author includes an fmc of a mode A run that's faster than the published run, proving that his mode B run is actually better played than the published run. (I hope what I said isn't too confusing :P)
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I think that's hard to judge now... B might have been preferable to play this game with in the first place, but since the published movie is played on A, this movie should have been on A to make it comparable. This movie is probably played a little more accurate due to FCEU... but I think it would be unfair if the A movie gets obsoleted, when you can't really compair the two. You also don't know about slight timing differences in Famtasia/FCEU. I don't really know what to do, I just don't think this game deserves two movies published.
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Well... I guess that's true, but do we need two played versions of this game published?
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Basically I'm trying a "as fast as possible"-run now, with no ristrictions like sword only, or anything like that. So I'll stop posting here, I'll use this instead: http://tasvideos.org/forum/viewtopic.php?t=57
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I'm still doing some testing, I wanna be absolutely sure, but usiing the sword for the first world (the the fcm I posted in the first post of this topic) tends to be faster than the wheel. This would mean that I can continue from that movie, and go for the fastest time possible (without just using the sword). Nrg: I don't think that will create vatiety, since the animation of getting the power takes pretty long. And you have to make up for that time within that level. Also the boss battles would be alot longer.
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I don't know the game that well, so maybe I can't really judge... but the movie just goes through some menu's. I'm sorry, but I found this movie just as entertaining as the "where is waldo"-movie that was submitted. Like Vatchern said, everyone knows monopoly and you can actually follow the game pretty well. If there where no dice and board animations, and the monopoly movie were 10 seconds, I'm sure it wouldn't be published. I'm not too sure, but I doubt if someone can really see what's happening here. Futhermore I don't think it's right to make a movie, for it being the shortest on the site. In my opinion... the more effort is put into a movie, the more entertaining it is, and you can't really put that much effort into a 28-second movie. I'm not trying to diss you or anything... I just think you should go for another game.
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Just like I said:
Baxter wrote:
I tried this a little a while ago, and by far the hardest part (the part that takes the longest) is luck manipulating the amount of papers that lie on the street.
It's also the most annoying part.
randil wrote:
EDIT: I tried out manipulating luck to get more paper refills(I tried this on monday), but with no luck. The paper refills always seemed to be at the same places, and there was always 3 of them. I tried manipulating luck by throwing different amounts of papers, turning around more (and less) and hitting different objects along the way, but as I said, no more paper refills appeared. Do you know how to manipulate luck in Paperboy, adelikat?
I also don't know how to do this... but I know for sure this is possible, and it's probably the reason why I stopped with this game.
adelikat wrote:
I think the training course should be omitted. You did a great job getting every target but still, It was only mildly entertaining. Certainly not enough to warrant almost doubling the length of this movie.
Well... I think this part was the most entertaining to me. It's the only part a skilled player wouldn't be able to do. In spite of this, I do think that is should be omitted, but merely because you'd see the same thing over and over again. But then again... holding up alone makes the movie "as fast as possible", so getting the highest possible score is probably the best thing to choose (of course you should still hold up all the time). But if your goal is the highest possible score, then you would need to do the training course... You also should avoid wasting a paper on the dog (not 100% sure, but I think this is possible).