Posts for Bezman

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adelikat wrote:
Wow, yes, I very much agree with this. Good idea :)
:-D And I look forward to the descriptions.
Submission? do you mean publication? Otherwise I'm not sure what you mean.
Yes, I did mean publication. My mistake http://tasvideos.org/516M.html So here, the words 'single level only' would be a link to http://tasvideos.org/Movies-C4000Y.html (and the word 'racing' would also be a link). I guess when on a category page, the links would become redundant but even if that problem is unavoidablek I think it would be far outweighed by the advantage of easily-accessible links to similar movies. Someone could watch a movie linked to from the main page, realise how much they like a particular aspect of it, then instantly click to find similar movies without needing to learn that category pages are linked to within the movies tab...
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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adelikat wrote:
No death is not the default. In general, if it is advantageous to die, a TASer will die. No death is specificallyf or a run that could save time with death but chooses not to (because they believe it to not be entertaining ((something I disagree with )) )
Thanks for explaining. I was confused by there being two categories - one for dying to save time, one for no death. I was thinking that 'uses no warps' could maybe be reworded to 'forgoes warps' or something else that makes it clearer that the reverse is a real possibility in this instance - otherwise, as worded, it suggests it should be applied to nearly everything. Maybe similarly, 'no death' could be reworded as 'forgoes time-saving death'. Or ideally, maybe there could be some little explanations - maybe even simply presented as a single web page, with a question mark beside each category that links to the relevant anchor. Or maybe the short explanation is at the top of its page, just above the list of submissions. What you said cleared it up for me and for others who aren't as entrenched in the culture, clarifications would be lovely. On a related note, could the submission categories listed beside a submission ever link to the page featuring all thusly tagged movies? Was this idea already rejected or is there some logistical hurdle?
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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I'm confused by these categories. They also seem like they should be the default and I don't understand why they're selectively mentioned in the cases that they are. No save data corruption Uses no passwords No death
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That's quite a crafty tactic, shortening the falling distance... I loved watching this. I think that keeping the ending at the end of the .avi is a nice conclusion though, even if I'd skip it when rewatching.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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It's the little touches that really make this movie for me - the way you have Mario doubled whilst swimming, seeming invincibility under the falling pillars, jumping on each flame when they first fall at the end and all the playing with the mushrooms. Even when not directly contributing to speed, you keep entertainment as the highest priority. Of course, it's the crazy routes and the many, many hours of research into all the possible abuse that elevates this into a tip top TAS. My favourite level was Star Road 3. I guess to fully understand it, I'd need to read up on all the abuse - I assume reading through the thread would enlighten me sufficiently? - but it's clearly a brilliant thing in any case.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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If a character choice precludes the optimal path, then the character IS suboptimal - because of those limitations - I feel.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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I loved the machine world - seeing the stick fly between the tiny gap as 4 squares rush to crush it was exhilirating. Also, it was fun seeing some shortcuts in the star world. For much of the game, it felt like there was a 'lack of percievable danger' somehow. That, for me, detracted from most of the run. For much of the game, it seemed almost 'too easy' and yet the path was pretty similar to how I'd play 'manually'. I loved this game when it first came out (owning it within a week of Japanese release) and still hold the game in high regard but I'm not sure it makes for the most engrossing TAS. A no damage/all items run would be something I'd be very interested in watching but I'm not sure it'd be a cracker.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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I love runs like this - that shorten the 'normal' playtime of the game so severely. Having said that, the wobbling made me almost nauseous. Does moving in the x-direction increase speed in the y-direction? As someone unfamiliar with the game, I felt that there weren't any moments that surprised me visually, after reading your comments. I feel there's probably a fair bit going on that I'm unaware of from comments/viewing alone.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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In reply to AKA, I think you read too slowly. Personally, I could happily read 90% of ingame text, let alone the captions. In any case, they're definitely onscreen long enough for you to pause and take your time reading them! Regarding the run and game itself, I've always disliked this game - gambling games seeming rather pointless in general - but I suppose they're almost ideal fodder for TASing. I was giggling in anticipation at the start and then giggling at your message at the end. I applaud you.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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It was fun watching so many suicides but I was annoyed at never seeing the stage 6 magic. Just wondering - why do you skip collecting the potions in the first bonus stage?
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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I think dedicating one trick level to getting the highest lowest number would be awesome! (Disregarding Megax3/x4 I imagine you could maybe get the lowest number to 5? or even higher? Would force in loads of variety and also make for an aesthetically pleasing ending I think.) Maybe another could be dedicated to having all points after the fewest possible number of jumps? Then maybe after 4 or so jumps, you just sorta dance around, staying on the ground though, waiting for the messages to catch up. P.S. I was actually aware of both Mega tricks never receding in points value but I think it's only because of your frame-precision that you're able to abuse it so well. I was never great at the stunt courses - only after finding out about the Mega constancy was I able to complete the gold stunt courses and get to Hunter. Also, just in case you aren't aware, the Gamefaqs NTSC score thread seems to be reincarnated. I'm sure you'll smash them all anyway. http://www.gamefaqs.com/boards/genmessage.php?board=588824&topic=41488930
Dessyreqt wrote:
Either way, Uniracers doesn't stop your input when the timer hits zero, so long as you're in the air (if I remember correctly, I haven't done much testing on it yet.) So it would probably be best to get all the Head Bounces/Tabletops that we're going to do for the track out of the way at the beginning, and then grab some huge air just as the timer runs out, taking advantage of the extra air time to pull off some more stunts.
Btw, on re-reading, I'm just wondering why this wasn't done? Was there insufficient boost to get big air? Or does input actually stop? Or was there some other issue?
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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I was happy when you cleared the screen on stage 11 and I liked the 'taunting' way that you almost killed yourself against Dedede. The whole thing seemed to have too many 2-stage combos to be particularly entertaining to me, though. edit: I deleted a previous comment because I was mistaken.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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I really like this game and loved the movie. Seeing the cleared board early on was aesthetically pleasing and I liked the variety in the combos - a load of 4-stage combos and a 2-stage one with loads of puyos being burst in the '2nd stage' to break it up. I was able to follow the action easily, unlike the Panel de Pon games. I thought the green haired demon girl in the red dress would survive your attack but was pleased to be proved wrong. Though I'd rather see more extreme combos, you obviously worked out carefully just 'how much' was required.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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I don't understand the requests for slower answers. Regardless of that going against the idea of a speed run, I could read all the questions just fine (admittedly, sometimes on the 2nd time they were asked but that made it no less amusing). Brilliant idea and good comedy.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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Baxter wrote:
Bezman wrote:
I still haven't watched every single run listed, but I'd like to agree with those who suggested a 'puzzle game' category. Tetris Attack, Kirby's Avalanche, Wetrix or Tetrisphere would be great at showing how ridiculous these games get when being TAS'd.
On where this star should come from:
arkiandruski wrote:
I'd take it away from either special concepts or N64 personally.
Do more people feel this group should be created? If yes, which star should it take? If yes, should for instance Arkanoid fall into this category?
I think that if stars from groups should be deleted, it should be done in a way as to promote variety. If anything, Special Concepts deserves one more star imo. Do Castlevania, Sonic and Metroid really need multiple stars? They may be considered great but the Sonic runs specially seem kinda similar to me. Why not give the star to something different and then just recommend a couple of other runs from that series in the run's description (as is already sometimes done). P.S. I'd also second the votes for Bomberman. Another game that is significantly altered by being a TAS. Familiar to most players as a game, yet the run is full of surprises.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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I still haven't watched every single run listed, but I'd like to agree with those who suggested a 'puzzle game' category. Tetris Attack, Kirby's Avalanche, Wetrix or Tetrisphere would be great at showing how ridiculous these games get when being TAS'd. Maybe the first two are better, since they're the more familiar 'delete a bunch of stuff in a well-style'. Currently, there's nothing showing any puzzle games and that seems horrible when there's multiple games from the same series. Soon after my uni deadlines pass next Friday, I'll be able to properly join in the discussion.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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There's a few movies on the list that are kinda ambiguous - specifically, River City Ransom, Sonic 3 and Knuckles and Monopoly. If you're willing, maybe even write the TAS code number next to them, so there's no confusion between anyone and relative newbies like myself can get up to speed quickly and easily. Are the Metroid nominees 1195,1108 and 1144 respectively?
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Baxter wrote:
(if people say "I'm against deciding that later, since I want to vote on a particular version, THEN I'll list both... for now, I'll just list the game.)
I don't think it makes sense to vote on a game as opposed to a particular movie. If voting on a game, it's essentially getting the combined votes that all its movies would get. Also, there's a few movies there that I've not seen. Can we be given a couple of weeks to watch them? Normally, I'd only need a day or two, but presentations are due and other folk may also have real-life complications. 2 movies I feel should be nominees: Your own Megaman 3,4,5,6 and HappyLee's SMB walkthrough.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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Baxter wrote:
I think it would be good if I devided all the suggestions into groups of somewhat similar movies (depending on the group name). Each group will get a certain number (or range) (although possibly/ideally mostly 1) stars to be devided amongst the TASes of that group. I generally like it if there is some sort of choice element for the stars. This means the groups must be larger than just one TAS. And not just give a star to a movie because it's the only movie that shows a certain concept.
Debating within each group seems like it'll definitely help streamline all the thoughts. Rather than vote within each group, why not just use the groups as a way to force focused discussion - after you bring forward a group, folk can suggest games to be added as 'potential stars' to that group and when making suggestions - or even voting - folk can always suggest that no game in that group be starred, even if there's only 1 or 2 nominees. You can suggest a range that should be added from a group - say 1-2 movies or 0-1... With a range rather than a 'definite number', games won't be automatically included just because they're in a small group.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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adelikat wrote:
SM - 100% and no other SM runs.
Forgive my ignorance, but what is SM?
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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I'd like to nominate the Super Mario Bros. walkathon. It's a fascinating restriction and I was amazed that it was at all possible. The latest run shows great tricks throughout that I'd never imagine pulling off playing real-time - backwards jumping, zipping through walls, wall-jumping... and watching the bullet bill slowly catch up to mario is highly entertaining! I think it's unique and - along with Mario 64's 0-star and King's Bounty ultra-short run - is one of my favourites on the site. Not too long, unique, clearly shows some great TASing performing the 'impossible'...
Kirkq wrote:
With regard to Megaman runs, perhaps to avoid repetition we should only choose 1 Megaman run. If people see that run and really enjoy it, they will obviously look up the others. I would suggest Megaman 2 because it is often viewed as the best and most popular in the series.
I think stars should be based on the quality of the actual movie - not the game. I'm not entirely qualified to judge, but if another has more techniques going on or looks more impressive to someone at all familiar with the series, that one should maybe be chosen rather than the one which simply reminds them of a game they enjoyed. Of course, if #2 happens to be the best TAS, then fine. I'm just saying don't base it on the game - base it on the TAS.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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Baxter wrote:
- The star list should provide have variety. This does not mean that multiple TASes from the same series, or even multiple TASes from the same game are excluded per definition. It also doesn't mean that every aspect of TASing has to have a starred run that explicitly features this aspect.
If no runs featuring that technique are specially entertaining, then fair enough. Give none a run. But conversely, given 2 runs for judgement and miniscule or arguable difference in quality/entertainment value, I feel that one that features a technique not already featured in the starred runs should be given preference.
arkiandruski wrote:
Super Mario 64: the 0 star movie doesn't have much to watch, w
Baxter wrote:
Super Mario 64 Currently both the 0 star run, and the 120 star run are starred. Does the 0 star run have enough gameplay left?
I don't really understand this sentiment. It's short, sure, but action-packed from start to finish. From the moment the game starts, incredible tricks are pulled off that I never thought possible. Ricocheting through the levels, the entire movie beggars belief. The only part that could be argued as being dull is the ending - something most will skip if they have already seen it. If 2 runs are equally entertaining, I'd rather watch the shorter one. In this case, the bewildering aspects of this and King's Bounty actually make them more memorable and entertaining, I feel, than stuff like the Sonic games. It probably goes without saying, but I felt Sonic was over-represented. I maybe need to refresh my memory regarding them, but the fact that I can't remember that much of their distinguishing features, despite having seen them all once or twice, whilst King's Bounty and mario 64 0-stars will never fade from my mind speaks volumes to me.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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adelikat wrote:
The top 5% (as decided by Baxter)
This seems a terrible idea. If I wanted to find out Baxter - or anyone else's - favourite movies, I seem to remember there being a way to look at previous ratings or nominated favourites already. I propose that instead, these 25 (or whatever) starred movies are intended to show the breadth of possible techniques, each showing a unique style of TAS and being there for a separate reason. Not just showing someone's favourites but als showing, "this is what is possible! This is all we have done!." The starred movies to my mind should: - be entertaining - show something impossible without TA. just like Bisqwit previously said. But also - as a group, show the full diversity of possible techniques/styles. I think striving for that last point would help it stop being simply another 'best of' list and become something more - a list of pretty much 'essential viewing'.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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I just watched this, preceded by Bisqwit's original attempt. The original was a fun watch - mainly thanks to the interesting level design. I enjoyed witnessing the realisation of this feat and also enjoyed seeing the bullet catch up on 4-2 and seeing the few wall jumps. Happy lee really kicked it up a notch - entertainment from start to finish, despite the ostensibly sedate pace. Backwards jumps and the 1-2 glitch - woah! - along with the tiny teasing jumps, bullet-killing (hahaha!) and showing off other little quirks like the disappearing shell... An incredible movie - it has tension, humour, suprises... amongst the top few on the site.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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It's impossible for him to be shown 'too often'. ;-)
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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