Posts for Captain_Forehead

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Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
Are you suggesting that I have a broken driver? Well, I guess it doesn't matter. I downloaded that version of Dolphin months ago and didn't even try to play anything on it until now. I can go ahead and update to the latest version though. Thanks for the help!
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
I tried what you said, and it seems to have worked. It does bother me that I would have to delete the ShaderCache folder every single time I start a game. Is there any other way that I can make the game work without having to constantly do that?
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
Dolphin 4.0-7070, Windows 8.1 Apparently I don't know what an Intel GPU is, so here's what I think it is. Intel Core i3-4030U CPU, 1.90GHz with a 64-bit operating system.
Post subject: Dolphin stopped working
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
Something random. I decided to play on Dolphin, because why the heck not? I started Metroid Prime and it was working PERFECTLY fine. The next day when I try to start the game again, it said that Dolphin stopped working and closes the program. What happend???
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
Do you like Darth Vader? Do you like Winnie the Pooh? Then you'll love this! Link to video
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
A short story: Where I live, Utah, there was a controversy some time ago about the fight song for the University of Utah football team. The song consisted lyrics of things like "I'm a Utah man!" Some yahoos thought that this was sexist because the word "man" seemed to have implied that they were leaving out the women. I can't remember if they ever changed the lyrics for that. Anyways, some guy decided to make fun of this controversy and make his own song of the Utah fight song. I laughed pretty good when I first heard this. Take a listen. Link to video
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
Alright. I can see that my attempts are leading me nowhere. I've tried countless times and messed with VC++, both 64 and 86 bit (even though my operating system is windows 8.1 64 bit), but to no avail. I do have those DLLs stored, so it's possible that they are broken! I'm sure there's still something I can do, but like I said before, I'm not very experienced in these kind of things. I've decided to leave the N64 and Playstation parts of the emulator for now. I'm just going to mess around on some games from the NES, SNES, Genesis, and Gameboy, since those are the only ones I care about playing, as well as N64 and Playstation of course. Well, thanks for the help anyways!
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
To answer all of your questions: I ran the prerequisite installer several times, and still nothing. As far as I understand, running the installer also means installing Microsoft Visual C++ 2010 prerequisite x86. For some reason, I can't find that anywhere in my files, even though I KNOW I have it. I have never ran a Playstation emulator before, so I'm pretty inexperienced there. For now, I'm trying to run Symphony of the Night, but this error keeps coming up: "Unhandled exception has occurred in a component in your application. If you Continue, the application will ignore this error and attempt to continue. The execution has failed due to the bug in the SevenZipSharp. Please report about it to http://sevenzipsharp.codeplex.com/WorkItem/List.aspx post the release number and attach the archive." To be honest though, I haven't done much research on how to work the Playstation emulator core, so I would like to ignore that and focus on the N64 for now. Finally, I've tried all cores for the N64, still nothing.
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
Still didn't work. In fact, I tried downloading it three times and the error still comes up. Perhaps there is another place I can download the Mupen64plus audio dll assuming that it is broken?
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
I've done both of them, the same problem still occurs.
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
I have that file in my DLL folder. What Rom isn't working? None of 'em! Not even something so simple as Super Mario 64.
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
Okay, just by installing the newest version of Bizhawk, the games don't run slow anymore. However, there is a new problem of running the N64 or Playstation games. I'm sorry guys. I feel like I'm being of an annoyance to you by having way too many problems with how to work Bizhawk and constantly having to ask for help. I'm going to try to ask for help at a minimum, hopefully never. But just this once, I'd like to get this stupid thing to work! Anyways, the problem is whenever I try to load a N64 game, an error message appears and says: "N64 load error A core accepted the rom, but threw an exception while loading it: System.InvalidOperationException: Failed to load plugin Mupen64plus-audio-bkm.dll, error code: 0x7E at Bizhawk.Emulation.Cores.Nintendo.N64.NativeApi.mupen64plusApi.AttachPlugin(m64p_plugin_type type, String PluginName) at Bizhawk.Emulation.Cores.Nintendo.N64.NativeApi.mupen64plusAudioApi..ctor(mupen64plusApi core) at Bizhawk.Emulation.Cores.Nintendo.N64.N64Audio..ctor(mupen64plusApi core) at Bizhawk.Emulation.Cores.Nintendo.N64.N64..ctor(CoreCommcomm, Gameinfo game, Byte[] file, Object settings, Object syncSettings)" Any idea what this means? Just in case if the plugins may be the problem, I'm trying to use Pure Interpreter core type, Jabo 1.6.1 video plugin, and Hle RSP plugin. Again, sorry guys for my constant problems and my lack of intelligence on the subject.
Post subject: Lagging problems
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
Just a small problem. With any game that I play on Bizhawk, no matter what the console is, it has a lagging problem that, while it's not horrible, definitely slows down the gameplay. I'm using Bizhawk on my laptop now. I'm not sure if that has anything to do with it though. Solution?
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
What the frick is this game?
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
Tell me Mario. How do you choose to die? Link to video
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
I'm somewhat aware of that. Bizhawk moves slow on my laptop either way, so I'm not gonna worry about that for now. Now I'm just focused on getting Mupen64 to show the screen for the games, and not just the sound. Does anyone know how to fix this? EDIT: I tried re-downloading Mupen64, only to find a error screen that says: have not implemented RSP MF CP0 reg SP DRAM DMA address (1). I'm not sure if that has anything to do with why my screen stays black.
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
Since you were so nice to me, I'll explain why. Bizhawk runs just a little bit slow on my laptop, no matter what games I play on it. I decided to get the SNES9x emulator to compare how it runs with SNES games, and it seemed to be running just fine compared to Bizhawk. I'm only testing the same thing with Mupen64, nothing more, nothing less. Anyways, thanks for the small help! EDIT: New problem. I can now run the games just fine, and they sound perfect, but the screen is pitch black. How do you fix this?
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
Does it matter? All I want is a simple link to some plugins. If someone gives me that, we can just forget about this topic.
Post subject: Jabo Download
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
Hey guys, I just need help real quick. So I bought a brand new laptop and decided to download Mupen64 on it. However, when I did, there was not a single plugin that came with it. I found the input and RSP plugins and directed them toward Mupen64, but I'm having trouble finding the Jabo plugins for video and audio. If I can just have a quick link to download the best versions for Mupen64 0.5 Rerecording, that would be great. On a side note, I got Bizhawk to work, so don't ask why I'm not using that.
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
Queue the ET music!
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
With this new version available, what would you say is the more superior version of emulating SNES games? Bizhawk or this?
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
I don't know why, but I like the idea of collecting 100% in a game like this. That being said, the only real difference between this and the other TAS is the extra level after the first.
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
Even though this game isn't as smooth-looking as the DS version, I though it was well optimized and entertaining enough. Yes vote.
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
That's the thing. It just tells me that it has encountered a problem and needs to close. It explains NOTHING on what the problem is. Is there more than just installing the prerequisites?
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
Posts: 873
Location: Utah
How do you take a screenshot? Like I said, I can't remember a thing on how to use the computer.
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