Okay, I've finally gotten around to working on LADX again. I'm currently working with Tompa on a 100% TAS, since we decided that a v3 of the any% TAS would look too similar unless some new trick was discovered.
Here's a
WIP of the 100% TAS that completes dungeon 2. There are a lot of small optimizations and new tricks that I may describe later at the
Link's Awakening Tricks page, but here's a partial list of the new tricks used:
-Cornerboosting, saves 1-2 frames per corner
-U/D+shield used to bounce off of enemies and bounce across pits (a great example is bouncing across the pit before the tail key, replacing the damage-boosting trick used in the any% TAS)
-U/D+sword slashes to reach odd places on the screen (such as in the cave before the tail key, right at the beginning)
Also coming up is a trick to save rupees; if you buy an item in the shop, then quickly buy another item before the rupee counter has a chance to count down, you can buy the item for "free". Example: Link has 200 rupees, but needs to buy both the shovel and bombs (total of 210 rupees required). If you buy the shovel, then quickly buy the bombs, you will end up with both items and 0 rupees at the end, even though you technically bought 10 extra rupees' worth of items.
I wanted to post some progress for the benefit of anybody who is interested, and in the hopes that people might discover new tricks that would be useful for the TAS.