Posts for Dwedit

Dwedit
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This one requires Snes9x Record-Reset. (side note, why to all these emulator homepages have to keep breaking constantly?! I have to mirror these files now...)
Dwedit
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Desynced for me during the Milon battle, but that's probably because my ROM didn't match.
Dwedit
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I'd love to see an "Aims for Highest Score" superplay video rather than a TAS. Just as long as there is no abuse used to keep playing forever getting more and more points.
Dwedit
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It desyncs on mission 4.
Dwedit
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I was always more of a fan of a non-glitched run, since the run+slide move can get higher speeds than the normal run move. I remember the really really old run that sucked, where the guy running it didn't know that slide jumping was faster then just running with B.
Dwedit
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I believe that the old should be published and obsoleted, and not just link to gruefood, because the site has features built in to handle obsoleted movies, and no features built in to handle movies obsoleted before they get published.
Dwedit
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Look at MESS. It's a total mess. Let's say you wanted to emulate a NES and an Apple 2. Both systems use a 6502 processor, except the NES's 6502 is different. It lacks Binary Coded Decimal mode, and has a built in audio generator. The video hardware is completely different and has nothing in common. Then there are a few systems which actually would share a significant amount of code: The Colecovision, Sega SG1000, and Sega Master System are very similar, and with some ASM hacks you can port games between the Colecovision and SG1000. Sega Master System just also happens to have the 'crappy graphics mode' for downward compatibility with the SG1000. It might make sense to integrate those into one emulator, as well as other systems which use the same graphics chip, sound chip, and processor. But if you tried to combine a bunch of dissimilar emulators, you'd end up with MESS. MESS does a poor job of emulating each system it supports.
Dwedit
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Shameless plug: http://www.dwedit.org/adventure/ Play it on your Wii! Edit: Congratulations to all 14 people who clicked here!
Dwedit
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If you play it on the english hacked rom, it manages to stay synced up until the third screen of level 5. Amazing.
Dwedit
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I think damage boosts are much cooler to watch than no damage.
Post subject: VBA rerecording 19 (GB MODE) has really bad timing.
Dwedit
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I was just flipping through the source code to VBA rerecording 19, and saw that many operations which take time on the GBC end up taking no emulated time on the emulator. This can result in VBA removing many frames of lag. I'm just wondering about whether slower movies created with VBA rerecording 20 should obsolete movies created with 19. [Edit by Bisqwit: Moved into the proper forum.]
Dwedit
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WOW, that is quite some number tallying there. It just sits there and adds 10 for hours on end.
Dwedit
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I think the camera jerking forward makes it seem like Aladdin is doing a dash attack, and looks cool.
Dwedit
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I forget exactly how many times you need to kill yourself before the rug ride ends with the "Nice Try" screen, but you may need to collect 1-ups. Edit: according to this page: (URL REMOVED) you need two lives, then the third death instead triggers the level ending. So you don't need to collect any 1ups. I think the reason they put that feature in was because of backlash against Battletoads. Turbo Tunnel anyone? Edit: oops, didn't realize I had accidently linked to a roms site... Just google 'aladdin genesis "rug ride" "nice try"' to find a website which would talk about it.
Dwedit
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Wouldn't all the moderators be able to edit the first post? I've been a moderator on at least 3 message boards, so I've got experience here.
Dwedit
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I had first run it on Gens 9f (which was the latest version I saw in the first post of the release thread, someone is lazy and needs to edit that post to include the newer 95b). It does the same desync in both versions. Maybe there is added lag due to higher accuracy.
Dwedit
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I know that you can skip the rug ride by repeatedly dying. Never mind that it would have no place in a "no damage" run, but does this happen on the hardest difficulty level, and is it faster than completing the level?
Dwedit
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Desyncs for me during Jafar fight, Input gets ended before he's dead.
Dwedit
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Naohiro19 wrote:
vote yes. In Japanese called "ドラゴンクエストモンスターズ テリーのワンダーランド, Doragon Kuesuto Monsutāzu Terī no wandā-rando).
Pure Katakana consisting entirely of loanwords is not Japanese.
Dwedit
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World 0 is very straightforward and short. No need to speedrun it.
Dwedit
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Excellent work there!
Dwedit
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My rom's checksum did not match, but it played fine.
Dwedit
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In order to have any real team effort on a TAS, you need the ability to do things in parallel. Different people would be optimizing different levels at the same time. Random Number Seeds make this impossible.
Dwedit
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Cheat Finders are your friends.
Dwedit
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bkDJ wrote:
Assuming you've beaten the game and have the important items, is it still even possible to make everyone happy within one cycle?
You're not going to get the postman's hat and finish Anju & Kafei's story in the same cycle.