Posts for Dwedit

Dwedit
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Obviously you ignore the first 7:30 minutes of forced tutorial. We have perfect luck manipulation to see opponents beaten as fast as possible here, and crazy chains of events to ensure enough pluspowers drawn to finish within two turns! Yes vote here.
Dwedit
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You killed the animals!
Dwedit
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TASBot is just ROB. No better than picking Mario or Megaman.
Dwedit
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I've seen it happen many times where someone submits a run that is beaten by a run that was never submitted and published. This would provide a way of establishing a time for the game. If you could find listings for non-published runs in the main site, that would help there. Such a listing would link to the submission, and list the time. And the listing would only be created after very basic confirmation that it finishes the game without cheating. It would be listed as an unpublished submission, with no need to have a formal encode, but could become a proper TAS listing later on. I'm not suggesting this for weird categories, just the very basic category of unambiguously completing the game.
Dwedit
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What I really meant is that the main site should catalog unpublished submissions at the exact instant they can be confirmed to be legit playthroughs beating existing times. There could be a link to the submission, and a time for the run. They would be marked as unpublished submissions, or Gruefood, or whatever.
Post subject: Tier below Vault: Minimal standards to publish just a time
Dwedit
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I think there should be a tier below Vault, where submissions are verified for two basic things: Did they complete the game without cheating, and did they beat any known times, then they would be pretty much immediately listed on the site, even without encodes available. This would happen regardless of how sloppy the play was, let it get obsoleted by someone else. Just saying that the formal process for accepting TASes is really really slow. If someone does a TAS that completes the basic rules (completes the game without cheating, beating known times), it should just be listed immediately, regardless of play quality or anything else. Even the good submissions could be fast tracked to a listing, then during the time it takes to decide what to do with a submission, before it gets its moon and encodes or whatever, have the submission (which has been confirmed to beat the game without cheating) as a listing in the database.
Dwedit
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We got some Atari 2600 homebrew with that distinctive Batari Basic look.
Dwedit
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Why does the Atari 2600 sound chip used by 7800 games sound so awful?
Dwedit
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Fog wrote:
...even to the previously rejected submission with the different method of ending the game (without the rests, but using possibly invalid SRAM)
Not invalid Save RAM, invalid contents of Main memory.
Dwedit
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NES Super Off Road does stop eventually, I've beaten that game several times.
Dwedit
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I'm not 100% sure, but the play looked a little sloppy.
Dwedit
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Mr. Kelly R. Flewin wrote:
I would have thought this would have deliberately beaten the WR of 781,030 points set back in the 80's. Very disappointed it fails to beat an existing record.
It's deliberately failing to catch the cash among other things...
Dwedit
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I'm still a huge fan of the NES TAS of Chessmaster, and think it shouldn't have been Gruefood.
Dwedit
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The long string of deaths is why the previous run was vaulted, but this run sped up even the deaths.
Dwedit
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This is a fantastic movie, great job! Used to play the TI83 version of the game, and it was hard as all hell, I could only beat maybe 6 of the levels.
Dwedit
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Regardless of anything else, adding something that connects to the system bus is more like adding a Game Genie than a controller.
Dwedit
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What the hell happened to the encodes? Corruption everywhere!
Dwedit
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Says that the expansion port has only an 8-bit address, so it's not the full system bus.
Dwedit
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Voted Meh because the goal choice is suspect, but the execution is well done.
Dwedit
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Vault it and give it the Notable Improvement lightning bolt, we have a winner.
Dwedit
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Yeah, Konami games do have that crazy RNG that is essentially a CPU cycle counter. Number of CPU cycles left on the frame determines the next RNG value. It may be possible to manipulate it back into sync, but that would be hard to do.
Dwedit
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Does getting slightly less than perfect speed up the bonus round?
Dwedit
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Supposedly, the NES's uninitialized memory is mostly FF but with some bits randomly cleared. It's consistent enough for games like Final Fantasy 1 to have a predictable RNG. I wonder if the SNES is also like that too?
Dwedit
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At least that stair glitch in the video seems much tamer than the crazy crazy stair glitch from the other TAS.
Dwedit
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Cheetahmen II had to do with the cartridge's mapper registers, not system RAM content. And that game is literally uncompletable without the initial cartridge register quirk (which is known to occur on hardware).