Posts for Dwedit

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Dwedit
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If I had to pick a term, I'd call it an "Emulation movie file"
Dwedit
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Just wanted to mention that I watched this TAS on a fullsize TV screen via a Youtube app shortly after I heard about it, and enjoyed it immensely. Great job!
Dwedit
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Even the instruction manual says the maximum number of characters is 10 in normal play. Highest possible characters is all 8 plus Lucia and Pannon. It's not really a sequence break, you can keep Pannon in the party until you get the Zenethian Helm. In casual play, Pannon is really powerful, since he has the mighty Sword of Lethargy. He'd be even better if he actually did regular attacks. No enemy has immunity to the random sleep ability of getting hit by the sword. With cheats, you can try to exceed 10 party members. For example, getting inside Zenethia to get Doran, modifying the Chapter byte to get earlier NPCs, etc. I've never tested it out though.
Dwedit
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TheAxeMan wrote:
Epic run and well worth the two hours to watch. Does the time savings from killing off the hero at Radimvice only come from the hero's levelups? I guess you don't have to heal him from damage squares either, but he had plenty of HP. Seems like his magic would be useful to cast outside after the fights. It was probably a close call. Very nice work.
I thought those weren't dungeon enough to allow you to cast outside?
Dwedit
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The submission text for this TAS is a little sloppy. There are typos, and sometimes Metal Slimes are called Metal Babbles. EDIT: This has been corrected since this post was made.
Dwedit
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Radiant wrote:
I suggest that a new category is added to the yearly awards, i.e. "Game/Run that Contributed Most to Improving an Emulator".
Mario land 2!
Dwedit
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I'd bet there are a lot more games that would endlessly read the controller if it changed than you think there are.
Dwedit
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Should get the "Corrupts Memory" tag due to the glitch that overwrites the main character's hitbox. (Necessary to do the go through the wall glitch)
Dwedit
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If you can't go back in time, you can still try to make complex macros for your inputs.
Dwedit
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Ah, I figured out what's going on, in real play, the level stops incrementing after 22, and literally repeats itself after that point. With cheats (poke 0x68), you can get farther, level 0x28 crashes the game. So a TAS would need to stop after beating level 22?
Dwedit
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As horrible a game choice as it would be to TAS, I believe NES Pac-Man has a crash bug/kill screen after beating 40 levels. But is it possible to get past the kill screen?
Dwedit
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The glitches to skip enemies were awesome, but the game itself was really boring. Had to watch at 400% speed for the second driving stage, then 200% speed in other places. The three genres of the game aren't very good TAS genres. Beat-em-up, driving game, and autoscrolling rail shooter don't lend themselves very well to a TAS. This is why vault tier exists, to hold records for those kind of games. Was there any good reason to always fire all but one shot in the shooter stages?
Dwedit
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"Modern" was 200 years ago, and the "Space Age" was 60 years ago. This is why I hate those terms.
Dwedit
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The only game I can think of where you actually want to take out the memory card is Majora's Mask, and that's not for TAS reasons.
Dwedit
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Good luck with that, N64 emulation needs dynamic recompilation to native code to achieve any kind of performance.
Dwedit
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I'm pretty sure that music is from The Little Mermaid, not Tale Spin. http://www.project2612.org/details.php?id=618 track 04
Dwedit
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This is one of the most generic platformers I've ever seen.
Dwedit
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Is the mirroring wrong in the ROM header or something?
Dwedit
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There was Duck Hunt, long thought to be impossible to TAS, people found glitches that resulted in getting a better score on the kill screen.
Dwedit
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This run is amazing. The game just becomes a race to get to the final song, then all hell breaks loose. Also the punch ring thing on Tokay island was a good "why didn't I think of that" moment.
Dwedit
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You take control after replaying the TAS file yourself. If you can't control the game, then it's obviously a softlock.
Dwedit
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Getting the mushrooms at the end just means ending input early, there's nothing left to press once bowser takes the final hit.
Dwedit
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For the benefit of those not familiar with the mechanics of this game, what are you doing to seemingly win in one attack every time?
Dwedit
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Obitus died? Holy crap! Seems like just yesterday I was notifying him that his submission to Romhacking.net was a corrupt file.
Dwedit
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Location: Chicago
What about an infinite loop at the entry point and CreateRemoteThread?
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