Posts for EEssentia

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Experienced Forum User
Joined: 4/13/2009
Posts: 431
Well, try the above methods. It would also be nice to have a sample (a short one should do I hope) or instructions on how you recorded the clip. I can't find any record avi in psxjinn. I don't know what codec you used, either... Perhaps knowing some details about the movie through mediainfo might help too. EDIT: Doing some testing... EDIT2: So far, no success in reproducing problem...
Experienced Forum User
Joined: 4/13/2009
Posts: 431
What ARE you using that is causing Handbrake to crash? Also, things to try: - Mux to mkv first, then open file in Handbrake. - Try to re-encode with x264 (x264 "input" -o "output" --crf [17-20] --preset veryfast/faster/fast/slow/slower/veryslow) directly then mux over audio.
Post subject: Re: ( °□°)
Experienced Forum User
Joined: 4/13/2009
Posts: 431
oblvionwalker wrote:
Hey ok i will i promise i wont be braging anymore i wont be annoying and i wont say i am a tas god too :) because well i am just a random guy after all
Just... get back on topic. Please. Talk is cheap. Action is proof.
Post subject: Re: Seemingly everyone hates c++
Experienced Forum User
Joined: 4/13/2009
Posts: 431
Tub wrote:
The garbage part is debatable, the requirement part is simply false. Their IDE is a pretty recent thing, and most Qt devs would continue to use something else until it matures enough.
This is just my opinion. Don't take it as facts.
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Joined: 4/13/2009
Posts: 431
WST wrote:
Are you kidding? Have you ever heard of Qt? It’s considered one of the most developed cross-platform GUI frameworks today. It can also be used from Python (PyQt), as Derakon mentioned.
Know of it. Tested it. Didn't like it. Partly because it requires its own IDE which is garbage and partly because the GUI part doesn't seem to be updated and Qt Quick is still garbage, and, of course, Qt is still full of ugly pointers everywhere for absolutely no reason. And yeah, the doc isn't too forthcoming of what must be pointers and what need not.
Post subject: Re: Seemingly everyone hates c++
Experienced Forum User
Joined: 4/13/2009
Posts: 431
Warp wrote:
...Unfortunately there aren't many good C++ tutorials out there...
Well, tutorials are crap. But there are good books, fortunately.
Post subject: Re: Seemingly everyone hates c++
Experienced Forum User
Joined: 4/13/2009
Posts: 431
antd wrote:
Everyone says C. But I wonder if it is used for anything beyond device drivers and such anymore.
I would not recommend C as a language to anyone except for those who really need it due to practical constraints.
And those same people tell me that they hate C++.
There is a lot of hate against programming languages out there... C++ is not a bad programming language. It's quit good, actually. But it is hampered by not having any good GUI framework, either built-in or available by 3rd party (in my opinion). Have you given C# a go?
Experienced Forum User
Joined: 4/13/2009
Posts: 431
If nothing else, it will have a place on youtube ;)
Experienced Forum User
Joined: 4/13/2009
Posts: 431
Cpadolf wrote:
Thanks for all the encodes EEssentia!
No problem! Keep the great work coming!
Experienced Forum User
Joined: 4/13/2009
Posts: 431
Experienced Forum User
Joined: 4/13/2009
Posts: 431
I always choose FFMPEG and then Matroska Lossless. Then I compress using Handbrake before uploading to youtube. I don't know what quality settings are used when using the Matroska preset, so I generally avoid that. But maybe someone knows. I haven't tested it. I see no point in using AVI. It's very old and supports only specific formats. MKV supports pretty much everything.
Experienced Forum User
Joined: 4/13/2009
Posts: 431
Eye Of The Beholder wrote:
Can someone provide an encode, please?
Encode Youtube encode
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Joined: 4/13/2009
Posts: 431
boct1584 wrote:
Can someone do encodes of the WIPs? I can't power SNEShawk to full speed.
Half-hearted WIP of Cpadolf's WIP: https://dl.dropboxusercontent.com/u/2167374/Cpadolf%20Super%20Metroid%202014-03-10%20WIP.mkv Not familiar with Bizhawk, so did my best. Not sure where the movie ends, either (Bizhawk doesn't say a anything?), but I believe I know where it ends. So consider this a quick and dirty first-hand preview WIP. Youtube encode maybe coming later...
Cpadolf wrote:
Anyway, I just reached GT in the run I've been working on. It went pretty quickly because so many parts of the run could be lifted with only minor adjustments (mostly realtime optimizations and some drop manipulations) from other runs, and the only really difficult part was Kraid because of the drop requirements. It's about 40 seconds faster in realtime (~13 ingame) compared to Saturn's GT code run despite Bizhawk losing probably a few hundred frames of realtime thanks both to skipping Hi-jump and optimizing lag/doors. Guess I'll hold off here to see how the total control stuff pans out.
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Experienced Forum User
Joined: 4/13/2009
Posts: 431
All Castlevania games are known to be a cut above other games in difficulty (ignoring Lords of Shadow here). This is true of all the 2D Castlevanias on DS. You won't last long if you don't learn to dodge, especially bosses since they deal massive damage and potions are very expensive. That said, I like Dawn of Sorrow. Portrait of Ruin is okay and Order of Ecclesia is meh. But hey, it all boils down to what your preferences are. Order of Ecclesia is mostly linear levels and level re-usage until you get to the Castle. But the castle feels small, not varied and boring compared to Dawn of Sorrow. Portrait of Ruin also cuts down on the castle for other worlds, which are re-used later in the game.
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Joined: 4/13/2009
Posts: 431
Dooty wrote:
No, I really meant that I can read English texts, but I can't speak English with other people. Well, I was learning English the wrong way, I guess.
But you seem able to write english pretty well, so all is not lost! And I wouldn't say you were learning english the wrong way, either. It all depends on what you need! Speaking and understand (reading) a language are two very different things! So don't blame yourself.
Experienced Forum User
Joined: 4/13/2009
Posts: 431
Total Control does lend way to (possibly) reprogramming a game, though, which can be awfully cool (e.g. programming pong and snake in super mario world).
Experienced Forum User
Joined: 4/13/2009
Posts: 431
Well, if the steal an admin's password, they can probably dump the database or do a lot of damage.
Experienced Forum User
Joined: 4/13/2009
Posts: 431
Warp wrote:
Of course if only the login page is SSL-encrypted and nothing else, that's a lot easier on the server. However, it still requires for it to be set up properly.
That's not safe, though. The session cookie can still be stolen, making it still just as unsecure.
Experienced Forum User
Joined: 4/13/2009
Posts: 431
Warp wrote:
I have no experience as a sysadmin, but I have the recollection that SSL support on the server is relatively heavy (compared to normal operation).
Kind of depends on what it's doing. If the board script dominates the runtime, it probably won't matter anyway. The only way to find out is to test it.
Of course if only the login page is SSL-encrypted and nothing else, that's a lot easier on the server. However, it still requires for it to be set up properly.
That's not rocket science. It's pretty easy to do that. Well, at least on a Windows server. Don't know about a Linux server. Besides, the site is already accepting SSL connections; it's just that the forum does not appear to exist when using SSL.
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Joined: 4/13/2009
Posts: 431
Nicos wrote:
i think it's possible ? (as double accounts are forbiden, it should be ? riiighht ? )
It IS possible...
Experienced Forum User
Joined: 4/13/2009
Posts: 431
As Dak'hon says... Balance, in all things.
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Joined: 4/13/2009
Posts: 431
Tub wrote:
EEssentia wrote:
We really need that secure email right now...
Considering that your password is sent completely unencrypted every time you log in, emails really are the least of your problems.
On this site, yes, but that's not the case on most sites. But yes, you are right, it's only part of the problem. Yet, it IS a necessary parameter in the equation.
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Joined: 4/13/2009
Posts: 431
The entire web is broken when you consider that confidential information is sent via email (e.g. password resets). This allows anyone to just sniff the information and use it to reset the password, encrypted or not. We really need that secure email right now...
Experienced Forum User
Joined: 4/13/2009
Posts: 431
Slowking wrote:
Also who said that anybody would do a TAS of this?
Aww, c'mon, don't spoil the fun. We all know there will be a new TAS... sometime!
Experienced Forum User
Joined: 4/13/2009
Posts: 431
Sweet! Great work, you people! This is coming along super quickly.
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