Posts for Evan0512

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Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
Thanks. I will get another movie published soon to replace the original submission.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
At the end, I don't know how to name because in the published run they put "TAS." Can I name it for 0 or 1 character?
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
I will resume verification. Filling out 3 characters in a "congratulations" screen is optional.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
Samsara wrote:
Welp, bit late, but... User movie #67439898577548166 Easily possible to get 55 on Practice with this route/glitch, so there's at least a theoretical improvement. The entire movie is sloppy, though. Frames can easily be saved on menuing by not mashing. Obviously almost every level is noticeably slower than the published run, with the one level that's tied in in-game time being easily improvable.
I don't know how to "menu" in a Genesis game. My game ROM is USA and Europe in one game.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
Cancelled because of slower times and finishing at the end of the ultimate race. I will re-edit this movie and publish it soon. I'm sorry about it.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
xxezrabxxx wrote:
Link to video Here's an encode, please add it to the submission text
No thanks, I will see if it shows up on our own YouTube channel. The three GIFs were used for “saves.”
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
I will request these games:
    The Ooze Ecco the Dolphin (Sega CD) Columns III?
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
Marble Madness on DOS. I will TAS Marble Madness on all platforms, from Arcade, NES, Genesis, Game Gear, Game Boy, DOS, and Windows. Also, the gameplay is very hard and after the ultimate race they have to put in a 3 character name, and then it repeats again, with text on above to prevent a start. On the Game Boy version, it ends at silly race and repeats back on the beginners' race with 65 seconds as a loop.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
Marble Madness, but only for Game Gear. I will TAS Marble Madness on all platforms, from Arcade, NES, Genesis, Game Gear, Game Boy, DOS, and Windows.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Post subject: Possible Android/iOS emulators?
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
There were emulators to download on Android and on iOS. I was trying to use TAS in it. Some emulators used on Android have save states, does it support? There is FCEUX version 2.2.2 on Linux Ubuntu app store they publicly released, but not 2.2.3. It was not available in an Android app, and I think it's possible. BizHawk, on the other hand, is also available in Linux, but there is not a supported TAS-supported emulator on Android or iOS. Not even homebrewed video game consoles like Wii/Wii U/Switch, PS3/PS4, or Xbox 360/One. I was searching for SNES or Genesis emulators on Google Play Store. I was going to play SNES emulator in an Android device, which one is on Lollipop while the other is on Oreo. I still don't know the minimum RAM to play the emulator, but I searched these emulators available on Android. Google Search: snes emulator for android FCEUX, SNES9x/ZSNES, and the Visual Boy Advance were not available on Android. The Nintendo 64, Nintendo DS, Citra, and the Dolphin emulator is supported on Android.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
I was still planning to TAS a Game boy (original) game. Does the color version of the original Game Boy games allowed?
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Post subject: Motion required?
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
The TAS was more complicated. In some Galaxy levels, motion was required, and it includes the Wii remote motion. I think the speedrun will come out by the end of 2020, I expect.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Post subject: Possible TAS of any% and 120 stars
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
Right now there were no TASes for Super Mario Galaxy. How about beating the any% and the 120 star version of this game? I know that when you finish any% version, like touching the final grand star at Bowser’s Galaxy Generator, there were dialog boxes and you have to press A several times or go faster. It doesn’t automatically skip dialogs between Mario and Rosalina. If you want to finish a 120 star version, you need to defeat Bowser twice. The ending on the first grand star on the final boss still counts time, and another 59 stars were needed to collect than the original 60 stars on any%. The final grand star was used once before because they played it and you need to collect it again.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Post subject: NEShawk load problems
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
This is what it looks like when I record a movie in NES.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
Dimon12321 wrote:
Config and Record video -> Matroska Loseless -> Resize video ✓ -> 1440x1080 -> OK.
At full speed, the FPS slowed down on any higher quality videos I record. However, MOV files are more better.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
I just put it in a 640x480 MP4 video into YouTube, but the only choice on a YouTube video that I put as an MP4 was 144p and 240p.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
Here is what happened: this video is very unclear or has bad quality (Microsoft Video 1 with 0 compression quality): https://drive.google.com/file/d/13ljs7Dddo-gxA4dU2WHn2rTlMtEc1LzH
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
On Super Mario World, I pressed Y, A, and left button at the same time. The left button isn't working. Also, I pressed right, down, and Y button at the same time. The down button isn't working.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Post subject: AVI has bad quality
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
I tried to make a AVI file about the game. It contains bad quality (less than 240p) because I chose Microsoft Video 1. The compression quality was 75 or 0. The ways I questioned is how to reduce storage of the video? How to make the AVI in good quality?
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Post subject: BizHawk 2.3.1 problems
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
BizHawk 2.3 was running functionally. BizHawk 2.3.1 didn't run because there is a problem:
System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\evan\Documents\BizHawk-2.3.1\gamedb\gamedb.txt'.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
   at BizHawk.Emulation.Common.Database.LoadDatabase(String path)
   at BizHawk.Client.EmuHawk.MainForm..ctor(String[] args)
   at BizHawk.Client.EmuHawk.Program.Win32MainLoopCrashHandler.TryCatchFinally(String[] args)
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Post subject: I can't press 3 to 4 or more buttons at the same time
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
I got another problem. I played this game in an SNES emulator and pressed X, A, and left arrow in the keyboard at the same time. The left arrow did not function.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
I have a problem because there is a serious bug that still been used on BizHawk by today. The Direct3d9 wasn't working.
System.Exception: Initialization of Direct3d 9 Display Method failed; falling back to GDI+ ---> SlimDX.Direct3D9.Direct3D9Exception: D3DERR_NOTAVAILABLE: Not available (-2005530518)
   at SlimDX.Result.Throw[T](Object dataKey, Object dataValue)
   at SlimDX.Result.Record[T](Int32 hr, Boolean failed, Object dataKey, Object dataValue)
   at SlimDX.Direct3D9.Direct3D.GetDeviceCaps(Int32 adapter, DeviceType deviceType)
   at BizHawk.Bizware.BizwareGL.Drivers.SlimDX.IGL_SlimDX9.CreateDevice()
   at BizHawk.Bizware.BizwareGL.Drivers.SlimDX.IGL_SlimDX9..ctor()
   at BizHawk.Client.EmuHawk.Program.SubMain(String[] args)
   --- End of inner exception stack trace ---
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
On the first page it said,
System.Exception: Initialization of Direct3d 9 Display Method failed; falling back to GDI+ ---> System.BadImageFormatException: Could not load file or assembly 'SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=null' or one of its dependencies. An attempt was made to load a program with an incorrect format. ---> System.BadImageFormatException: Could not load file or assembly 'SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=null'. This assembly was compiled for a different processor.
   at System.Reflection.RuntimeAssembly.nLoadFile(String path, Evidence evidence)
   at System.Reflection.Assembly.LoadFile(String path)
   at BizHawk.Client.EmuHawk.Program.CurrentDomain_AssemblyResolve(Object sender, ResolveEventArgs args)
   at System.AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName)
   --- End of inner exception stack trace ---
   at BizHawk.Bizware.BizwareGL.Drivers.SlimDX.IGL_SlimDX9..ctor()
   at BizHawk.Client.EmuHawk.Program.SubMain(String[] args)
   --- End of inner exception stack trace ---
Then on the second page it said,
System.BadImageFormatException: Could not load file or assembly 'SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=null'. This assembly was compiled for a different processor.
   at BizHawk.Client.EmuHawk.KeyInput.Initialize()
   at BizHawk.Client.EmuHawk.Input.Initialize()
   at BizHawk.Client.EmuHawk.MainForm..ctor(String[] args)
   at BizHawk.Client.EmuHawk.Program.SubMain(String[] args)
And then it said "BizHawk stopped working." I also tried to install BizHawk 2.3.1, but it gives the same message. Here is what happened to the cause: The Direct3d app didn't open in the prereqs app, and started to delete files referred to Direct3d. It holds the same message, that I can't get access.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Experienced Forum User
Joined: 10/18/2017
Posts: 161
Location: San Francisco
This game went all the way to the score ZZZZZZ, but the score A00000 means one million points.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Evan0512
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Experienced Forum User
Joined: 10/18/2017
Posts: 161
Location: San Francisco
Grand Poo World I and II I was starting to make a movie called Grand Poo World II as a good ending. I also start to TAS Grand Poo World and Quickie Worlds I and II.
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
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