Posts for FractalFusion

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Fortunately it never desynced for me. I followed your progress and enjoyed the last few missions.
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Sorry, I misread your first post. To avoid the movie replay started message, start the FM2 file first (paused), wait 10 seconds so the message disappears, then record AVI. To avoid the movie replay stopped message, edit the FM2 so the end of the movie is past where you want to stop recording. I don't know for sure if it solves the problem. P.S. I'm using FCEUX 2.1.1.
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It doesn't show up in the AVI, only on the emulator screen. So no problem there. Same with most emulators. I think the only emulator with this "problem" is Snes9x.
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I don't remember if there was a script or not, but I know it is fixable by hand, as per this topic: http://tasvideos.org/forum/viewtopic.php?t=4122
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I already asked the same question a long time ago in math challenges. http://tasvideos.org/forum/viewtopic.php?p=157239#157239
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Looks good. I wish you luck. The faster you finish this, the faster you can start TASing Mega Man games again. :)
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There isn't any way to do it. It's part of the emulator. If you are recording AVI, it won't show up so there is no problem.
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In Tetris DS, sometimes saving and reloading causes part of the screen to shift upward. This occurs when using DeSmuMe-rr v0.9.4+. This does not occur with the official DeSmuMe v0.9.4 or with DeSmuMe-rr v0.9.2+.
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If you're looking for the Windows version, here it is:
FractalFusion wrote:
Here is Windows rr-v0.5: http://www.mediafire.com/download.php?jnydy5nrgno As Bisqwit already stated, there is no way to record AVI (unless it syncs on a Linux version, which it won't). So you are on your own. Or you can get me to see if I can play it, just to check its compatibility, which is quite unknown.
Just don't do anything serious with it.
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Sir VG wrote:
Nice find, but I doubt it'll save any time. I'm sure a revisit will be faster then that technique.
A revisit is not needed. Just a change in order. The only advantage of having Silk Shot then is to beat the minibosses (Chop Register and Magna Quartz) a few seconds faster.
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mmbossman wrote:
I enjoyed watching this and will accept it. However, why does the submission file go until the "Save to file 1" screen? I think a more acceptable place to end would be right before the credits roll. However, I guess it does show your final time at the end, so I suppose it was just personal preference.
The problem when stopping it early is that when Sigma speaks at the end, it stops on his first dialog. Granted, it's only a minor problem and I wanted to end it before the credits, but because of that I ended it at the save screen instead.
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BadPotato wrote:
here is my best attempt to encode this: HD for his tube: ==> http://www.wikiupload.com/download_page.php?id=143714 mkv with ogg vorbis(49Mo): ==> http://www.wikiupload.com/download_page.php?id=143677
I appreciate your effort. Unfortunately I cannot download the file. Could you upload it somewhere else?
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klmz wrote:
I don't understand why this game is acceptable while many other remakes/ports/revisions aren't.
Remakes are much more different than ports or revisions. This game has many functional differences from both X1 and X2. Unfortunately, it's the level design that really sticks out.
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On the menu, select Input -> Configure hotkeys... Frame advance and save state should be in there. By default, frame advance is \ , save state is Shift+function key, and load state is function key.
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Sometimes I wonder what substances developers were taking when they made these games. I'd say this game makes a good TAS in its own right. For this run, the main issue is the waiting periods, where it seems not much was done to entertain. The rest of it looks good to a casual viewer.
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Here is an encode on Youtube: http://www.youtube.com/watch?v=g7U2Plp8DCI I'd say that was an OK watch.
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arflech wrote:
I hope you're better at encoding for YouTube than I am: http://www.youtube.com/watch?v=a7dfEvbHSog
I dislike the 10 minute limit. Anyhow, the only way is to split the AVI into parts. There is a program which is very useful in splitting but I forgot what it was called (it's on a computer I can't access now). You can always use VirtualDub or VirtualDubMod.
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Here is a ~50MB encode: http://www.mediafire.com/download.php?zy0mr5t2yyy No Youtube, sorry. Though anyone can upload to Youtube.
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For some pages, the tiny menu appears as if you haven't logged in even when logged in (although you can edit them in an indirect way), such as: http://tasvideos.org/EmulatorResources/Homepages.html They all seem to be pages which have been redirected in the past.
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Phallosvogel, if you're still around, just letting you know that this is the wrong site to be asking these questions. I must ask as well: If you don't have much money, why are you travelling to Washington? (I did travel to Washington last year but I have no recommendations.)
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nineko wrote:
I, instead, demand evidence of that. Because unless proven otherwise this is the fastest completion currently available and therefore should be accepted as such. I've seen runs published where improvements were known, now you're suggesting this should be rejected because improvements may exist.
From experience, it's often about how things look, rather than what they are, as much as TASVideos is about entertainment rather than speed.
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Seeing that this run exists and the pieces move faster, I don't think we need a run for this one. I'm not yet convinced that this was the best way to manipulate the pieces, or that there was no other method for manipulating.
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I'll see if I can hex edit it so it syncs under P.E.Ops. Or TAS Plugin without Movie Sync. I do know P.E.Ops has much better sound emulation than what I was using. Unfortunately, DirectSound-related plugins tend to cause desync.
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I've tried a few sound plugins but the Pete's MIDAS plugins are the best known ones that sync. The Pete's DSound/P.E.Ops plugins cause desync. The TAS plugin syncs but the sound is bad unless "Movie sync mode" is unchecked, which causes desync. Edit:
arukAdo wrote:
Boss dialogue (with slide show) was somewhat cool, the fight was realy super short tought, wth happened? :p
The only way to win is to let the final boss kill you.
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Here is an encode: http://www.youtube.com/watch?v=I1yS3YxQcfo I also placed annotations about tool-assistance and the like.