Experienced Forum User, Published Author, Reviewer, Experienced player
(850)
Joined: 5/29/2009
Posts: 515
Location: Hell...
This run is way too sloppy and unoptimized... also I did begin enjoying the level wraps at first, but got pretty stale quickly.
Sorry, but my vote is No!
Experienced Forum User, Published Author, Reviewer, Experienced player
(850)
Joined: 5/29/2009
Posts: 515
Location: Hell...
Emerald Hill can be done much faster as shown in this video of mine:
Link to video
Patashu: Wouldn't that be a bit of an arbitrary goal?
LTRP: Very beautiful work! There is just one thing that kind of bothers me... why ban jumps and not the spindash?
Experienced Forum User, Published Author, Reviewer, Experienced player
(850)
Joined: 5/29/2009
Posts: 515
Location: Hell...
Hmm... It is impossible to simply convert the SNES9x movie (.SMV) files directly to .mkv format. What is usually done is playing back the .SMV back in emulator, record as .AVI, then you can either convert the .AVI to .MKV with a program or encode it using the tutorials found on the main site page.
In any case, this should probably be of use to you:
http://tasvideos.org/EncodingGuide.html
EDIT:
Or just follow Spikestuff's suggestion. *creeps away embarrassed*
Experienced Forum User, Published Author, Reviewer, Experienced player
(850)
Joined: 5/29/2009
Posts: 515
Location: Hell...
I'm glad that the run is finished now. I have seen the WIPs and was in awe so when I watched the full run, i was very amazed and entertained! Wonderful job, Tompa! ^^
Powerful yes vote!
Experienced Forum User, Published Author, Reviewer, Experienced player
(850)
Joined: 5/29/2009
Posts: 515
Location: Hell...
I saw a few of the WIPs and was uncertain on how I felt about the run. After watching the entire run from start to end, I am very happy with the result. It was very entertaining throughout.
Voting Yes!
Experienced Forum User, Published Author, Reviewer, Experienced player
(850)
Joined: 5/29/2009
Posts: 515
Location: Hell...
I've been planning on the order of the special stages to be done in.
Sonic: Casino Paradise 1
Tails: Neo Green Hill Zone 1, Ice Paradise 1
Knuckles: Ice Mountain 2, Angel Island 2
Amy: Secret Base 2, Cosmic Angel
These have yet to be tested yet, but I will get around to testing these soon. Also I need to know what do you guys think of this: Permit use of Ultraspindash, ban the glitch altogether, or do a variety/mixture of both? And for the special stages, should it be all for speed or use it for entertainment instead?
I do agree that it would a bit difficult to make them look different from each other, but I am sure that I can work something out~ If not, feel free to throw some ideas to me and I will try to do it.
Experienced Forum User, Published Author, Reviewer, Experienced player
(850)
Joined: 5/29/2009
Posts: 515
Location: Hell...
Hmm... I am considering starting the "100%" completion for Sonic Advance 1 over again, but before I do. I need to know what goals should this aim for and ideas for the run itself.
Experienced Forum User, Published Author, Reviewer, Experienced player
(850)
Joined: 5/29/2009
Posts: 515
Location: Hell...
I am sorry that this took longer to get uploaded, but here is something in the form of a comparison video between my WIP and YoungJ1997lol's WIP of World 1-1
Link to video
Experienced Forum User, Published Author, Reviewer, Experienced player
(850)
Joined: 5/29/2009
Posts: 515
Location: Hell...
I don't mind co-authoring. I am working at trying to test out the Warps idea. World 1-1 seems slow by 5 frame on my version... I will keep working on it though. Also how did you do that trick with the carpet?
Experienced Forum User, Published Author, Reviewer, Experienced player
(850)
Joined: 5/29/2009
Posts: 515
Location: Hell...
@YoungJ1997lol: I'm very sure that it is permitted to recruit and co-author for a run. Though now I wonder who you were going to ask to co-author the game with you.
@PikachuMan: That actually sounds like a very good idea! I'd be on board for the branch choices, yes!
I'll post my WIP for "100%, Peach-only" later on.