Posts for GoddessMaria

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GoddessMaria
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This run is way too sloppy and unoptimized... also I did begin enjoying the level wraps at first, but got pretty stale quickly. Sorry, but my vote is No!
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GoddessMaria
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Carl Sagan wrote:
I could definitely see myself redoing the any% TAS after 100% is done. I've already redone some of the levels actually -- there are many new walljumps strats, new strats entirely that haven't been shown yet (will see some crazy new discoveries with the 100% TAS), several route choices that were just downright awful that need to be fixed, and a thousand tiny optimizations that I've learned since beginning that TAS.
It is a good idea to read that quote, riking... Carl has stated the situation of the any% TAS.
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GoddessMaria
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Very nicely done, Vykan! Should a new version becomes worked on, what would have to be done with Vanessa?
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GoddessMaria
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Have you tried to reload your latest save state? If not, I would suggest that you try doing so.
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GoddessMaria
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I am not trying to make it a big deal, I was merely wondering about it.
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GoddessMaria
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Emerald Hill can be done much faster as shown in this video of mine: Link to video Patashu: Wouldn't that be a bit of an arbitrary goal? LTRP: Very beautiful work! There is just one thing that kind of bothers me... why ban jumps and not the spindash?
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GoddessMaria
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Hmm... It is impossible to simply convert the SNES9x movie (.SMV) files directly to .mkv format. What is usually done is playing back the .SMV back in emulator, record as .AVI, then you can either convert the .AVI to .MKV with a program or encode it using the tutorials found on the main site page. In any case, this should probably be of use to you: http://tasvideos.org/EncodingGuide.html EDIT: Or just follow Spikestuff's suggestion. *creeps away embarrassed*
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GoddessMaria
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Ah okay. Thank you for the quick response and the clarification! ^^
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GoddessMaria
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I've been wondering... Isn't Mania the hardest difficulty? If so, why was that not used instead?
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GoddessMaria
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I'm glad that the run is finished now. I have seen the WIPs and was in awe so when I watched the full run, i was very amazed and entertained! Wonderful job, Tompa! ^^ Powerful yes vote!
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GoddessMaria
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I saw a few of the WIPs and was uncertain on how I felt about the run. After watching the entire run from start to end, I am very happy with the result. It was very entertaining throughout. Voting Yes!
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GoddessMaria
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Lovely work Tompa! I can hardly wait for the next progress~
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GoddessMaria
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I hate to be blunt, but I found this pretty slow and boring... Voting no.
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GoddessMaria
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I've been planning on the order of the special stages to be done in. Sonic: Casino Paradise 1 Tails: Neo Green Hill Zone 1, Ice Paradise 1 Knuckles: Ice Mountain 2, Angel Island 2 Amy: Secret Base 2, Cosmic Angel These have yet to be tested yet, but I will get around to testing these soon. Also I need to know what do you guys think of this: Permit use of Ultraspindash, ban the glitch altogether, or do a variety/mixture of both? And for the special stages, should it be all for speed or use it for entertainment instead?
N. Harmonik wrote:
It's going to be tricky making them look different from each other...
I do agree that it would a bit difficult to make them look different from each other, but I am sure that I can work something out~ If not, feel free to throw some ideas to me and I will try to do it.
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GoddessMaria
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Hmm... I am considering starting the "100%" completion for Sonic Advance 1 over again, but before I do. I need to know what goals should this aim for and ideas for the run itself.
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GoddessMaria
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Beautiful quick destruction, mtbRc! Vote is Yes!
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GoddessMaria
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I am sorry that this took longer to get uploaded, but here is something in the form of a comparison video between my WIP and YoungJ1997lol's WIP of World 1-1 Link to video
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GoddessMaria
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Please define the meaning of this "All Bosses" run
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GoddessMaria
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YoungJ1997lol wrote:
GoddessMaria15 wrote:
@YoungJ1997lol: I'm very sure that it is permitted to recruit and co-author for a run. Though now I wonder who you were going to ask to co-author the game with you.
I dunno. Anybody who was TASing this game, I guess.
I don't mind co-authoring. I am working at trying to test out the Warps idea. World 1-1 seems slow by 5 frame on my version... I will keep working on it though. Also how did you do that trick with the carpet?
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GoddessMaria
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@YoungJ1997lol: I'm very sure that it is permitted to recruit and co-author for a run. Though now I wonder who you were going to ask to co-author the game with you. @PikachuMan: That actually sounds like a very good idea! I'd be on board for the branch choices, yes! I'll post my WIP for "100%, Peach-only" later on.
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GoddessMaria
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I still wonder... Wouldn't a Warped run be almost the same as the NES version of the same category...?
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GoddessMaria
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I am nominating: [3749] Tompa & Yuzuhara_3's GBA The Legend of Zelda: A Link to the Past "Palace of Four Swords" in 05:16.73 - Very entertaining and the glitches were much destructive.
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GoddessMaria
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Only thing about Yoshi Eggs is that they are to be found after beating the game with all A-coins...
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GoddessMaria
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I am messing around with SMA a bit though using only Peach despite the stats. I will probably post something when I get to a more appropriate spot.
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GoddessMaria
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It appears to share the same Checksum as the (EU) ROM and Syncs on VBA v24.
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