Posts for GoddessMaria

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GoddessMaria
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Holy--what the hell did you do, Tompa!? lol jk That's insane! How did this come about? And how much time does this save, if any?
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GoddessMaria
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Are there any scripts or anything that can make RNG manipulation a little easier to see? Reason I ask is because I'm curious about maybe TASing Gen 2 and hopefully obsolete the current glitchless TAS.
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GoddessMaria
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Almost a month late, but who cares! Congrats Fog!
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GoddessMaria
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Another year, another exciting DKC TAS from Tompa! As to be expected, it didn't disappoint in the slightest. The new expansion of the rolling glitch was truly neat to see. Obvious Yes vote!
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GoddessMaria
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Good point, Mothy. Admittedly, I have forgotten about that. *facepaw*
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GoddessMaria
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I very much agree with all 3 people above me. Time of working on and completing a TAS shouldn't be your main focus. Every TAS on the site takes tons of work ethics to finish at the level that they are. One TAS that I often think of when it comes to that is this movie. [2291] GBA Fire Emblem: Fuuin no Tsurugi by Toothache in 1:02:42.05 The making of this TAS took a few years to make and finally finish, but it was very polished and entertaining to watch. Even to this day, I re-watch it as it still interests me. Point being, Focus more on bringing out the most work in your TASes and less on how quickly you can finish it.
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GoddessMaria
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Nice WIP so far, hetfield! Looking forward to the next one~
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GoddessMaria
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That's nice. Just keep in mind to take every possible thing into account and to take your time on the run.
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GoddessMaria
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It looks like a neat route, but the work that will have to go into it... x-x
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GoddessMaria
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Mm... sounds interesting.
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GoddessMaria
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Nice stuff, was0x! Looking forward to more progress~
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GoddessMaria
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Thanks andy! Just finished World 4-5 and it's 420 frames faster than the last time, overall faster than last time by 541 frames. Video: Link to video
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GoddessMaria
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Whoops! Forgot to post this here, but ehh here is the last thing I worked on. Working on W4-5 now. Link to video ~121 frames ahead of the last time
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GoddessMaria
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That was quick work, MUGG! I know that the work was put in as I was watching it unfold on stream. Excellent work on the run! The game itself is a weird one, but this movie is a great watch. I was pretty entertained for the most part. Yes vote!
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GoddessMaria
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Darth Marios wrote:
Since that here be there so many experts, and doing amazing works, someone can make a GS/ Pro Action Replay codes for FR Always Quick Claw Effect and Always Critical Hit? :D Would be fun to use in normal gameplay simulating a TASing stuff in this way^^
There will be no such thing as those are RNG dependent and those factors can change quickly...
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GoddessMaria
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Joined: 5/29/2009
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Current projects: failing at life
GoddessMaria
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ais523 wrote:
Can you oneshot the plusle/minun with a move other than Mud Shot, without a critical hit? If you could, it'd save on the text box you get for using a super-effective move.
It is impossible to OHKO the Plusle and Minun with Tackle and Water Gun.
ais523 wrote:
On route 115, is it really faster to bike round the spinning trainer rather than manipulating them to change direction? (Based on how Emerald's RNG works, it probably is, but I just wanted to make sure.)
I would lose much more time waiting and manipulating for him to turn. I did look into that when I got to that point.
ais523 wrote:
Can you manipulate the Pelipper's second Protect to fail, or do you need to be on lower health for some reason? (Obviously you need to be on low health, but is there nowhere faster to damage yourself down?)
If Pelipper's Protect were to fail on Turn 2, it will go for it again which will cost more time. Unfortunately, the RNG positioning was not good once I got to Pelipper. Also, the Ninja Boy's first Koffing has Selfdestruct which will KO while both Koffing's Tackle and Sludge will do very little damage at all to Marshtomp.
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GoddessMaria
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mklip2001 wrote:
This sounds like a good improvement. Before I watch this, though, I'm a little confused by the submission text. It seems like it's mostly a copy of the previous run's text, though there are other odd edits (like copying FractalFusion's description of how to manipulate luck). Could you make it a little more clear what the actual changes are between this submission and the previous run?
I will edit the submission text in a moment to reflect the actual timings, but yes. I did use the previous run's submission text as a base for now.
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GoddessMaria
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I agree with both Samsara and Mothy on this. As Samsara has said, it starts with you. Improving yourself and your problems can benefit not only you, but everyone else as well. Yeah, insults are wrong, regardless of who does it. Another thing to add is that Ignorance only begets more ignorance. If you show and display ignorance of your wrongdoings unto others, then others will do the same unto you. It's that simple. Like Mothy also said, without the evidence or context of what ACTUALLY happened, who's to say if there is any truth to what the complaint or issue is. We can't strive for a better solution if there is absolutely NOTHING to go on! We aren't trying to be each other's enemies, which is why we are asking for the exact context of what really happened in the PM. We can't do anything otherwise and as it currently stands, this thread is pointless. It's point will then have meaning once we can get info to what happened so we can work for a better and positive solution for everyone.
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GoddessMaria
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The craziness in the last few levels were a nice thing to see! Also... a few months ago, I was playing YIDS on the go and somehow managed to clip through the floor of Extra 1! I do remember it having to do with the Chomp Rock pushing Yoshi through the floor though!
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GoddessMaria
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At the end of this WIP, it is 2568 frames ahead. As for the person whom I've been referring to, it is Metarkrai.
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GoddessMaria
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The main problem and hold up is the glitch setup route at this point. I'm not sure how to proceed for the exact setup that is fastest and the one that does understand it deeply, I've not heard from him in a bit so I'm stuck... Here's the last WIP: Link to video
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GoddessMaria
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So as it stands now, the Emerald improvement is going to be put on hold for some time... Sorry...
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GoddessMaria
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Dashjump, if you'd like, I could try to finish that incomplete WIP of Knuckles and send it to you. @Kiske: That's very unexpected! Hopefully you find full success in the improvement!
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GoddessMaria
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Update: WIP #2.5 is finished! 2600 frames ahead so far over the published run. Encode: Link to video Movie file: User movie #26391192364156032
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