Can anyone explain to me the finer points of the Springboard physics in this game and its "sequel" Lost Levels? I am really struggling near the end of Lost Levels D-2 where I pull back to early or jump too far.
I asked a similar question a long time ago but what is way to encode GBC,GBA,SMS and Neo Geo as HD for Youtube? It is the same as the SNES setup as the SNES where I have to resize it twice?
What do you do about the aspect ratio of the Special Stages in Sonic 2? It is very different from the rest of the game where it is 4:3 and it still has the black bars on the sides.
Does anyone know how to do batch resizes in Virtualdub2? I think I might be missing something as I was doing batch resizes for my videos. I had already setup the resize settings for one video but it never seems to apply for my queued videos.
In Virtualdub do you change the aspect ratio after you setup the resize filter settings for the video you made?
If you're processing in Virtualdub alone, then you can do this at any stage but for the best quality output it's best to do it last. I'd resize each dimension to something larger (it doesn't have to be way over, just slightly bigger) than the 4:3 resolution you want using nearest neighbor, then I'd resize back down to the destination using Lanczos. You'll get even better clarity if you can avoid resizing either the width or height in this final step. I'll do my best to explain via some examples:
Assuming you have Genesis footage which is 320x224. You can point resize this by 300% to 960x672. From here, you can do a number of resizes to make it 4:3. You can Lanczos resize it to 960x720, which will expand the height or you can Lanczos resize it to 896x672, which will shrink the width. In both cases, one dimension remains untouched and will remain perfectly clear from the point resize.
The other option you have (in terms of hard resizing and maintain pixel sizes) is resizing by some larger number for both dimensions, such as 500%. That'll push it to 1600x1120, then you can Lanczos resize this down to 1440x1080 for a 1080p clip.
If you're going encode MKV, I'd probably just avoid AR correction altogether and just upscale via a percentage in nearest neighbor, then use mkvmerge to set the display dimensions to 4:3. Then it'll be stretched on playback to the AR.
It's worth noting that selecting the aspect ratio by right clicking the preview window is for the preview only and doesn't affect the output clip.
Guernsey wrote:
Asol, is the aspect ratio different for Genesis consoles or is it just the same?
Genesis uses 4:3. A good way to remind yourself is that if the console was intended for display on a CRT television, then it was intended for 4:3 display.
So this what I have to do in order to get the right size for my Genesis footage? I just need to make sure that get this thing right. I can resize the the footage using Nearest Neighbor and resize again in Lanzcos using the dimensions that you had suggested. Am I close?[/list]
In Virtualdub do you change the aspect ratio after you setup the resize filter settings for the video you made?
Asol, is the aspect ratio different for Genesis consoles or is it just the same?