Posts for Hyakutaro

Experienced Forum User
Joined: 4/15/2005
Posts: 28
McBAIN wrote:
WHy don't you jump at roads that go upwards? It seems that your walking speed (as in most games) is slowed down when you have to walk up.
I really thought it didn't make a difference but I just did a test on the first hill of Mission 1. You were right, its 12 frames faster to jump hills. Its official, consider this a WIP instead of the real run.
Experienced Forum User
Joined: 4/15/2005
Posts: 28
I tried that and it tossing a grenade made the fight go slower for some reason. I've fought him 3 times trying to use that grenade and in the end, it was faster to just not use it. I don't think grenades can go that high against the helicopters either. In Mission 2, theres only 2 spots I can think of where grenades would speed things up. The hanging submarine miniboss and getting past one of the Japanese soldiers without an unnessesscary hit. Now I'm off to redo mission 2 because of desyncs.
Experienced Forum User
Joined: 4/15/2005
Posts: 28
Hey, this is BlackMagic, you know all those times I said in the IRC room that I needed to change my name? I finally did it, AND I was actually serious about doing this movie. This is basically how it looks so far, only Mission 1 is done at the moment. It is 398 frames faster than the previous one listed. http://home.ripway.com/2005-3/270828/MetalSlugAdvancev1BlackMagicakaHyakutaro.zip As fast as possible Takes damage to save time (although in this movie I don't get hit) Manipulates luck The only thing I don't like is the fact that I finished with 1 grenade left but it would have been slower to use it on the boss and there was no where else to use it that would shave off time.