Posts for Invariel

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Invariel
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Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
It gets sold at the shop shortly thereafter to buy Syrups.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
In the video that Kurabupengin linked, you can save a small amount of time at 42:48 by climbing the bone staircase first, then dropping straight down for the Picnic Wear (if that's an item you still want in your run).
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Alas. Thanks for the explanation.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
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Location: Toronto, Ontario
I'm sorry, but I have to vote 'no' due to sub-optimal use of Getsu Fūma Den music. (I voted yes. That was a really nice bunch of gameplay, including using the 2P tower of power to reach platforms and such.)
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Masterjun's video shows that the hard mode map is stapled to the normal mode map -- so could you theoretically save corrupt yourself from normal into hard mode (or the other way), yes?
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Quite so.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Okay, but what is the chance of getting exactly one number wrong?
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Hyperresonance wrote:
and I don't expect emulation issues to be fixed anytime soon given the history of the Bizhawk development team.
This is probably one of the rudest things you can possibly say to a team of people that write a program for you on their own free time, demanding nothing from you at all that you clearly use regularly.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Do you have support for the scroll ball?
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
This means that someone can now TAS Frantic Freddie!
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
You might find this page very rewarding then.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
That is an awesome find!
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Samtastic wrote:
I have managed to solve the problem now. All my videos are working as they should. I will not need to ask again about encoding the PSX BIOS screen. This thread can be locked.
It's common courtesy on the internet where, if you ask a bunch of people for help and then solve the problem, you post the solution you came up with to that forum so that future users searching for a solution to a similar problem don't have to ask the same question that you did. With that out of the way, I'm glad that you solved the issue.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
So ... do that, convert it to the desired resolution, and add it in where movie_2 currently is? Is that even a thing you can do?
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
So there's something wrong with trying to change the resolution of that one file. What is its current resolution? Can you run the command on just it to resize it and it alone, and then work the resultant file into your encode? I would like to note that I am not an encoder, just a programmer trying to debug a user issue.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Any other times?
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
This is probably going to eat up some time, but bear with me. According to your directory listing, movie_4.avi is the shortest video file you have there. I want you to try, in order, running the script with /ONLY/ movie_4 and each of the other eight files, one at a time, to see if they run. That is, I want you to do: movie.avi and movie_4.avi movie_1.avi and movie_4.avi movie_2.avi and movie_4.avi movie_3.avi and movie_4.avi movie_4.avi and movie_5.avi movie_4.avi and movie_6.avi movie_4.avi and movie_7.avi movie_4.avi and movie_8.avi At least one of those should fail with "splice: video formats do not match", and you will know at least one of the files that is not working in your script. This might mean you have to start the entire process over, if something is wrong with one of the files and you can't fix it, but you will know which part is wrong. (And if it turns out to be movie_4 that's causing the problem, well, that's just funny.)
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
1) That image is huge. 2) That image includes a "movie_1.avi" that is not in your list of files to encode. 3) Spikestuff really wants you to answer his questions.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
I really don't want to be "that guy", but could you go to a DOS prompt, Sam, go to the directory where your files are stored, type "dir /p *.avi" and screen-cap the result?
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
I am finding it difficult to resolve, "Resetting and powering off the game is bad because it's not gameplay," and "Might and Magic 6 is alright even though its RNG manipulations might require the game being turned off for a while" as a coherent worldview. If resetting or powering off is bad, then turning the game off to do something else while you wait for that ideal RNG cycle is bad. If getting favourable RNG is good, then a run which power cycles to reset RNG to a favourable state is permissible, and thus the practice is not a bad thing.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Except that the biggest thing that you are arguing against, ACE, is triggered /by gameplay/. Which suggests that gameplay issues are something that you have a problem with.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Based on the points brought up on the "worrying" side, I can only conclude that the "trends" in question are those which lead players to not play the game that the developers intended, full of its exploits and glitches and bugs that get ignored because they are not the pre-designed route that some team came up with, routes which were rigorously tested to be safe and beatable. The trends, therefore, seem to be anything which breaks this sequence of point-to-point events, skipping cutscenes and story in favour of reaching the endpoint in a shorter time. These 'trends' seem to be things which the majority of speedrunners and TASers have embraced, welcoming ways to get out of auto-scrolling stages or long, boring cutscenes, and in some larger cases, skipping entire sections of the game. These 'trends' are becoming the face of the speedrunning community, worrying or not, and the people that are worrying might have to turn to (or join) the let's play or longplay communities to get their gaming fixes. With that said, branches and categories still exist - "100% glitchless" is a thing that exists - and you might find things to be less worrisome over there.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
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Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Warp wrote:
The main point in my modding comparison was not that the game was modified, but that the game was not actually played. There was no "speedrun". It simply shows the end credits by bypassing the actual game code, and that's it. That doesn't feel like you completed the game by playing the game, but by other means.
Tompa wrote:
Because a modified version of game X will instead be game Y. Making it not a legit completition of game X because it doesn't exist anymore. Which is also why modded games are disallowed in default. But yes, it's a legit completion of game Y.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Perhaps not, but ACE has been called out as a worrying trend in speedruns, and people are willing to debate that.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
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