Posts for MESHUGGAH

MESHUGGAH
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The egg juggling was very entertaining. Keep up the good work, the WIP looks very promising both the technical and entertaining side.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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There's also some threads here at TASVideos regarding this
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Baxter wrote:
http://www.youtube.com/watch?v=dqEIRxztJZI Two crazy women on the highway. http://en.wikipedia.org/wiki/Ursula_and_Sabina_Eriksson Full story with the aftermath. Truly insane story...
I've watched it and read the story. Sounds like multiple police & psychiatrist fails. Even without great knowledge of psychology it's easy to find out that they had (some) neurological disorders. Some obvious informations about the sisters (to avoid off-topic, pm me if you are more interested): very quick mind, acting fast, good strategies, calculating many factors in a very short time. their past, their sentences (I only read the english version of "their" speech), their "looks" and they overall behaviour. Now it's time to listen some good sh*t Link to video
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Kuwaga wrote:
Try to beat the chimp [URL=http://games.lumosity.com/chimp.html]here[/URL]. Surprisingly difficult to get 10 in a row. I know he had more training than I had, but I'd still consider him to have outsmarted me at that task.
It's very easy if you do it correctly: 1. Stare at the center 2. Start 3. Read the numbers 4. Memorize the path you have to click through 5. Go to step 1 I did 50 in a row so it's a bit boring now.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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MikeRS wrote:
Titus Kwok wrote:
I'm thinking Robot Unicorn Attack.
Though the game is great, it wouldn't be good to TAS for a couple reasons: 1. There's literally no end to the game. You can make a TAS of the first wish for a couple hours and sure, it'd be an insane score and run, but there's no reason to ever die. Unless the game ever gets too fast and it becomes literally impossible to continue without dying at some point (and there's some quite long runs if you just search YouTube....), there's no reason to TAS it. 2. The game is too simple and the only thing a TAS could possibly do is remove the reflex requirements. It'd be too boring.
I only experimented it with real-time: you can manipulate "next cliffs", abuse "dash", abuse collision detection, abuse ejection, also there's some debug stuffs and interesting code parts in the source. edit: if you are interested: http://swfchan.com/17/82261/info.shtml?Robot-Unicorn-Attack.swf
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Warp, I'm pretty sure you didn't understand the creators' intent. Read the front page.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Okay this was f****** impressive/awesome/amazing/entertaining/everything!!
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Very sweet unique glitches! Keep up the a good work! Yes vote.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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There's already a GBA tracker called M4G tracker
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Holy sh*t, I loved the 2nd part, very nice TAS.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Mega Man X4 "With vocals", also I love the WIP, keep up the good work!
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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ALAKTORN wrote:
MESHUGGAH wrote:
(I type 650 chars/minute with 100% accuracy at http://speedtest.10-fast-fingers.com/ but I always stop for moments when I have to type extras (capital letter, accents etc).
not bad, but I think that's average for a fast typer, I'm on the 620~ level myself
Just shared additional info. Maybe I could do 700 but since I always have to stop for memorizing the new words, avoiding bad seed (capital letters, extra characters (I'm using hungarian keyboard layout))...
ALAKTORN wrote:
oh, I have a challenge: is anyony able to highlight a full sentence (triple-click) with the left-click mouse setting set to highest speed? (or something like that) I know since I've set it to max, I've never been able to do it (with 1 finger, that is)
I have windows 7 and set the "Double-click speed" to the max (10) and I can easily triple click. You don't need to click as fast as possible.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Thanks for the many corrections/new infos, update in progress (also notice my grammar failures, I really suck hard like a vacuum). Updated. Feel free to edit the page if you know that your informations are valid.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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DarkKobold wrote:
Warp wrote:
This raises an interesting technical question: Since most, of not all, CPU opcodes take more than one clock cycle to execute (especially with older CPUs, such as those used in the 80's and early 90's), what happens if the reset signal is sent while an opcode is being interpreted by the CPU? Does the CPU immediately drop whatever it was doing and jump to the signal handler, or does it wait for the instruction to be completed before doing so? (Would that even make a difference in practice?)
Required reading: http://en.wikipedia.org/wiki/Interrupt The answer most likely depends on each individual CPU, as each one is going to handle its reset interrupt differently.
I love your posts cause I always learn the correct specific technical expression of various things like the word "schematic".
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Personman wrote:
I'm intrigued by MESHUGGAH's point about the reset button not being a frame-aligned input. Is any work being done to emulate this?
Only for an experiment.
Personman wrote:
It's hard to even imagine how you would specify which instruction you want to trap from, and movie file formats would certainly have to change...
This is the smallest problem if there's any.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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regarding ram corruption: I always thought that RAM Corruption (and any abuse of information that cannot be seen real-time) is one of the most revolutional idea and technique to speed running in general (and mostly for TASing). I think more than the half of the TASes abuses programming errors, while memory corruption lies between "console programmers" and "game programmers" fault. I mean, there are many modern games where it's possible to abuse the gameplay in realtime because two different company made a game with the same engine and modified it to make it suitable for themselves. I think about the infamous glitches at Half-Life (Counter-Strike also) that resulted from changing core settings and functions from the Quake 2 engine (possibility to fall down from anywhere without loosing health, jumping much further by strafing in the air because there's no airfriction, running at 45Β° angle while pressing W and A (it's a bit complicated) etc etc etc etc etc). Also there are games where pressing U+D or L+R could corrupt memory (just like calculating direction with U=1, D=2, L=4, R=8... developers think you will press only 2 of them at a time (max value: 10) while you could press all of them (max value: 15)). save game corruption: Depends on how the game handles saving the game and loading the game. Using your examples, in Pokemon Red/Blue/Yellow you can corrupt your save game that erronously changes the number of pokemons to FF (IIRC) that way you can browse a certainly serious part of an actually big memory region. You can also decrease and increase they value. It's also easy because there's no detection implemented to filter out hacked values. While other games (IIRC Zelda) only store a very minimal things or not-so crucial datas that doesn't changes that huge like in other glitchy games. Also notice that in theory, the reset button is applicable at any low-level instruction, while the PokΓ©mon Yellow current run only presses at a specific frame. This raises the question that is it possible to improve current TASes by editing the most precise time of resetting (and it's already proven at one of the Chrono Trigger game). The first thing you should check is the actual code of the saving and loading functions. There's 3 type of saving/loading that I investigated through a hundred games: - Saving the actual progress This simply stores the value of current map/position, statistics (calculated or base values), random seed (if there's any) and some items (example (not the best): SNES Super Mario World). Next time the game loads this, it's most likely to act as the developers thought. Also this kind of saving is automatic at most games. - Saving current game state The difference between this and the 1st type is the storing of possibly glitched/corrupted values (example (still not the best): DS Castlevania series). Next time the game loads this, it's possible to load your custom values. - Saving both (actual progress and game state) Storing nearly everything, history and present. Games like this sometimes renders glitches to be inactive due to correct loading mechanic. Just like forcing levels of synergies to have the least ammount to get to the next level (I'm talking about PC Diablo 2). I'm pretty sure there are TASes where this type of corruption could be useful or at least improve current runs.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Since I don't have Elasto Mania atm, you should try to load the rec file while running via Hourglass and 1st investigate the memory for possible locations of hitbox positions (with subpositions) and dump these at least at the "1 frame before bug bounce", "bug bounce", "1 frame after bug bounce" situations. Btw the video you linked for it looks like a simple ejection to the facing direction because the back tire can't move in to the hill.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Lex wrote:
The Portal console allows frame advance. We've known for 3 years! To enter frame advance mode, use "singlestep 1." To advance toο»Ώ the next frame, use "next 1." The game can also be slowed down with host_timescale if desired. How are you sure the video in your comment isn't a TAS anyway? At least, you can search "Portal TAS" on YouTube and find plenty of TAS tests; some better than others.
DemonStrate made several videos about the speedrun, commentary and tutorial videos. He (and the other SDA guys like Transgenic) found out and made use of various insane glitches like quick load/quick saving at various conditions and places to get out of bounds portals, shortening the levels' runtime, also IIRC he uses a script to do the backward bhopping. I'm looking forward to it just like for a TAS for HL1.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Glad to see it's possible to TAS Super Meat Boy. Nice gameplay in your test run diggidoyo
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diggidoyo wrote:
How would you transfer that input to the game? I used xPadder to bind the mouse click to my turbo controller. Then I used shift-tab to highlight the start button with my mouse still on the clicker. Finally, I held the enter key to start the game and combine the enter key inputs with the turbo mouse clicks.
list of random tricks: javascript:init(); while (document.score != "0") { add(); }; --> will glitch hard javascript:init(); while (true) { add(); }; --> maximum score with huge lag insert add(); to function game() --> 1000 autohotkey script with proper delay --> 1000
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The "game" runs @ 100fps, the maximum score is 1000 unless you do a simple add() as fast as possible to do 13k or suspend the delay to do 65k etc.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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I did 120 for 2nd time. I press enter to start it and holding the mouse in my left hand (in the air) and do rapid "small-movement" mashing. (I type 650 chars/minute with 100% accuracy at http://speedtest.10-fast-fingers.com/ but I always stop for moments when I have to type extras (capital letter, accents etc). I also play JamLegend tapping at Legendary difficulty regularly. I don't have a camera so I can't record it IRL.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Everyone's taste is different. Also I lol'd @ sgrunt's post. Sometimes I would really speak with some game developers whose product has been glitched up like hell and hear their reactions (I'm speaking about TASes).
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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I can't see any "superplay" in this movie nor entertaining. Voted no due bad game choice.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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I only made some experiments and documented some games like GB PokΓ©mon Yellow (triggering various events/teleporting/filling up bytes either with 00 or FF/increasing different memory values by 08 or C0), SNES Castlevania IV (trying out of bounds with no luck @ level 1), escaping from SNES StarFox "secret neverending path" with no luck, GBA scribblenauts tricks. Most of them written in hungarian, so I only translate/upload it if anyone is interested in them. Or ask me to do a WIP of it.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...