Posts for Malleoz

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Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
I hope I did this right. I just compared the number of VIs in both dtms, and there is a difference of 127,460 input frames or 35:24.33.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Thanks guys, I appreciate it! Let me know if there is anything I didn't explain enough.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
http://tasvideos.org/4532S.html https://www.youtube.com/watch?v=9Ilap1t6nww Thank you guys very much for the support that's brought me to this point. As for now, I'll begin work on the other Paper Mario games. :D
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
The flickering is fixed in Bizhawk 1.9.1. I use Glide64 video plugin for N64 too and emulation seems very smooth. Also make sure you have Interpreter Core activated.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
I worked on the first two rooms. Uploaded to show optimal spin movement. Link to video
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
I've been excited about this for a while. I was highly entertained from the fast-paced feel of the entire run. My favorite stage is Pyramid Cave. I like the fourth screenshot with Knuckles.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
I'll ask him too. If not I could find a way to do it.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
The final TTYD TAS will first be shown at: http://twitch.tv/almolicious at 1pm EST on December 27th. Afterwards I will post the submission and public the youtube encode for it.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Thank you for verifying that. I'm not at home to check but that should fix it.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Having some problems with Dolphin. Regular 4.0.2 stops playing my dtm in Chapter 3 and VI count stops going up with a black screen. The a/v sync version crashes when splitting a new frame dump file, but I've done it fine before. Testing to see if it works with audio which would be weird.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
I tried that in the past and it didn't work I think. I'll try it again I guess.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Can anyone verify if there is a fix for Puni glitch on 4.0.2?
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Absolutely fantastic and amazing run. yes vote!
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Just a heads up, I will begin testing in this game in the next few days and eventually start TASing it once I and some friends construct a solid route. I'll start by showcasing a bunch of TAS-only strats and work on a Google site to organize all our findings.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
I have no idea but I can find that out later :P There aren't any secret NPCs. Any NPCs stored OOB are used at some point. I know my estimation was way off... The TAS will be done within the next couple of weeks. I'll probably spend a full week processing the encode and editing the video with some cool features like a timer, HP, FP, BP, badges, etc. A side note: Because of a new strat, it turns out I didn't have to buy an earlier item. This wastes about 2 seconds. It doesn't look too sloppy since I previously needed 2 of the same item and now I only need 1. Get hype!
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Thanks CoolKirby! Yeah, I'm glad I don't have any silly mistakes in this run anymore. :D
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
I combined CH5 and CH6 into one encode because I don't want to upload a 7 minute video. If you mean posting on TASvideos, I've just been busy working on the run haha. There's just some overall optimization in CH5 and that's it. EDIT: ENCODE! https://www.youtube.com/watch?v=axznus41wDU
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Chapter 6 is completed, currently working on the intermission. Encode will be cut off at the beginning of the intermission because of a crazy new strat that I want to showcase when the final run is released. The Garnet Star was grabbed in 3:01:36.367. It's about 35 minutes and 10 seconds ahead of my previous TAS and about 33 minutes and 52 seconds ahead of the WR at this points. New strats will save about a minute on top of that quickly. Encode later today hopefully.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Let's not hope that because I don't want to redo a week's worth of work haha.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Great run on an interesting game. Yes vote :D
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
You must not be familiar with how a Flurrie superslide works. Goombella Buffering doesn't work because the loading zone has a solid wall around it on all sides, so I can't go out of bounds.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
1. http://twitter.com/tasmalleo Changed handle. 2. You would softlock. 3. The only one I found is a 4 frame timesaver when exiting the item shop in Rogueport because it makes the path to Zess T less of a diagonal Pre-CH3. I didn't do this in my run though, so this a known improvement.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
You can't do anything because you can't trigger the General White Hunt. I'll test if doing it later works, after you have Bobbery, though this would only skip a trip to the thousand year door.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Chapter 3 WIP! 60fps hype too Link to video
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
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