Posts for Malleoz

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Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
I highly doubt that there will be a next run lol, but I will mention them.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Really_Tall, I need you to elaborate on the Flurrie house timesaver EDIT: Tested these 2 glitches. The Flurrie house one only saved about 15 frames when I did it, so 30 frames in total...maybe a bit more. The Shadow Siren respawn saved like 13. Speed swap saves a majority of the time in these two sections, so I feel that under a second of improvements is definitely not something worth redoing 40+ minutes of in-game time for. I'd also most likely lose time from the Jabbi fights since good RNG is hard to manipulate there. Onward with Chapter 3! :D
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
I think I will go back for both. It adds more entertainment to the Chapter. I can hex edit the run back together over time, the exception being the Jabi fights though. I can get most of this patched up over the weekend, maybe get back to chapter 3 by mid next week I guess.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Japanese or english?
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
It doesn't matter if it's until chapter 7. I only need the boat ability to get to riddle tower. I'll test this when I get home from school in a couple of hours, along with the chapter 2 clip.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
5 seconds taking into account that you can do it twice?
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
I would definitely consider going back if it saves enough time.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
1) Why would you fall oob? Or am I misunderstanding? 2) I don't know if that could work because it takes a while to respawn, on top of a bit of movement and a transition into paper mode. I'll definitely test these, but I dislike that this was found when I'm in the middle of chapter 3 @_@
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Flurrie superslides work differently in the Japanese version of the game. Therefore, UHE only works in Japanese, and that timesaver you linked only works in English. English - Superslide Left and Right Japanese - Superslide Down
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
I'll most likely make a commentated video when the whole run is completed, and I'll make sure to talk more and act more interesting haha
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
1. The area around the loading zone is solid. I can't get oob. 2. It doesn't work. I was trying to replicate what I did in the Red Bones battle. EDIT: CHAPTER 2 ENCODE! Link to video[/video]
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Chapter 2 times: http://puu.sh/cqRmZ/fcbf47718e.png UHE costs 40.5 seconds up front, which leaves with a Chapter improvement of 9 seconds about. But, this saves a LOT of time later on :D Oh I can't wait to see this full speed.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
I touch the Chapter 2 Crystal Star at 1:10:26.7, for an overall savings of 2:14.683, and a Chapter 2 savings of 38.7 seconds. Get hype for Ultra Hammer Early. Working on the intermission, which includes Mega Rush and Power Rush RNG, UHE, and getting some items for CH3.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
I've got some ideas I need to test. Dark Bones timesaver like Red Bones, showstopper on bowser and kammy instead of power bounces, and a new flurrie super slide to maybe skip paying Gus (if it saves time)
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Thanks NamiNami :) A little sneak peak as to where I am right now Link to video
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Just passed 1 hour in-game time! Right now I'm at the 100 Jabbi fight with a 100 second improvement over my old run so far!
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
If it's true that the problem is the dtm not syncing, please apply these settings if you haven't. http://tasvideos.org/forum/viewtopic.php?t=12484
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
http://twitch.tv/shwamalleomk I fell asleep when I was going to stream haha. I'll probably be able to stream on Sunday.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Great idea Really_Tall. That might just work. I'll be streaming in a couple of hours. I was going to just play around an do random stuff; I really don't have any definite ideas haha. Thank you Kirby :) Jlun2 I used the same settings. Doesn't work :(
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
I believe the loading zone to the right is surrounded entirely by solid walls. I'll still try though. I've tried to speed swap across it but it's not close enough. I can try some ideas though because I do think there's a chance it's possible. It would save so much time. But if it's possible, I have to think of a new route because I have extra fright masks. I could use them in place of the thunder bolts though (I think I can). I'll find a way to make it work haha Thankfully, RachelB showed me what was wrong with the dtm transferring it over to a newer revision. So when I get home from school I'll try it out to see if it syncs :D EDIT: It desyncs right away because of loading times. :(
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Thanks! Also, I created a Twitter account for more frequent updates to the TAS. If you'd like, please follow :) https://mobile.twitter.com/TTYDTAS
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Movie playback stops immediately after I try to start it. It works on 4.0.2 but not the newer revisions with the fix. I don't know what other information to give. It's using the same ROM file, same control configurations...
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
sack_bot, that's what jlun2 pointed out a while ago. I have no clue why haha JMC47, I'll try, but there's a good chance that my run won't sync on this much more recent version of Dolphin. EDIT: The dtm won't even play on the newer version of Dolphin. I guess the dtm format changed or something. I'll try to find the exact version with the fix integrated into it and see if that works.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
What Patashu said :P Ultra Hammer early serves only as a way to skip Super Hammer in chapter 3 and Ms. Mowz.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Experienced Forum User, Published Author, Experienced player (971)
Joined: 8/30/2012
Posts: 373
Great! Thank you.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
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