Posts for MarbleousDave

Post subject: Re: Dual GameBoy SaveRam Writer Released!
MarbleousDave
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Joined: 9/12/2009
Posts: 1555
hegyak wrote:
Multi Game SaveRAM writer: http://1drv.ms/1MR2MNm
Link is broken.
MarbleousDave
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Joined: 9/12/2009
Posts: 1555
In You Vs. Boo, it's quicker to shoot Bowser with fireballs to skip the bridge collapse sequence, although it's a little bit slower to go through the course as Big Mario, crouch jump into a small crevice then a normal jump down to the floor. For Challenge Mode, kick the Koopa Troopas into other enemies for lots of points. Some levels need to be played through twice to get all the medals and get the max score possible. Link to video A 100% run recorded from reset/SRAM requires 1 vs. match played and traded scores once. First Quest Warped for Mario Award Second Quest Warpless for Bowser Award Defeat all kinds of enemies (including all 8 Bowsers) Get the vines, locate a hidden 1UP, Fireworks. Challenge for all medals and highest score for Toad and Peach Awards You Vs. Boo win and unlock Black Boo in all 8 stages Super Players Warpless for Yoshi Award Run ends at start of credits Complete album
MarbleousDave
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Joined: 9/12/2009
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Twilight Sparkle is best pony. Seeing this beat in under a minute is crazy.
MarbleousDave
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Joined: 9/12/2009
Posts: 1555
I have an idea... TAS this game from Power On by beating it seven times then upload it to microstorage or usermovies. TAS this game from SRAM created by previous TAS by beating the game twice then submit. Warped: Start World 1-2 to World 4 World 5-2 to World 8 Beat the game After returning to title... A+Start World A-2 to World B World B-4 to World D Beat the game Warpless: Start Beat the game Play through World 9-4 then die After returning to title... A+Start Beat the game
MarbleousDave
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Joined: 9/12/2009
Posts: 1555
It's Tetris... with physics! 1 Player[/] There are 2 game modes on 1 Player: Normal and Stack. Normal Score 999,999 points. Stack Get the maximum score possible. 2 Players There are 2 game modes on 2 Players: Stack and Invade. Invade Same as Stack, but you can send Tetrominoes to your opponent by knocking them sideways to his/her board. Highest score wins. Options You can adjust the volume, change the color, upscale, and enter full screen. Scale 1 - 160x144 (1 player), 272x144 (2 players), Native resolution, Works with any screen resolution. 2 - 320x288 (1 player), 544x288 (2 players), 1 Player works with a resolution of 400x300, 2 Players work with a resolution of 640x400. 3 - 480x432 (1 player), 816x432 (2 players), 1 Player works with a resolution of 480x360, 2 Players require a minimum resolution of 1024x768 (4:3) or 848x480 (16:9). 4 - 640x576 (1 player), 1088x576 (2 players), 1 Player fits on a 576i PAL/SECAM CRT TV, 2 Players require a minimum resolution of 1152x864 (4:3) or 1280x720 (16:9, 720p). 5 - 800x720 (1 player), 1360x720 (2 players), 1 Player requires a minimum resolution of 1024x768 (4:3) or 1280x720 (16:9, 720p), 2 Players require a minimum resolution of 1600x1200 (4:3) or 1366x768 (16:9). 6 - 960x864 (1 player), 1632x864 (2 players), 1 Player requires a minimum resolution of 1152x864 (4:3) or 1600x900 (16:9, 900p), 2 Players require a minimum resolution of 2048x1536 (4:3) or 1920x1080 (16:9, 1080p). 7 - 1120x1008 (1 player), 1904x1008 (2 players), 1 Player requires a minimum resolution of 1280x1024 (4:3) or 1920x1080 (16:9, 1080p), 2 Players require a minimum resolution of 2048x1536 (4:3) or 1920x1080 (16:9, 1080p). If your monitor's native resolution is less 1360x768 or less, the max scale setting can still be achieved with an interlaced resolution of 1920x1080 (16:9, 1080i). All screen scale settings can be used in 4K (3840x2160) and higher. Full screen resolutions 8x - 1280x1152 (1 player), 2176x1152 (2 players), 1 Player requires a resolution of 1600x1200 (4:3) or 1360x768 (16:9), 2 Players require a resolution of 2560x1440 (16:9 1440p). 9x - 1440x1296 (1 player), 2448x1296 (2 players), 1 Player requires a resolution of 2048x1536 (4:3) or 2560x1440 (16:9, 1440p), 2 Players require a resolution of 2560x1440 (16:9 1440p). 10x - 1600x1440 (1 player), 2720x1440 (2 players), 1 Player requires a resolution of 2048x1536 (4:3) or 2560x1440 (16:9, 1440p), 2 Players require a resolution of 3840x2160 (16:9, 2160p, 4K). 12x - 1920x1728 (1 player), 3264x1728 (2 players), 1 Player requires a resolution of 2048x1536 (4:3) or 3840x2160 (16:9, 2160p, 4K), 2 Players require 4K. 14x - 3808x2016 (2 players), Requires 4K. 15x - 2400x2160 (1 player), 4080x2160 (2 players), 1 Player requires 4K, 2 Players require a resolution of 5120x2880 (5K). 19x - 5168x2736 (2 players), Requires 5K. 20x - 3200x2880 (1 Player), 5440x2880 (2 players), 1 player requires 5K, 2 Players require a resolution of 7680x4320 (8K) Any higher requires 8K. To see 8K, use 4 4K monitors, they are expensive you know. I say, leave scaling alone and just TAS the game.
MarbleousDave
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Joined: 9/12/2009
Posts: 1555
FaschZ wrote:
why are you still posting what you posted about being able to fire weapons off controller 2 isn't even true
It does happen with controller 1.
MarbleousDave
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Joined: 9/12/2009
Posts: 1555
New any% route: Japanese version, 2 controllers - Start on Adventure mode with 1 player - Get 2 balloons before racing Wizpig - Third balloon before entering Dino Domain - Implement Tricky skip - WW from second trophy race to Dragon Forest in Plane and enter Haunted Woods - WW from third trophy race to main hub and enter Snowflake Mountain and enter Snowball Valley - WW from fourth trophy race to main hub and enter Sherbet Island and enter Whale Bay - After winning four trophies, go to Tracks mode with 2 players, start race in Hot Top Volcano - WW from Hot Top Volcano to main hub and enter Future Fun Land and race Wizpig effectively rendering T.T. Stomp obsolete Interesting note: Controller 2 can be used to fire weapons from another computer opponent due to a programming error. (Similar to the 2.4 controller setup in GoldenEye 007 where you can fire your gun during a cutscene)
MarbleousDave
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Joined: 9/12/2009
Posts: 1555
Tetris 1 Player Game A-Type Level 9 Get 1,000,000 points B-Type Level 9, Height 5 Play to level 30 Get 84000+ points at least once Dr. Mario 1 Player Game Level 0, Speed Hi Play to Level 25 Mixed Match Custom Game Tetris B-Type Level 10, Height 5, 30 Lines 96,400+ points Dr. Mario Level 20, Speed Hi 200,000+ points Tetris A-Type Level 10, level increases after 100 lines then every 10 lines Max out at 9,999,999 points Game time 30 minutes Control both players at the same time
MarbleousDave
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Joined: 9/12/2009
Posts: 1555
Link to video This world record has stood for 14 1/2 years. Can it be beaten?
MarbleousDave
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Joined: 9/12/2009
Posts: 1555
I request a spooktacular encode
MarbleousDave
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Joined: 9/12/2009
Posts: 1555
Thanks to Pannenkoek2012 for coming up with the idea in the first place. This is 3 days faster on the DS than on the N64. Heaven's Portal vs BLJ. Yes vote.
MarbleousDave
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Posts: 1555
The cheat load/save system is buggy. I input 1-byte, 2-byte, and 4-byte cheats. It saved normally, but when I load them, the 1-byte and 2-byte cheats, but the 4-byte cheats are missing. This needs fixed pronto.
MarbleousDave
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Joined: 9/12/2009
Posts: 1555
Don't forget about the MLP Holiday Special.Best Gift Ever coming this weekend on Discovery Family.
MarbleousDave
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Joined: 9/12/2009
Posts: 1555
Link to video This is just a concept.
MarbleousDave
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Posts: 1555
I thought they fixed the bug, but it still persists. I went to a YouTube channel (i.e. WatchMojo.com) It says that I'm subscribed to it as indicated by the "SUBSCRIBED" button. If I'm not subscribed to the channel, it should say "SUBSCRIBE" on the channel page. If I'm already subscribed to the channel, it should say "SUBSCRIBED" on the channel page. If I'm not subscribed to the channel, it should say "Recommended channel for you" next to the channel name the main page with the "SUBSCRIBE" button to the far right.. If I'm already subscribed to the channel, it should say "Recommended videos for you" or "Popular videos" next to the channel name the main page. It should NOT say "Recommended channel for you" next to the channel name the main page and show the "SUBSCRIBE" button to the far right if I'm already subscribed to it! If this happens to you. Go to the particular channel that has the words "Recommended channel for you" and the "SUBSCRIBE" button to the right of the channel, unsubscribe and resubscribe to fix it.
Post subject: Re: Problems about World 6-Castle
MarbleousDave
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Evan0512 wrote:
Evan0512 wrote:
Oh no! I failed to fly to get to the other side! I was in World 6-Castle, but I need help!
Much slower fly
You mean by doing this? Link to video
MarbleousDave
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To recap, Season 5 had not one, but two re-appearances of Nightmare Moon (one in a dream, the other in an alternate timeline). Different alternate timelines had brief appearances of King Sombra, Queen Chrysalis, Lord Tirek, the "Before-he's-reformed" Discord, and the Flim-Flam Brothers. Season 6 also had the return of Queen Chrysalis. Season 7 had the Pony of Shadows and a brief appearance of the Sirens. Season 8 introduced Professor Neighsay. Spoiler alert! He's also in the Season finale.
MarbleousDave
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Joined: 9/12/2009
Posts: 1555
Have you ever tested out hot swapping on Nintaco? It's got TASing capabilities like FCEUX and BizHawk, but it's got extra features such as hot swapping and texture glitching. To do a "256 Worlds" TAS, after completing 8-4, hot swap with Tennis, reset, use memory watch, play until a certian number corresponding to the address of continue from last world, hot swap with SMB, reset, use the continue code, and voila. This is experimental as Nintaco is not yet approved for TAS submissions.
MarbleousDave
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Oh we'll. That means we can't get an absurdly low times without the level select (unless you're Todd Rodgers) so we'll have to make do with trying to make improvements to existing runs.
MarbleousDave
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Hill Top Zone Act 2 has a crash bug in which you fall from great heights, landing on the platform below and hit a nearby enemy. There could be ACE potential there, around halfway through the game.
Post subject: Yet another YouTube glitch...
MarbleousDave
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Joined: 9/12/2009
Posts: 1555
There another glitch on YouTube main page that shows the subscribe button on channels I'm subscribed to. I clicked the subscribe button, the notification bell, and refresh. Then I scrolled down to the channel, It's supposed to say "Recommended videos for you" not "Recommended channel for you". What gives? Also, I watch videos from subscribed channels more often, so why put them under "Recommended channels for you"? To make it even more confusing, when I clicked a channel, it says that I'm subscribed to that channel since it shows the unsubscribe button as proof that I'm subscribed to that channel. I'm using channels like TASVideos and GameXplain as examples.
MarbleousDave
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Joined: 9/12/2009
Posts: 1555
There's a bug in the 64-bit version of BizHawk where the game crashes with voices on. The Dynarec RSP core fixes it in the 32-bit version. We have no choice but to turn voices off. If we can use the CEN64 core we can use voices. For now, disabling voices is the only workaround as the 32-bit version of BizHawk has been deprecated.
MarbleousDave
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The lag in Hot Rope Jump in BizHawk (uses the Mupen64Plus core) is probably related to accuracy. This minigame runs at 30fps while the majority of it ran at 60fps. Quite impressive for an N64 game, and that's without the Expansion Pak even.
MarbleousDave
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We could improve GHZ3 to finish in 29 seconds, we'll lose real-time seconds due to the longer score tally, but we're still aiming for in-game time. We can have a TAS of this with a score over 900,000 points. BizHawk may be near perfect accuracy, but Gens is still preferred for Sonic TASes despite what the speedrunning community says.
MarbleousDave
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Joined: 9/12/2009
Posts: 1555
This is a kart racing game similar to the likes of Mario Kart 64, Diddy Kong Racing, Crash Team Racing, Sonic and Sega All Stars Racing, and LittleBigPlanet Karting. Tux and his friends of the Mascot Kingdom race in 21 courses to save Gnu from the wretched Nolok. 21 courses, 4 Grand Prix circuits, 4 Difficulty Modes Easy goes about 7/10 speed compared to Normal Normal is what it is Hard goes about 1.2 times speed compared to Normal SuperTux goes about 1.35 times speed compared to Normal Story mode has 25 challenges and 3 difficulty settings. Easy gives 6 points for every challenge completed (18 for a Grand Prix challenge) Normal gives 7 points for every challenge completed (21 for a Grand Prix challenge) Hard gives 8 points for every challenge completed (24 for a Grand Prix challenge) You need to win all challenges to challenge Nolok in Fort Magma. You'll have to score 250 points to unlock everything. The best part of it all is the multiplayer. Up to 20 players can partake in the most exciting madness by racing in all 21 courses in 4 different Grand Prix circuits. Choosing from 18 characters, you can set how many computer racers you want, the number of laps, and the difficulty. There are different battle modes, you can race against the clock in Follow the Leader by following the leader, a classic three strikes battle, and you can even play Soccer. You can race in Time Trials and go for the best times! Also, you can record ghost data in Time Trials and compare them by viewing 'em in replayers. You can play with up to 8 players on one computer. To do that, I recommend using a high end graphics card like MSI GTX 1650 for example. To play with up to 20 players using multiple computers connected to a Local Area Network or a Wide Area Network, You can even play the game online. There is also downloadable content so you can download user-generated race courses, battle courses, characters and more! That is a huge amount of stuff you can download! Over 100 characters and over 100 courses old and new! If we want to do a TAS of this, we'll have to use Linux and libTAS.