Posts for MarbleousDave

MarbleousDave
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Works on SNES9x 1.53 FuSoYa custom build. I wonder if the next version of BizHawk to include BS-X in the list of firmwares.
MarbleousDave
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They still run on SNES9x. So, end of discussion?
Post subject: Can't run Satellaview games...
MarbleousDave
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I can't seem to get the Satellaview games to work... It just shows a black screen.
MarbleousDave
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The twelfth episode airs on June 11. That's when the mid-season hiatus starts. What about the thirteenth episode? Will it air alongside?
MarbleousDave
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Oops. I thought resizing the video to 1280x720 would stretch the picture, but I was wrong. I'll put up a new encode.
MarbleousDave
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I am working on improvements like the CPU always raise their stack to 3 levels high, getting 2-3-4-5 adds 3 lines then 6-5-4, 5-4-3, or 4-3-2 adds 1 line. Wrap up with 2-3-4 then 5-4-3-2.
MarbleousDave
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Probably.
MarbleousDave
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The Game Boy version is surprisingly faster than the NES version. Link to video
MarbleousDave
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Also, you can press start in the middle of the logo to skip to the title screen which saves frames
MarbleousDave
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This TAS is faster than the speedrun shown here: Link to video
MarbleousDave
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I'll try to improve, but I have TASed the sequel which has different mechanics. The first game you can't speed up the lines, but you can in the second. There's also the arcade version. The Game Boy was the only version to be released in Europe. The Tournament mode on the Game Boy version uses a narrow board to fit on the Game Boy's small screen, You can see 9/10 of your opponent's board, but 2 player mode you can't see your opponent's board due to the use of a game link cable. 1 player mode the line counter indicates how many lines remaining while 2 player mode it indicates how many lines your opponent has on his/her board. What the difference between NEShawk and QuickNES? The Game Boy version has different strategy. It's impossible to clear more than 3 lines at once on Tournament mode. We could hack it to use 6x8 boards as opposed to 5x7 boards, but to do that is to run Goomba on the Game Boy Advance. But why do we need to do that when we have the NES/Famicom version?
MarbleousDave
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The passwords are for different minigames at certain levels and the progress of Rarity's adventure. The passwords are nine characters long. The first eight are for the minigames and the ninth reflects the current chapter. Likewise if there's anything you missed while in Unicornia and already reached the end, you can always change the last character in the password to B. I'm not sure if we can find a password will all minigames at level 1 and in like chapter 3. But we'll try.
MarbleousDave
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5QPS9PPFB - All minigames at level 3 at start
MarbleousDave
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MarbleousDave
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Sachen's Thunder Blast Man is what got Yong Yong started.
MarbleousDave
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I wonder if it's possible to get more than one starter Pokemon? Best done with Treecko however. The very first battle with a wild Poochyena is programmed to not have critical hits and it runs away with your HP in the red. I wonder if it's possible for it to work around that restriction. But to luck manipulate the IVs of two Pokemon takes lots of patience.
MarbleousDave
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May 14th is the 100th episode of Littlest Pet Shop. Same day as A Hearth's Warming Tail.
MarbleousDave
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The homebrew version of Yahtzee has a glitch that involves holding previously held dice when you place a score. Helpful in getting a Yahtzee.
Post subject: My Little Pony Crystal Princess: The Runaway Rainbow
MarbleousDave
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I was working on a few passwords for this game and I just cracked the code. NNCKCBSB9 - All minigames accessible in Unicornia at level 3, except for Follow the Magic Wand 5NCKCLSB6 - All minigames accessible in Breezie Blossom at level 3 along with said minigames above 5NCKSPMFH - All minigames accessible in Ponyville at level 3 along with said minigames above 5QPS9PPFL - All minigames at level 3 4BBBCBSB9 - Bubble Fight!, Rainbow Coloring, Follow the Magic Wand level 2 along with said minigames above JBBBCHSB6 - Breezie Hide 'n Seek, Rainbowberry Rain at level 2 along with said minigames above JBBBJHH7H - Sweetberry's Sundaes, Matching Kites, Runaway Rollerskates at level 2 along with said minigames above JD4BLH77L - Rescue Buddies, Line Up the Stars, Race the Stars at level 2, Follow the Magic Wand level 3 along with said minigames above 5QPSSBBB6 - Race the Stars, Matching Kites, Dressing Room, Breezie Hide 'n Seek, Bubble Fight!, Rainbow Coloring at level 3, Follow the Magic Wand level 2, Chapter 3 4NBBCBSB9 4Q4BSB776 - Caterpillar Catch, Race the Stars at level 3 4Q4BSP776 - Caterpillar Catch, Race the Stars, Rainbowberry Rain, Matching Kites, Pinkie Pie Pinball at level 3 The last character reflects the chapter. B - Chapter 1 - Unicornia 9 - Chapter 2 - Breezie Blossom 6 - Chapter 3 - Ponyville H - Chapter 4 - Mountainside L - Chapter 5 - Rainbow Celebration I was thinking of making a password generator. Is there anybody that can crack the code for this game? Being 32 megabits in all.
36 different characters to use.

Range:
0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ
0ZYXWVUTSRQPONMLKJIHGFEDCBA987654321
MarbleousDave
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Yes Sir
MarbleousDave
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Somepony make a password generator. I cracked the code. 5QPSSBBB6 This is an arbitrary password that works. There's like 4 billion valid passwords. This is the shortest password I came across: 4Q4BSB776. It includes Level 3 Caterpillar Catch.
MarbleousDave
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MarbleousDave
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Posts: 1555
I know for a fact that SNES9x doesn't support MSU-1 enhancements.
MarbleousDave
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Oh, about the music takedowns, Sony realized their mistake and they're bringing them back. Thank goodness.
MarbleousDave
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MUGG wrote:
stop flooding the same message
sorry. 8 days left until the next episode, and will feature the return of Trixie Lulamoon.