Posts for Mysterypea

Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
erokky wrote:
The maoi looks irritatingly familiar to something I've seen before. I'm curious to find out what it's from.
Arkanoid
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
Those are some really big improvements, yes it is.
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
Do you want a challenging run? Go try TASing all of Action 52's games. Also, Peashooter only contra looks really boring.
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
andymac wrote:
Due to curcumstances arising, I will no longer be able to complete this TAS.
Alright, thanks for the help anyways!
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
I really, really, REALLY want to see a TAS of this if possible. I remember playing this game at my cousin's friend's house.
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
529 frames caster?!? I should be looking for more routes on the later stages. Typo was intended EDIT: Currently working on stage 2 boss, screwing up every single time I attempt to do so. EDIT2: Found a possible glitch in the second area of stage 2. If you grapple from a certain spot as shown on the demo, you can walk inside a barrel (well, partly). This could mean that a possible skipping sequence can be created here. Link EDIT3: Started on the route for stage 2. This isn't going to be part of the TAS, since I have many many frames that I could be removing if it weren't for my not-so-careful-minded personality. Link
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
Innovative TAS of the year? Big yes for me.
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
Here's stage one of the run, ignore the description. Things this run lacks: -Probably the good route -Unneeded frames (about 15 or more) -Coloring a dinosaur ------------------ EDIT: Improved by about 100 frames. Either walking is as fast as using the grappling hook and that I've really made 100 frames of mistakes, or My route is 10000 times better. Here ya go
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
Rare made this game AND Battletoads, so it isn't you. Anyways, this game has one of the weirdest ways of warping, but it was still interesting. I'd go for a yes.
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
This project is on hold for now.
Post subject: Bionic Commando: Elite Forces
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
I've decided to put my "Craaaaaaaaaazy" project on hold, as it had no appeal whatsoever. Bionic Commando: Elite Forces is a game of the Bionic Commando series (duh) which features two characters that you can play: Boy or Girl. The fight for which gender gets to be the most superior is tough, but I'll be choosing the female because she can clean the dishes faster. andymac will be helping me with this TAS. Thanks!
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
Wren wrote:
It's just a crying shame that you can't get a 100% save file due to a programming error. Unless there is some sort of trick I never knew about. Either way, this game was easily one of the best games for the N64 in my book, so a TAS would be awesome.
You can still do a "Possible 100% run". Which requires you to get everything that's possible to get.
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
I remember that there are race levels in this game. I really want to see how exploitable these will be.
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
Possible glitch here? Ignore the file name Actually, ignore the glitch thing. I guess it's just the dev's fault for forgetting this glitch. It's easy to do.
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
Holy Mackerel. I've got to say you've made me want to play this game again... ...As soon as I find the cartridge.
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
NeoCortex wrote:
FODA wrote:
P.JBoy wrote:
Well it's not a bug, the menu item is always greyed out and isn't linked to a routine, nor is a routine created for the purpose of the menu item
It's a design bug then.
I agree. A greyed out item indicates the user there is something that blocks this function right now but it will become active as soon as it can. (For example the read-only mode) Having a menuoption that is greyed out all the time is just senseless, why have it then in the first place?
Perhaps for a later update?
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
Good luck!
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
Shadow Byrn wrote:
lol...oops. How do I delete posts again?
Top right button on your post
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
Good WIP so far. I'll be awaiting for more progress. As for where you are stuck at, I suggest a well angled jump. Ignore the carrots.
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
Woohoo! Half-way through this TAS! I just noticed that Special stages exist in this game, I won't do them since I've experienced S1 (A real maze of pipes).
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
Universe-X wrote:
There's also the luck manipulation that goes into it people.
No luck manipulation in this game, it all depends on what you do.
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
Shattering bullets is something we should see on today's games. Yes vote.
Post subject: Re: Memorable IRC Quotes.
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
Sonikkustar wrote:
I've been thinking. What have been your most favorite quotes that were said on the TASvideos IRC channel?
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
I'd totally do live commentaries.
Experienced Forum User
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
TheRealOne wrote:
(quotes here) Ah. I just read your "4 year" thread. I mostly lurk in the Metanet section. I don't often look in all of the other forums lol. I am glad to see another N person on these forums. When I first got here I asked kryX if he was the Angerfist on these forums too.
I remember that there was an angerfist that was dominating some scoreboards. Kinda off topic, but I'd like to see some runs on some of the custom levels located here. @Brushy: Ignoring Gold Pieces and completing the game is nearly impossible. Gold is your time fuel and you sometimes need it even if you are a speed demon.