Posts for Noxxa

Noxxa
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Kurabupengin wrote:
Can we make this thread sticky please? I mean, I still don't know why it isn't after almost 2 years.
Done.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Post subject: WIP 4!
Noxxa
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It's been a while (after way too much time redoing previous stages), but I'm now done with stage 4: Link to video BombMan.PIE Note that because of all the redoings and some strategy changes, this WIP does not match up with the previous WIPs anymore. The chip layout at the start is different, and I now don't have the Sword which I previously got in stage 3. The WideSwrd is better anyway.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Post subject: BizHawk 1.11.7 released!
Noxxa
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BizHawk 1.11.7 has been released! This new release includes various improvements to NES and Atari 2600 emulation, trace logging support for PSX, N64 and Saturn, stability fixes and improvements to TAStudio, and various other updates. More detailed release notes can be read here: http://tasvideos.org/BizHawk/ReleaseHistory.html
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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I don't think that there is any question that BizHawk's SMS/GG core is more accurate and that BizHawk is better compatible than Dega for judges and publishers for playback and AVI capturing purposes. All of these are relevant in terms of obsoleting an emulator.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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It's probably safe to say nobody uses Dega anymore. The latest Dega movie submission was back in 2011. BizHawk has cleanly obsoleted it. We can probably safely stop supporting Dega movie files by the end of the year without any harm done.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Tterraj42 wrote:
I see. I'm trying to find a good start time to increase the odds of getting an Invis drop, since RTA doesn't start till you start the game.
I don't think the RNG is consistent enough in real-time to be able to pull that off. Entering a room a few frames earlier or later can throw off the whole pattern.
Tterraj42 wrote:
Those Flappy are annoying. I don't know any health or damage values, so it's neat to see how things will change when you can kill them instead of having to dodge / burner them all.
There's a GameFAQs guide to items and enemies, which contains a good amount of relevant information for this. It's not perfect, but can get you a long way.
Tterraj42 wrote:
Oh nice, looking forward to the redone stages!
Thanks!
Tterraj42 wrote:
The final stage definitely has opportunities for Atk+40's. I think the Puffy and Fishy2 enemies both drop them. So you could end up with quite a few.
I noticed this in a testrun. I'd have to equip the Atk+40's mid-stage as I don't have any opportunity anymore of getting them before stage 6 (and using the two (easily) available ones at the PharaohMan battle still saves more time), but if I get a good few of them it will still be worth it.
Tterraj42 wrote:
Do you think ElecMan would be faster than ColorMan? Kid was talking to me about it early and wondered if it would be in a TAS setting. I doubt it'd be much of a difference, and I'd hate to see another restart. Just curious if it was tested.
I did test that, ElecMan turned out to be around 600 frames slower.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Tterraj42 wrote:
Do you know how the RNG works in this game? Is it purely frame based?
I haven't figured out all of the workings yet, but it is mostly frame-based, although it is slightly manipulatable by delaying a room transition or destroying an enemy and having them drop a chip. There isn't really an easy or time-efficient way of luck manipulation.
Tterraj42 wrote:
Cutting out sword for WideSwrd would be pretty cool. Between BombMan, FireManV2, ProtoMan, and Life Virus, the extra menu should be made back?
The extra menu would only really make a difference for BombMan, as I otherwise get a free menu between each stage. But yes, between skipping the Sword, saving a few hits on BombMan, and being able to one-hit some enemies such as the Flappy enemies in BombMan's stage (there's a stairs-part that makes BodyBurn impractical there) with the attack boost, the extra menu midway stage 4 will be made back.
Tterraj42 wrote:
One small question, why equip both Atk+40's? If you have multiples of the same chip, using one won't clear it from your buttons, it'll keep using them from your pack until you run out.
I actually realized this afterwards, and that this would significantly affect some strategies, so I redid the run from the start of stage 1 (which is why progress has been slow lately). I also saved some frames on improved movement along the way. The new strategy is to load MegaMan up with 5 ShokWaves (four from the Mettaurs in the first stage), 2 Cannons (from the Octons in ColorMan's stage) and 2 M-Cannons (from the Canodumbs in stage 1, as in the previous WIP) for ColorMan, completely eliminating the need to use uncharged shots. This saves two seconds there. Skipping the sword in Stage 3 also saves another two seconds. So now I'm back at the start of stage 4 with about 340 frames of improvement over the previous WIPs. Not sure if I'll upload a WIP of the redone stages 1 to 3 or not, other than getting chips, the ColorMan fight, and skipping the Sword they're not really different, it might be nice to leave them as a bit of a surprise for the submission :) I also tested some more things up ahead by this point. For stage 5, going for FireMan instead of ElecMan will save around 10-11 seconds in that stage, and I don't think I would be able to save that much with ElecBrother style in stage 6. The upgraded slide is marginally faster than the BodyBurn on average. For reference, normal slide speed is 24, ElecBrother slide speed is 30, and BodyBurn averages at around 28.3 (units are in 16th of pixels per frame; BodyBurn goes 16 speed for 12 frames, then 32 speed for 40 frames). It will save some time, but I don't think enough time to be worth it. I also have attack strategies planned out for BombMan and FireManV2. BombMan will mostly be WideSwrd'ed, and FireManV2 will see a lot of chips being used between charged shots like ColorMan. ProtoMan and LifeVirus will probably be mostly WideSwrd'ed too. I'll need to see how many Atk+20 (or maybe even +40) I can get for those. For both of them, one +20 will save two hits.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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The problem with the Wonder Boy III runs is that, categorically, they are the same. One is any%, and the other is any% but slower. The Vault does leave open room for 100% categories that show off more of the game, but they have to be actual 100% categories, not "any% but slower". And alternatively, the Moons tier allows for more arbitrary categories like "all stages" or "beat all bosses", but for that, the run has to qualify by entertainment value. According to the ratings for the obsoleted movie, it does not.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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The SNES has a pseudo hi-res mode, where the screen is doubled in resolution and the screen output is dithered in order to simulate transparency. KDL3 uses this in some rooms for some transparent foreground effects. The bsnes core emulates this by doubling the emulator window resolution, so that there is no loss of pixel information. If you don't want the window to change, enable SNES -> Always Double-Size Framebuffer. The screen will always be at double size if this is selected.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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grassini wrote:
https://www.mobygames.com/game/gameboy-color/spawn_ spawn game for game boy color shitty game only has four stage,3 difficulties,hard mode has secret ending but the game just gets slower with harder mode.
There's a topic about this game here. It's been attempted twice - both stranded in the second stage out of sheer repetitiveness (even though the first stage looks pretty nice when TASed).
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Let it be clear that this submission was rejected purely and only because of technical reasons, that made it literally impossible to be published on the site. If a movie cannot be played back, then we cannot verify it or encode it, and therefore we cannot publish it. Otherwise, I'm sure this run would easily get a star, several awards, and whatever other ways we could feature it. Alas, it is not to be.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Post subject: WIP 3!
Noxxa
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Thanks for your reply! Your RTA record run has been very helpful to me so far for routing, planning etc. (as have lilfatkid, and some others) I did try for Invis with the Spookys in the first stage, but wasn't able to get it without losing several frames to getting the right RNG for it, so I opted to see if I could get one in a later stage. In hindsight, it probably would be worth it anyway to save time somewhere, but it's hard to tell where the optimal location for that would be without getting a TAS through the whole game first. I may save this for a second iteration of the TAS. EDIT: I tried to go for the Invis again in the first stage, but wasn't able to get it in a reasonable timeframe at all, so I'm leaving it as it is for now. Regarding LifeVirus, I did a test on that fight, and a TAS won't be needing Invis for anything there. The laser can be jumped over with strict timing (and positioning MegaMan outside the initial sphere) while still continuously attacking it with swords without delay. It won't be necessary for the shield either, since LifeVirus is invincible while the shield is up, so I won't need to be touching the shield either. More likely, Invis would be used somewhere in a stage where I would do a lot of damage boosts otherwise. That screw trick looks pretty helpful indeed, thanks for sharing. Now, here's another WIP, with stage 3 done: Link to video PharaohMan.PIE I found a trick where MegaMan sometimes can jump on the first frame after ending a BodyBurn in the air. It's a bit situational, but one interesting application I've found of it is that it's possible to get the WideSwrd in stage 4 without having to kill yourself (or getting AirShoes). Depending on how much time it takes to do this, I might grab it and use it for later boss battles (it takes more time to set it in-stage than it would save against BombMan), or possibly even remove getting the Sword chip out of the run entirely. WideSwrd does a bit more damage compared to Sword (30 damage vs 25 damage), so it would save a few hits against some bosses.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Post subject: WIP 2!
Noxxa
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WIP 2: Link to video ColorMan.PIE I manipulated two M-Cannon chip drops in the first stage, and they (as well as two starter chips, Cannon and ShokWave) are used here to speed up the bossfight. The chip menu is automatically opened between every stage, which is helpful because it means I don't have to spend time opening the menu in-stage for these chips, and this way it only takes less than a third of a second to set them all. Otherwise, some of these chips might not even have been worth the time to set them. I really like the way the boss battle looks here, using uncharged shots, charged shots, and the four chips mentioned above all to dismantle ColorMan.EXE quickly and seamlessly.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Guernsey wrote:
Can your hardware or an old emulator can affect your rerecording quality?
Old emulators have less rerecording or TASing tools than newer ones, which means you would have a chance of missing out on things that could be very useful (like debuggers, hex editors, movie editing suites, etc.). However, in principle, you need only frame advance, savestates, RAM Watch, and RAM searching tools to make an optimized TAS. Depending on the emulator, an older version may also be more prone to desyncs, may feature inaccurate emulation, or may not be accepted at all on TASVideos. In general, it's recommended to use more recent versions of emulators when possible. Hardware does not matter, as long as it can run an emulator with the required rerecording tools. Running the emulator at full speed is a bonus, but not a requirement. Edit: Codecs affect recording ability (not to be confused with rerecording ability, which is the ability to create TAS movies). To record lossless video files you need a lossless codec such as Lagarith or Camstudio, and to record video files with good size-to-quality ratios you need codecs such as x264vfw.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Post subject: Rockman EXE WS
Noxxa
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Rockman EXE WS is a WonderSwan Color game of the Rockman EXE/Mega Man Battle Network series. Unusually for that series, this game is a platformer (most MMBN games, including all of the main ones, are RPGs). This means MegaMan.EXE gets to jump, shoot and slide his way through a bunch of stages as if he is the main universe Mega Man. Unlike the typical Mega Man setup, this game does not allow you to choose what order you beat each stage in. However, it does feature branching paths in most of the stages, each with their own bosses and upgrades. Thus, there is still some element of routing involved. This game is designed for replayability, as the branching means you have to beat the game twice to visit all areas, and the game allows you to restart the story with all previous upgrades after clearing it. This is required for many items, and beating the game a second time with all alternate branches opens up a final stage with a new final boss, as well as allows you to acquire several more items (battle chips and style changes). A 100% run would have a lot to do. On the bright side, the game is rather short, so an any% TAS that just clears the game once will be fairly short as well. The game has six stages, or seven on a second playthrough if all areas are cleared. The second, third, fourth and fifth stages all branch into two, allowing a choice of which boss to fight. Stage 1: FireMan.EXE Stage 2: ElecMan.EXE / ColorMan.EXE Stage 3: MagicMan.EXE / PharaohMan.EXE Stage 4: BombMan.EXE / SnakeMan.EXE Stage 5: FireMan.EXE / ElecMan.EXE (again) Stage 6: ProtoMan.EXE and Life Virus (you fight both, no branch here) (Stage 7: Gospel - not seen in any%) So far I'm following the route of real-time speedrunners, which is FireMan - ColorMan - PharaohMan - BombMan - FireMan - ProtoMan+Life Virus. Important in this route is getting the BodyBurn battle chip in PharaohMan's stage, which allows MegaMan to dash through enemies, dash in mid-air, and move faster than sliding speed. Also, getting the Sword chip in stage 3 to defeat some bosses faster. Here's a WIP of Stage 1: Link to video Rockman.PIE
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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xnamkcor wrote:
Is it just me, or does it look like the wireframe Sigma model is just a sprite with scaling and rotating added? The SNES seemed to at least do maths to render geometry.
They probably didn't want to emulate the Cx4 chip (which is used for the 3D geometry effects in SNES X2 and X3) for this version.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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xnamkcor wrote:
Do either of the encodes flip the screen?
Yes.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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To avoid copyright notices (this is not the same thing as copyright strikes) or resulting country locks or other inconveniences related to that, the encoder would remove the offending audio from the encode before uploading the video. This has been done with, for example, Super Star Wars: Return of the Jedi. I don't think TVC has ever had a copyright strike. Given its unmanned status, it might possibly have silently received such (if it is not configured to an e-mail that anyone reads), but even so it would still be unlikely. I can't think of any TVC video that has actually been reported and taken down completely, which is what would potentially cause a strike.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Jungon wrote:
... what's up with all these names in the credits? Explose Horneck? Frozen Buffalio? .... Vile is now Vava? What's going on there? =O
These are the Japanese names for the Mavericks. Almost all Mavericks (as in stage bosses) in the Mega Man X games have different names between Japanese and English versions. Only by X6 did they stop changing or translating the names for English games. Usually it's to make the names less weird in English, replacing altered or foreign words or animal names with proper English ones. Vile likewise was renamed from VAVA for English audiences, for concerns that the name would make him too similar to the character he was inspired from, Boba Fett.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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I found a few minor timesavers upon reviewing the movie, that I somehow missed the first time through. The first one is an 8 frame time saver in Compas Man jumping off a conveyor belt instead of sliding off one, saving 8 frames, but all of those frames are lost due to RNG shenanigans in various places by the time I get back to the R-Shadow miniboss fight. The second time saver is near the end of R-Shadow's stage, in the room with the two ball-and-chain enemies. I forgot about jumping off the platform next to the ladder (even though I did do this in a prior testrun), and saved 16 frames that way. As an added bonus, because of this time save, the RNG is significantly offset, and I could get the required large weapon refill from the final enemy with only 1 frame of delay, as opposed to the old run's 8 frames of delay in the other room. Overall, I saved 23 frames. The new movie file is here, and the old one (for reference) is here.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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feos wrote:
Add Pastvalue {0,0} at the top of the script.
To be precisely correct, add:
Language: Lua

Pastvalue = {0, 0}
Or alternatively, just add:
Language: Lua

Pastvalue = {}
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Ah, I see. Looks like when Mosquitus is so far to the left, it is already "colliding" with the wall, thinking it's the floor, so it immediately proceeds as if it has landed on Zero. Interesting.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Any idea how that glitch works? Is it dependent on Zero's state or positioning when he's wall-jumping up firing the final shot?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Mega Man X2 and Mega Man X3 use the Cx4 expansion chip, which you need to obtain the firmware file for (CX4.ROM). So you need to get that file in order to play these games.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.