Posts for Noxxa

Noxxa
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Kurabupengin wrote:
It's been a week and nobody has claimed it yet... it's the TAS that uninteresting? Can I cry more...?
Sorry, we have been busy with the runs that hadn't been claimed for two weeks first. It's a bit of a busy time for all of us now, so things are going a bit slow at the moment.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Post subject: Re: #4691: phamthanhphung's SNES Little Magic "100%" in 50:49.16
Noxxa
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ALAKTORN wrote:
What does “Re-record count: (unknown)” mean?
It means that the rerecord count is listed as 0 in the movie file.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Gfx wrote:
Mothrayas wrote:
Gfx wrote:
Save file http://www.megafileupload.com/G3h/MemoryCardA.USA.zip
Is there a verification movie for that save file?
Yes
Is this movie the verification movie? If not, can you provide it?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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dekutony: I understand you invested a lot of time, effort and heart into this run, you're really attached to the game and to the run, you worked hard on it for all this time, so you really hope that your efforts are rewarded with approval or rejoice from the audience. I think we all have that for the games or runs that we are really passionate about, or spent a lot of effort on. It is absolutely fine to be passionate about your work. However, you just have to realize that while you are passionate about the run due to all the time you spent with it, the audience does not see it the same way you do, and as such may rate it lower than you do. And the tier is, in the end of the day, based on the audience's response. We can't judge based on the amount of effort you spent on the movie because everyone could say they spent a lot of time and effort on their run. I think the bottom line is that, regardless of the tier your run goes in, you should still be proud of the run and of the effort and time you spent on it. That is more important than what tier the run is sent to.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Gfx wrote:
Save file http://www.megafileupload.com/G3h/MemoryCardA.USA.zip
Is there a verification movie for that save file?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Archanfel wrote:
Very nice mini-games by solarplex, but game overall is not entertaining. Meh vote.
Kurabupengin wrote:
I want this published for Moons (or Stars), but I respect your opinion as it is.
Games of the puzzle genre able to get Stars tier only if it was Playaround/Demonstration: http://tasvideos.org/Movies-Stars-C9020Y.html
More importantly, for a puzzle game to make it to Stars it has to have some room for really unorthodox and creative solutions. Brain Age makes art by drawing images to solve arithmetic problems. Tetris makes art by arranging the blocks by color with heavy luck manipulation and planning, and Scribblenauts uses its expansive dictionary to solve the game's objectives with unusual and entertaining means. Basically, you have to turn your runs into not just clearing minigames fast, but turn it into a work of art. However, you'll need a suitable game with the required room for creativity to have a proper "canvas".
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Alyosha wrote:
Given that a mega man TAS has recently been rejected, I wonder also about the 'no magnet beam' run. Is there any plausible way such a thing might be done?
There's only one part in the game where the Magnet Beam is required, which is the second half of Wily 1. This part can be bypassed with DelayStageClear, as the published 12 minute run does. So the foundations of the run are already there.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Samsara wrote:
henke37 wrote:
Are "May contain bugs" and "not deterministic" not big enough flags?
Are "optional", "small bugs", and "safely fixed in time" not implying that it's relatively safe?
In terms of general bugginess or general usage, probably yes. In terms of sync stability? The instant you check a setting like this, all bets are off.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Samsara wrote:
To be fair, it does say to leave Advanced Bus Timing on if you're TASing... And the info about the Dynamic Recompiler isn't too clear on the effect it can have on an input file.
That is true, those descriptions are somewhat outdated and misleading. Advanced Bus Timing has no advantages for TASing other than a probably-false statement about its timing being more accurate, or possibly fixing some games of which I don't even know any known cases. I'd just recommend to everyone to turn it off unless there's some game out there that depends on it being on. The Dynamic Recompiler does say not to assume it's deterministic though, which basically means "expect desyncs" or at least "know that this can cause desyncs". Then again, I'm not even sure now how much of this is true either. I guess it's better to be safe than sorry and keep it off for TASing.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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henke37 wrote:
Accuracy takes precedence over emulation speed for TASes.
I'm not sure whether the dynamic recompiler matters in term of emulation accuracy, though. I don't think it does. Also, if you wanted to make the emulator run better/faster, why didn't you disable Advanced Bus Timing? That is another, safer speed-up method which seems to have been ignored. Plenty of runs have been accepted with it turned off as it is not actually known whether it makes for more accurate timing at all, and the performance boost is always a plus.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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The dynamic recompiler may speed up the emulator on your PC but there is also a disclaimer that it may cause runs to desync. I guess it's just luck that the movie still synced between you and Solarplex - for some others, like DwainiumB, it is probable that it is this setting that causes the run to desync for him. Note that this may cause a significant problem if the movie also does not sync for a judge or publisher. EDIT: Since DwainiumB seems to have fixed the issue, I suppose the run is probably safe.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Warp wrote:
Actually that sentence is ambiguous. It could mean that NoA are the ones taking down everything, or NoJ who are doing so. Completely honestly speaking, I'm actually not sure which one you are referring.
Well, if one would say that the people who take down those videos are jerks, I'd say you have your answer there...
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Warp wrote:
One cannot help but be a bit amused at how Nintendo has been so notorious in recent times about being pricks and don't caring about fair use, but they themselves don't have any problem in (ab)using fair use clauses.
Spikestuff, one post above, wrote:
It's Nintendo of America, not the jerks at Nintendo of Japan who takes down everything.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Even if these unused stages were worth a TAS of their own, we won't accept a movie that requires an Action Replay code to work; it violates a no-external-cheats rule that is very much set in stone. For a run with these stages to be acceptable, it would have to be made into a ROM hack (one that also doesn't require debug cheats) with these levels implemented. And that, as a hack, would require to be up to our standards of hacks - just because these stages are "unused" doesn't make them automatically good. They may be unused for a reason.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Nach wrote:
I stand corrected then. So the game does try but fail to allow one to stand on it at times.
The Magnet Beam placement requires to be pixel perfect on the Y-axis to be able to stand on it and zip with it. It's actually really hard to pull off non-TAS, which just makes it all the more clear that it is an unintentional glitch and they didn't account for it. That said, what else is there categorized as glitch and used in this run (or not a glitch and not used in this run)? Just the pause trick in Elec Man's stage?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Nach wrote:
It's also not like the game makes any effort to prevent you from placing beams near the ceiling, or the player creating and standing on one.
It does, there's just a 1 pixel oversight where you can stand on the beam and still be considered inside the ceiling (hence zip). If a Magnet Beam is actually too close to the ceiling it's impossible to stand on it.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Spikestuff wrote:
No, no. no feos. It's not meant to obsolete.
Fixed.
jlun2 wrote:
Aw. If the other is a playaround, then I certainly hope a much better playaround gets made to obsolete. The SSBM TAS makes the SSB TASes look bad in comparison. :P
SSBM by its very nature makes for much more entertaining runs than SSB by having faster paced gameplay and having more complexity and room for speed tricks. I doubt that any SSB playaround could hold itself up when compared to a good SSBM playaround.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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CoolKirby wrote:
Are you planning to do the Short Championship? The Long one would be more complete, but its long length would take a long time to make and almost certainly confine it to the Vault.
"Short" Championship would still be a 3-4 hour run. I don't think that would make it past the Vault either. At least a Long Championship run would have the added bonus of being the longest run on the site if it were made.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Alyosha wrote:
Mothrayas wrote:
A few years ago I tried to make an arcade SF2:TWW playaround run, using glitches like handcuffs and all the other things Guile can do, invisible Dhalsim, player vs player fights, etc., although I never got far with it. A good playaround/glitchfest would probably be able to obsolete both SNES runs.
I have a question related to this, and preferred game version in general. How is the preferred version/port of a game decided? Is there a list? For example NES Double Dragon is also on this list, but there are surely plenty of other ports of that game, so should I do NES double dragon or the Genesis Version (which also has a published run) or something else?
There isn't really a set rule for this. If the port is practically identical to the original game, then I would say they could obsolete each other. Then again, we do have separate runs for games like Super Mario Advance 2 which plays very similarly to the original game (SMW), so the barrier for considering a port a different game is not that big.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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I did some more research on exactly how many laps every track has in-game. Results are in a game resources page here: Wiki: GameResources/PSX/TOCATouringCarChampionship. (Also put some other information I previously gathered in there). The most laps in one track goes to Brands Hatch with 38 laps. The longest overall track is Croft at 53.25 miles. These would be fun.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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A few years ago I tried to make an arcade SF2:TWW playaround run, using glitches like handcuffs and all the other things Guile can do, invisible Dhalsim, player vs player fights, etc., although I never got far with it. A good playaround/glitchfest would probably be able to obsolete both SNES runs.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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thommy3 wrote:
TAS would probably be championship mode, 24 tracks i read.
Correct.
thommy3 wrote:
How many laps are a race, can those be changed?
There are two settings: "Short" championship and "Long" championship. TAS should use Long Championship obviously The Long Championship uses, as far as I know, the same lap counts as the actual 1997 BTCC races. So Donington GP is 18 laps. Brands Hatch would be 38 laps. Knockhill would be 40 laps. However, I haven't confirmed this yet. Short Championship cuts the lap count to roughly a third. Donington GP is 6 laps, the rest are roughly between 6 and 10 laps long.
thommy3 wrote:
Are you able to skip/abort races, when you don't need the points?
No.
thommy3 wrote:
I like the test run, but it could get repetative over a long run.
I estimate a full (Long) Championship run would be around 10-11 hours long (depending on whether you'd do qualification laps or not). Yeah it might turn out a little repetitive :)
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Kurabupengin wrote:
Are you sure racing simulation games are accepted here? Well, I guess they are.
Yes, why wouldn't they be?
Kurabupengin wrote:
Anyways, what strats you used then?
Not a lot of fancy stuff - just good ol' precision cornering and accelerating, making sure the car doesn't slow down or slip (too much), with braking and gear changing on a few occasions. As simple as it sounds, it's actually quite tricky because the physics when cornering really aren't very forgiving, and it's very easy to skid, slip or spin out and lose all your speed. This isn't Mario Kart or F-Zero. The only really out of the ordinary strats are to skip the esses by going through the grass at 50 seconds (IGT) in, and using the pit lane to end the lap faster, because the pit lane leads to a shorter route on this track. (Though it would be slower overall if it weren't the final lap, because I'd be limited to low speed/AI control for a longer time).
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Just a small 1-lap testrun to test out (experimental) PSXHawk, with analog controls using a X360 controller. This site needs more racing simulation TASes. Used BizHawk SVN revision 9169. (The music didn't actually work with this revision, so I added it afterwards instead). Donington Park (GP) qualifying lap in 1:13.81 using Renault Laguna. Link to video User movie #22687887474422778
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Dimon12321 wrote:
It would be great if this format of TASing will be acceptable for Moons.
Don't count on it. These runs are fun, but they violate the fundamental TAS principle of not externally modifying the game while playing.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.