Posts for OmnipotentEntity

Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Kyrsimys wrote:
I'm just gonna stay at home with my dad and eat myself sick. That's my idea of the best possible christmas.
Zer0 wrote:
EDIT: mwahaha, 66 post, 10 times more and satan 'll get ya all
Umm.. 66 times 10 equals 660, now, doesn't it? :)
eh? The way that's worded results in 76. I didn't know that Satan resided in the number 76. Though it does make odd sense. Well if you're an Islamic Militant anyway.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
If anyone has a copy of GEB it's in there.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Oh no. Now he's going to start over again. *hides*
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Josh, a warpless Kid Chameleon is a crazy undertaking, I think it has somewhere in the neighborhood of 250 levels.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Bob, you can only grab info a byte at a time. It is then broken into the bits. You could break up as 2 frames every 3 bytes. But that's not the simplest way to code it. And keeping the code readable and quick is paramont, especially over 4 bits a frame.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Bob Whoops wrote:
Oh, and I don't think it's practical to actuallty edit the key presses. The only think that you should really be doing is cutting and pasting. It'll be way to hard to try and edit stuff like that.
It's a good way to add or delete a frame or to add or subtract a button press from the frame after the fact. And the game I'm working on has no randomness whatsoever. Which is refreshing because SM:RPG gave me a headache. I'm tacking Uniracer's right now. Much easier.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
I've gotten this from experimenting. But I'm not 100% sure about the offset. The ones that are XX00 could be 00XX for all I know. But this way made more since in my test file so: 0001 = Right 0002 = Left 0004 = Down 0008 = Up 0010 = Start 0020 = Select 0040 = Y 0080 = B 1000 = R 2000 = L 4000 = X 8000 = A
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
I've already read that.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Post subject: On Hex Editting:
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
From what I gather from reading the source each frame is represented in 16-bits (assuming you have one controller). One for button pressed down, zero for not. But I haven't been able to figure out which buttons are which. And if it's done like this you have 4 bits left over for each. Are they used for anything, or even checked? (Heh, I could write secret messages in my .smvs. ^o^)
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Samus is 6'0"... EDIT: Nevermind. I reread FODA's post. Well, you would need a butch girl then. Someone tall and heavy enough to look normal.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
That and all edits show up in the chat and are logged anyway.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
If an admin edits his/her own post it shows up as editted. If an admin edits another's post it does not.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
What if it times out? At 5 seconds? At 10 seconds? At 60 seconds? (I know I'm a bastard for playing Devil's Advocate, but it's the only thing I'm good at. ^_^;;)
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
But where would Ninja Gaiden fall? Is it better to cut out the story sequence for the want of a shorter AVI? What about a name entry?
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
FODA wrote:
{snip}
Well, if you have to reach the door to end the game then your objective is to reach the door. Not kill the final boss. So the movie should end when you enter the door.
BoltR wrote:
{snip}
However, what if you have an "Enter Your Initials" box that times out? How about in that one Lolo game that Bag of Magic Food did where you have the Rock, Paper, Scissors duel with The Great Devil. It looked like Bisqwit moved the arrows around so he could win the duel. Or was it unlosable?
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
The reason why Cheetahmen II breaks the rules is beacuse you cannot achieve your objective, not because there is not stated objective. </clarification>
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
That would fall under the "must receive congradulations" objective.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
IMO, The game is complete when the final objective is finished. In Dragon Warrior your objective is to defeat the Dragonlord and return to the castle. You cannot beat the Dragonlord and end the movie because you still have to make your way back to the castle and receive the King's congradulations to finish the game. In Ninja Gaiden, your objective is to defeat the final boss. Speeding up the story at the end isn't part of your objective and you honestly aren't accomplishing anything. Game objectives are usually given in the instruction manual or in the game itself. Usually it involves defeating some sort of final boss or something similar. In the case of Dragon Warrior you also have to make your way back to the castle, this is mentioned in the game, iirc. Taking Ninja Gaiden again, there is no stated objective that you must scroll through the story. You've already saved the girl and slew the beast, the rest is reward. The best time should be judged upon which playing of the game completes the objective quickest, then the stated frame count is considered. (In other words, it's more impressive to coast to a finish from way back there than drive it all the way, but if the driver who drove the entire way gets there first he gets there first) While this "stated objective" approach is broken by some games, (that new Wario puzzle game, where there are no stated objectives and you have to figure out what the hell your doing comes to mind, as well as Cheetamen II), it ought to hold for most, every rule has exceptions. So there's my attempt at reconcilling the "clearly in game" vs. "clearly after the game." So, number 2, with some modifications.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
What I was getting at is you wouldn't have enough items by then time you got to crit health to use it. And you can't lose health to mother brain before she uses the brain beam on you because the brain beam takes off energy faster than than the acid and even the acid was too much. Though it would be interesting to see what happens (negative missles if timed right?), but I don't think you could survive the brain beam.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Tilus, it does. Which is why I made the distinction. the 2307 was about the highest possible score without boosts because I stayed ahead of him the entire way.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
What editor did you use?
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
The beam steals all your items as well. So you can't do the crystal flash. I've died in a Mother Brain beam before. It only immobilizes you if your energy is below 200 I believe. If it's above 100 then Mother Brain hits you with shit until you're at about 60. And then tries to zap you again.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Tilus, I've gotten a 2307 pointwise. But that was without boost using the camera trick.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
I get the avis because I send them to friends.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Volkov wrote:
3-4 seconds from the flying? where does he lose so much time? It sucks ppl should just say all the places he loses time I can just do it again do make it the fasteest run:S and I couldnt work the hex thing not once.. - Volkov
Please, just read this thread. It is explained. And chances are the next thing you ask will be explained as well.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.