Experienced Forum User, Published Author, Player
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Joined: 9/11/2004
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In the room before the one where your score reads 151850 (sorry I didn't catch the frame) would it be faster or possible to just make one of the two columns of blocks disappear and then jump up the other?
Build a man a fire, warm him for a day,
Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player
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Joined: 9/11/2004
Posts: 2624
Encoding feedback,
your audio began desyncing towards the end of the run, the sound was slightly ahead of the video.
This tells me that you probably accidentally encoded the video at 60fps instead of 60.1 fps.
Also, your logo is a bit distracting (and that's coming from me,) you should probably run it by adelikat on IRC.
Build a man a fire, warm him for a day,
Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player
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Joined: 9/11/2004
Posts: 2624
The malloc is failing in your screenshot and your video.
Malloc means Memory Allocation. It's failing to allocate memory for the process and bailing out at that point. That's definitely what's going wrong.
Have you tried a different version of x264 or different settings?
Build a man a fire, warm him for a day,
Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player
(36)
Joined: 9/11/2004
Posts: 2624
moreover, I was under the impression that H.264 lossless still sent every block through a DCT to compress it, if that's the case then it's as lossless as a full quality .jpg
Build a man a fire, warm him for a day,
Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player
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Joined: 9/11/2004
Posts: 2624
Upgrade to phpbb3 and you get subforums for your troubles. But this BB is heavily modified and most modifications will have to be completely rewritten.
Another possible problem with that idea is that there will be politics surrounding which games get subforums and so on, as well as fragmentation of the board and increased amounts of clicks to get any good information.
I like Nach's idea of merging the threads. All of the good important information should be on the wiki. Right? RIGHT?
Build a man a fire, warm him for a day,
Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player
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Joined: 9/11/2004
Posts: 2624
Minor thing, placement of the second ladder in 1-6, why not put it in the one square tall space between the hat and the platform? Should save you between 1 and 6 frames. (4 lost to place ladder, but either 5 or 10 gained while the ladder expands, I don't remember if it's 1 square per frame or 1 square every other frame.)
Also, you move faster while running normally than while on autopilot to a door, because of this it's usually better to delay picking up a key if it's right next to the door until the last possible frame. Unsure if you did this on 1-6
Build a man a fire, warm him for a day,
Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player
(36)
Joined: 9/11/2004
Posts: 2624
You came up with a surprising strategy on 0-4. But for the rest check out jimfriend's WIP on this page as well as my unfinished WIP up to world 6 also on this page.
Also, if you can figure out how to manipulate the RNG, please let us know. :(
Build a man a fire, warm him for a day,
Set a man on fire, warm him for the rest of his life.